chadz
Change of old features- We need Average Armour Levels to be
Reduced somehow (either change economy or something) - every battle is currently full plate
- The level of troops we have floating about at the moment in battles is Great, please don't lower or raise this too much (we get 2 or 3 2000 soldier battles almost every day, nice)
- Camping Mechanics are
too powerful, please a mechanic to stop people sitting in castles forever (a siege mechanic, sit in a castle and lose 500 troops a day etc etc)
Possible new features (hopefully easy to implement)
- Alliance/Enemy Mechanic, make it so you can see X clan and Y clan are allied as the "XY Alliance" (etc etc) & you can only attack someone you have set as 'Enemy'
- Map Filters (on the same note), so you can see the map as red=enemy, green=yourself and allies, yellow=neutrals etc.
- Integrate Butan's Scripts (They are amazing)
- When hiring troops you have "Performance" and "Reliability" stats already on cRPG website, please add these to the soldier/mercenary recruitment page for strategus battles so we can see "Troop Name", "Troop Level" like is now, but also add "Performance" and "Reliability"
- Repairing Equipment - after battles we get lots of -1, +0, +1, +2 equipment which makes the inventory messy, please can we pay to repair equipment to it's original level when it is damaged
- Change Fief Owner - whilst not in the city (it is time consuming to travel to every city on the map to change owner)
In-Battle Changes- Pleeease increase the limit for Weapon Racks in sieges, the limit is 5 global now, which means defenders usually spawn first with 3 and it makes it so attackers have only 2
. Maybe 10 global limit would be good?
- Small siege tower does not work
Other than that i absolutely love strategus, keep up the good work and I am excited for the next iteration!