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Author Topic: Cheating or not: editing game textures  (Read 10961 times)

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Offline Smithy

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Re: Cheating or not: editing game textures
« Reply #45 on: January 13, 2014, 10:10:17 pm »
+1
Fun fact: there is already a system in place and working for a few months now that punishes client side modifications. Its effect is as hard to notice as are the advantages you gain when using such mods.

No, we will not discuss this system, and you will never hear anything else about it.

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Offline Bronto

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Re: Cheating or not: editing game textures
« Reply #46 on: January 13, 2014, 11:02:32 pm »
+4
No im not ranged so I dont need those invisible. I have the textures cuz its the only counter to range i can use


This is why it's bad and why I originally posted in that ban thread yesterday before the "melee gaming team" deleted that shit. I think it's a terrible choice, you know it gives you more of an advantage than just "seeing which way ranged goes from spawn". I say, it's a scumbag move and you sir are a scumbag. The end.


Offline pingpong

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Re: Cheating or not: editing game textures
« Reply #47 on: January 13, 2014, 11:21:00 pm »
+2
Fun fact: there is already a system in place and working for a few months now that punishes client side modifications. Its effect is as hard to notice as are the advantages you gain when using such mods.

No, we will not discuss this system, and you will never hear anything else about it.
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Offline Kafein

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Re: Cheating or not: editing game textures
« Reply #48 on: January 13, 2014, 11:22:34 pm »
+2
Fun fact: there is already a system in place and working for a few months now that punishes client side modifications. Its effect is as hard to notice as are the advantages you gain when using such mods.

No, we will not discuss this system, and you will never hear anything else about it.

I have a comment, but I don't think it would be a good idea to state it

Offline NejStark

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Re: Cheating or not: editing game textures
« Reply #49 on: January 13, 2014, 11:26:06 pm »
+7
If you can only do well by having enemies carry bright pink fucking bows then you would have been a shit hard as fuck medieval warrior hero.

 
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Offline Rumblood

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Re: Cheating or not: editing game textures
« Reply #50 on: January 13, 2014, 11:31:17 pm »
+13
You of all people know how easily I die to ranged Smithy, but don't fret my pink arrows are nothing compared to what some of the archers I know have done to their files

Edit: Thought i'd share some of whats really out there. They use : No fog, Pink arrows, Tracers, Mil-Dots(like snipers so they can see arrow drop), semi-transparent buildings(so they can see the building and not run into it yet still see through it), larger arrows, Highlighted heads of enemies, sound effects for when they hit an enemy. Those are all I know of so far.

That pisses me off. No wonder archery gets nerfed so much and yet these nerds get on and brag about how they can get 20 kills every round no problem. Lameass cheating fucks. Whatever happened to perma-bans?
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Offline CrazyCracka420

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Re: Cheating or not: editing game textures
« Reply #51 on: January 13, 2014, 11:32:13 pm »
0
Fun fact: there is already a system in place and working for a few months now that punishes client side modifications. Its effect is as hard to notice as are the advantages you gain when using such mods.

No, we will not discuss this system, and you will never hear anything else about it.

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I have a comment, but I don't think it would be a good idea to state it

I suppose people wouldn't be calling for ranged nerfs as much either if some ranged players weren't sketchy cheating fucks.
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Offline Templar_Steevee

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Re: Cheating or not: editing game textures
« Reply #52 on: January 13, 2014, 11:32:31 pm »
0
It's an advantage to see pink bows, but is it not gay a bit?

IMO pink projectiles still hurts XD
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Offline Adamar

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Re: Cheating or not: editing game textures
« Reply #53 on: January 13, 2014, 11:36:26 pm »
0
I think its meant to make archers look gay.

Offline San

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Re: Cheating or not: editing game textures
« Reply #54 on: January 13, 2014, 11:39:06 pm »
+2
I'm split on the issue when it comes to problems presented by the game's engine. For instance, things were made much easier for me when the devs introduced the FoV option. Don't know why projectiles (and pretty much everything) have to be so difficult to see a certain distance away. I tried throwing for a bit recently and it was quite difficult to see my weapons mid-flight and after landing (playing on somewhat low settings).

Making textures transparent and tools to improve your performance = lol. Can't have situations like chasing a thrower near the melee, following him around a siege shield only to get ninja'd by a wild Riran estoc stab coming out of a bush to the side (10athletics full speed into that = 1shot).

Offline Nightmare798

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Re: Cheating or not: editing game textures
« Reply #55 on: January 13, 2014, 11:50:16 pm »
+3
Getting rid of  bushes or making them more transparent should definetely count as cheating, i have been shot so many times while in perfect cover behind many bushes, atleast thats what i see on my screen. :?


pls tell us who this douchebag is so we can all call him names and hurt his feels

Funny how are people capable of being so low as to make their game look shit only to gain an advantage...
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Offline Rain

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Re: Cheating or not: editing game textures
« Reply #56 on: January 13, 2014, 11:53:27 pm »
+4
Definitely crafty, but definitely scumbag.  I feel like this falls under the category of exploitation.

Glitching is allowed, being an asshat isn't
OK: hiding (e.g. in the hay)
NOT OK: hiding when last man standing (i.e. delaying)
NOT OK: using a siege shield to reach a roof that can't be reached normally
NOT OK: camping unreachable places
NOT OK: exploiting invisible barriers
NOT OK: going out of map bounds (if you can see unfinished parts of the map, then you should not be there)
NOT OK: ladderpulting

Taken straight from the rules

Just seems like a grey area solved by a quick change of the rules.  If you are caught then there will be necessary repercussions.

Offline Grumbs

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Re: Cheating or not: editing game textures
« Reply #57 on: January 13, 2014, 11:55:39 pm »
+1
I have a comment, but I don't think it would be a good idea to state it

The gist being that you know it doesn't work and people can cheat?
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Offline Johammeth

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Re: Cheating or not: editing game textures
« Reply #58 on: January 13, 2014, 11:56:26 pm »
0
Worse in principle than in effect.
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Offline pingpong

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Re: Cheating or not: editing game textures
« Reply #59 on: January 14, 2014, 12:03:32 am »
+1
You of all people know how easily I die to ranged Smithy, but don't fret my pink arrows are nothing compared to what some of the archers I know have done to their files

Edit: Thought i'd share some of whats really out there. They use : No fog, Pink arrows, Tracers, Mil-Dots(like snipers so they can see arrow drop), semi-transparent buildings(so they can see the building and not run into it yet still see through it), larger arrows, Highlighted heads of enemies, sound effects for when they hit an enemy. Those are all I know of so far.
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