... lowering the damage on stabs f.e. side sword ...
dont you dare nerv the side sword again, i stil lcant really use it, but at least one of its attacks now works, rather reduce overall 1h stab speed on all 1h's
...
also high agi builds are crazy effective atm, and are getting an undeserved buff.
...
while people may shout at me as 1h agi i wouldnt be objective, then again who is, what i wanted to say is, the only thing about agi based characters which atm is really fucking me up and as i see also happening to others, is that the weapon length to athl ratio is somehow fucked up. This is not seen out of a reality aspect, but out of playability and gameplay blanacing. When you see heavy armors with very long weapons bunny jumping around, outmanouvering agi based classes often in a fashion you have to wonder why you yourself put anything into athletcis ...
My point is:
The longer the weapon, the better the player already can outmanouver others, combined with then with athletics it gets crazy, combiend with people getting better and better at blocking everything(if not ebing outmanouvered themselves) The trend will still be the longer teh better combined with ath and experience = unbeatable.
... or increase 2h/pole weights
@sans
if you look at the graphs carefully, they do nearly as you suggested. It is more dynamic, the more you invest the more you get out of it, but not so much that it would be exponetial, the less you invest the less you get out of it.
Or id i miss your point here?
@str builds
your builds wont be completly unviable, you will but need to adjust your timing.
Str still ahs the same effect on knockdown, crushthrough and PS. If you dont have invested into or also dont wantto invest in the future into WPP, you will jsut be a few milliseconds slower ... so block more often
... chadz said no, that's why.
even he should be allwoed to change his mind, right?
...I smell biased opinion here Btw:
Now also with my lvl 36 in mind,
as i hinted myself
then again, there is not such a thing as objectivity, only the ideal we can strive for.
@Osiris
it wont make agi builds super overpowered, but the use of WPM makes now more sence then before.
As mentioned, with 3 WPM, or less in higher levels because of inbuilt WPP increase through levels, you were able to pretty much neglect WPM ... which i did, but i also aimed already for my second respec(there falca it is my hidden agenda
). So afterall, it aint so much a buff for agi, but a nef for those kinds of str based builds, who didnt put at all skill points into WPM.
also:
thanks devs, this really was very long overdue ... and i can tell my clan mates, told you so
there is another patch coming
(i was just joking with them at that time, but hey i take what i can get
)