@ Tydeus
I dont think damage done by archers is OP, it is the amount of damage that is spread over all those arrows that is too much, imo.
What i'd like to see, as alot of people mentioned before me, is a system that makes archers more of a strategic asset. Not a gunning platform that launches 45 arrows per round.
I would like to see archer damage increased, but in turn they should only fire accurately whilst stationary.
Now, this is currntly the case, but what id like to see is that when an archer draws his bow, and starts moving and stops again whilst all the while having his bow drawn will result in a massive decrease in accuracy.
Also, id like to see draw speed severely increased untill optimal accuracy. (It will take LONGER to get to the sweetspot, I reckon this sentence was a bit confusing, but this is to simulate taking aim.)
If the legolas' style of archery goes and quiver size reduced , I think there will be room for increased damage