Archery needs to get an overhaul that fixes brainless kiting and pew pew-ing for days. As I mentioned earlier on in this thread the emphasize needs to be on the act of drawing the bow and taking aim. It is the most arcadey element in Warband, compared to other classes, even Go-Cart-Cavalry.
For n example Throwing is a whole different case, throwers need to tak into account the relatively low missile speed and the weapon path that is a result of this. Whereas archery is just pewewew, fire at the (x) equals win.
Archers can draw their bow AND move, now this is the most rediculous fantasy gambreaking shit ever, imo only PD 4< Bows should be able to do this.before an archers should even begin to think of drawing his bow he should be far from the melee, but this is allowed because of the epic rapid firing this game has. Lower draw speed, please.
As most people unanymously would agree with me the best way to make archery less of an arcade pewpew is to lower missile speed, imo on all bows. I do NOT think damage of archery is OP, thus the damage should be boosted to make up for the weapon speed. The problem with archers isnt the damage, but the way they are allowed to play.
This will result in a higher skill ceiling aswell, I suspect. (Aiming becomes more difficult and you need to afjust your bow position more extremely)
Btw, i have unloomed light kuyak + heavy gaunts and I can take 4 arrows, 4 arrows! That is ALOT of arrows.
It is safe to say that damage isnt the problem here, its the freedom archers have to play like they do, and being able to carelessly spam arrows around for 4 min( average round time) without having to worry about going empty before its almost over already.
Alot of edits, sorry guys.