Author Topic: Strategus & DoubleXP  (Read 33306 times)

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Offline Franke

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Re: Strategus & DoubleXP
« Reply #165 on: December 22, 2013, 11:06:51 pm »
-5
How about removing full Plate armors at all from Strat? There are enough high tier armors which are usable and can be distinguished easily...
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Offline Ronin

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Re: Strategus & DoubleXP
« Reply #166 on: December 22, 2013, 11:09:33 pm »
+3
Actually, the problem is not really the plate. Problem is the gold/troop ratio. Work on economy, it will fix most of the problems with strat.
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Offline Socks

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Re: Strategus & DoubleXP
« Reply #167 on: December 23, 2013, 01:45:55 am »
-1
if you have a +3 weapon and he has +3 armour and +3 gloves what are you gaining from "trying +3 weapons out" You gain 1 speed? and you do less damage than if everything was +0.
I understand it doesn't make a huge difference but it's nice to have and use a +3 when you go on battle and have a a bunch of loom crutchers +3 every thing it can get annoying but yes having a +3 doesn't really make a huge difference it just gives some small advantages nice ones if the type of weapon your using gives a good advantage with +3
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Offline Scervo

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Re: Strategus & DoubleXP
« Reply #168 on: December 23, 2013, 07:15:41 am »
0
We're shutting down this round of strategus on sunday

So umm... It's monday right? What happened to that shutdown?

Offline Hecur

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Re: Strategus & DoubleXP
« Reply #169 on: December 23, 2013, 07:23:48 am »
-2
trololololol...

Offline Taser

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Re: Strategus & DoubleXP
« Reply #170 on: December 23, 2013, 08:05:16 am »
+1
So umm... It's monday right? What happened to that shutdown?

I've been trying to enter a fief for the last 11 hours so I think its just waiting out the massive amount of battles that's going on. Strat seems to be frozen.. just waiting out the battles that have been started before it stopped.
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Offline Tovi

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Re: Strategus & DoubleXP
« Reply #171 on: December 23, 2013, 09:10:38 am »
0
What a pity :

(click to show/hide)

a lot of stuff and troops, no players.
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Offline Zlisch_The_Butcher

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Re: Strategus & DoubleXP
« Reply #172 on: December 23, 2013, 09:16:53 am »
+1
The problem with plate is that it isn't quantity/quality, if it was all battles would be in medium/light armor as there is no way in hell a guy in plate is worth as much as 2+ of the same guy in regular gear, currently it is however spendlesstimetradingbeforedoinganything/quality, which is totally fucked up, if troops were purchased with silver somehow (would ofc require an economy that doesn't suck, and a hardcap on how much shit you can carry relative to the amount of troops you have) there'd be an actual reason to not just hold off doing shit until you can support full plate for all your troops.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline FRANK_THE_TANK

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Re: Strategus & DoubleXP
« Reply #173 on: December 23, 2013, 09:37:39 am »
0
Suggestion!

----

Give strat V5 a 2 month time limit.

Increase troop recruitment by 10x so 10 troops per tick.

Decrease cost of gear by 20% across the board.

----

The real limiting factor is mercs and being able to organise shit so lets ramp the speed up and give this thing a defined time period.

Winner = Faction that holds the most land at the end.
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Offline Butan

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Re: Strategus & DoubleXP
« Reply #174 on: December 23, 2013, 01:17:30 pm »
+5
Suggestion!

----

Give strat V5 a 2 month time limit.

Increase troop recruitment by 10x so 10 troops per tick.

Decrease cost of gear by 20% across the board.

----

The real limiting factor is mercs and being able to organise shit so lets ramp the speed up and give this thing a defined time period.

Winner = Faction that holds the most land at the end.


I would prefer a better gameplay for more "joy" to play for a longer period of time, than the same "shit" thrown at us but for only 2 months of cocaine-enhanced game speed  :P

Offline Malgalad

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Re: Strategus & DoubleXP
« Reply #175 on: December 23, 2013, 02:37:38 pm »
+7
 :shock: more battle map pls.No only plain map for battle. Add Steppe,snow,desert and bridge map pls.
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Offline dynamike

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Re: Strategus & DoubleXP
« Reply #176 on: December 23, 2013, 03:24:35 pm »
+3
We're shutting down this round of strategus on sunday, December 2010
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline Butan

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Re: Strategus & DoubleXP
« Reply #177 on: December 23, 2013, 03:47:51 pm »
+2
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oh shit

Offline kinngrimm

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Re: Strategus & DoubleXP
« Reply #178 on: December 23, 2013, 04:03:04 pm »
0
another thread with a few good idears you may want to have a look at.

There had been writen so many topics concerning improving strat, with so many good idears. I think we would need a more systematical approach to catalogize those, not to lose some of the perls.
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Offline Robert

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Re: Strategus & DoubleXP
« Reply #179 on: December 31, 2013, 04:06:50 pm »
+1
just wondering when the holidays end for the different peoples around the world, so we know when double XP ends :)
In the west counrty we come to about march time  :lol: