Poll

Should there be a ranged cap???

Yes
No

Author Topic: ADD A FUCKING RANGED CAP ALREADY  (Read 24432 times)

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Offline Miwiw

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #375 on: July 19, 2014, 12:24:12 am »
+1
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Offline Sniger

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #376 on: July 19, 2014, 12:35:23 am »
-1
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Offline Ubereem

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #377 on: July 19, 2014, 12:47:21 am »
0
73 in siege and siege is billion times better. archers and cav are shit in siege also no HA to be seen
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Offline Switchtense

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #378 on: July 19, 2014, 01:38:28 am »
0
73 in siege and siege is billion times better. archers and cav are shit in siege also no HA to be seen

Played like 4 rounds on Siege earlier.

About 30% ranged. About half of them rolling a positive K/D. And a Defender HA running around the attackers spawn shooting everything that spawned.

Point disproven?
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Offline Bittersteel

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #379 on: July 19, 2014, 01:47:56 am »
+1

DONT DO THAT DUDE, THERE ARE 4 HORSE ARCHERS, AND 10 ARCHERS

WE DO OUR BEST TO PROMOTE OUR MOD, AND YOU LET THOSE UNSKILLED PRICKS KILL IT


Yes indeed, we are all glad that we have such a skilled promoter like you within our ranks, nothing can go wrong when new players start up the mod and kills you in a way that you don't approve of.

Offline Bronto

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #380 on: July 19, 2014, 03:33:47 am »
+2
Why is this thread still alive? It was page 2 yesterday! Fuck all of you and your complaints for resurrecting this thread.

Range gets nerfed and everyone works around it. Happens every time a ranged patch occurs. They have all been terrible. Nerfing running abilities the entire way to the last one; where nerfing throwers by giving them less damage but more accuracy and more ammo clearly was a mentally challenged decision. Gg balancers. I don't why you complicate things. Short bow should be worst bow. Long bow should be best bow. Is it that fucking hard?

Offline Hirlok

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #381 on: July 19, 2014, 03:51:24 am »
+1
I don't why you complicate things. Short bow should be worst bow. Long bow should be best bow.

LMAO Bronto.
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Offline Son Of Odin

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #382 on: July 19, 2014, 06:08:48 am »
+3
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Offline Paul

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Re: ADD A FUCKING RANGED CAP ALREADY
« Reply #383 on: July 19, 2014, 06:35:21 am »
+16
Bad idea thread? Bad idea thread.

We have the beloved exotic item tax so why not a more sophisticated dynamic arrow&bolt tax? If there are more than - let's say - 20 players on a battle server it's business as usual with 20 or less percent of the players being archers or crossbowmen. But if the amount of ranged is higher than that threshold the projectile upkeep grows exponentially. While the tax with 30 percent shooters would be still affordable, 50% or more will be a financial nightmare for them. There could be a nice warning message that goes like "Due wood scarcity and greedy fletchers the arrow/bolt price went through the roof. Better use a two-handed sword like a real man instead!".