Author Topic: RIP Dedicated throwing  (Read 25191 times)

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Offline Seawied

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Re: RIP Dedicated throwing
« Reply #75 on: May 18, 2011, 08:47:28 pm »
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just played for the first time in a while with my throwing alt. Brought a TL and jarrids to a fight. Hit a guy with a lance, he walks off and lives, used the 3 jarrids on someone else. 2 hit him, other hit his shield. He lived. Throwing is SERIOUSLY dead. Hit 75% of my shots at close range, using all of my ammo, and not a single kill from it.
So with PT >10 stones become simple too effective
:lol:

Offline Cheap_Shot

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Re: RIP Dedicated throwing
« Reply #76 on: May 18, 2011, 10:11:04 pm »
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I was getting that too. It's not even a lack of skill because I'm hitting with 90% of my ammo. They just don't do enough damage to kill anymore. I get a kill if I'm lucky. It used to be you could use teamwork to distract someone with a shield, turn them around, and plant a heavy spear or lance right in their back and kill them. Job well done. Now it takes someone truly special to be distracted enough after noticing that there are three spears stuck in them, to keep ignoring the lightly armored, shieldless, thrower standing behind them. Most of my rounds are spend dead after someone with three throwing spears sticking out of them walks up to me and slaughters me.
I'll throw even when the weapons are gone. I can always throw punches and throw up.

Offline Native_ATS

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Re: RIP Dedicated throwing
« Reply #77 on: May 18, 2011, 10:50:26 pm »
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oh the fails of fails, also know as throwing patch

Offline San

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Re: RIP Dedicated throwing
« Reply #78 on: May 19, 2011, 04:01:00 am »
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Throwing is pretty much only useful for hybrids. War darts can be used as a distraction even though they don't kill, and can reduce the number of required slashes to finish a foe off, and be used to quickly hit a retreating foe.

I wanted to try out a dedicated thrower back when throwing was decent, but due to my lack of skill and being new to crpg (60+ hours single player) I got tired of using the heavy throwing axe as a 1h as a slow peasant.

Offline Gorath

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Re: RIP Dedicated throwing
« Reply #79 on: May 19, 2011, 08:37:29 am »
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Somehow me-thinks you're ALL doing it wrong.

Check out a player named "Sexual_Popcorn".  He's 1-shotting heavy armor infantry with throwing lances (while using them in melee pretty effectively when need be) and 1-shotting light armor guys with jarids on the servers currently.  Somehow he's doing GREAT as a dedicated thrower still.
And I should be nice or polite to anyone.... why exactly?

Offline Seawied

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Re: RIP Dedicated throwing
« Reply #80 on: May 19, 2011, 09:11:42 am »
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Gorath, my character has 11 PT and 120 wpf and uses no armor. That puts him at about 9 PT due to the wpf constraint. On a target with full life, 1 shotting the opponent is unlikely unless they are a peasant or archer. Throwing is dead.
So with PT >10 stones become simple too effective
:lol:

Offline Gorath

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Re: RIP Dedicated throwing
« Reply #81 on: May 19, 2011, 09:17:23 am »
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Gorath, my character has 11 PT and 120 wpf and uses no armor. That puts him at about 9 PT due to the wpf constraint. On a target with full life, 1 shotting the opponent is unlikely unless they are a peasant or archer. Throwing is dead.

I'm telling you, go look him up.  He's doing it consistantly.
On the Tuna server at this very moment there's a hybrid thrower 2-3 shotting people in mail with wardarts named SAN3711 as well.
And I should be nice or polite to anyone.... why exactly?

Offline Fasader

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Re: RIP Dedicated throwing
« Reply #82 on: May 19, 2011, 10:38:58 am »
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in next item patch:
all throwing items = 1 slot
darts = 6 ammo
axes = 3 ammo
javs, jarids = 3 ammo
throwing spear = 4 ammo (lower accuracy and damage than jarid)
accuracies reworked, improved on most weapons.
throwing lances removed.

disclaimer: this is not final. anything can still change.
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Offline Lech

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Re: RIP Dedicated throwing
« Reply #83 on: May 19, 2011, 10:51:50 am »
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Meh, as a thrower i was fine with 2 axes per slot. I understand that more make it more viable, but i feel it's not needed for anyone but dedicated thrower.

Offline 22nd_King_Plazek

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Re: RIP Dedicated throwing
« Reply #84 on: May 19, 2011, 01:08:08 pm »
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Nice one Fasader :)

Offline Cheap_Shot

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Re: RIP Dedicated throwing
« Reply #85 on: May 19, 2011, 08:33:07 pm »
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in next item patch:
all throwing items = 1 slot
darts = 6 ammo
axes = 3 ammo
javs, jarids = 3 ammo
throwing spear = 4 ammo (lower accuracy and damage than jarid)
accuracies reworked, improved on most weapons.
throwing lances removed.

disclaimer: this is not final. anything can still change.

It's cool that we're being heard, but I'm not sure if that's the way to fix throwing, especially for dedicated throwers. If you don't mind, I have a list of suggestions here: http://forum.c-rpg.net/index.php/topic,5402.msg97436.html#msg97436

Problem is, all the nerfs made throwing next to useless, even for a dedicated thrower with a lot of skill. Reducing the slot size but not changing anything else is just going to end us up with a pile of two handers in plate running around chucking axes wildly like it was before. It will be a TK nightmare zone.
I'll throw even when the weapons are gone. I can always throw punches and throw up.

Offline Cheap_Shot

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Re: RIP Dedicated throwing
« Reply #86 on: May 19, 2011, 08:37:14 pm »
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Somehow me-thinks you're ALL doing it wrong.

Check out a player named "Sexual_Popcorn".  He's 1-shotting heavy armor infantry with throwing lances (while using them in melee pretty effectively when need be) and 1-shotting light armor guys with jarids on the servers currently.  Somehow he's doing GREAT as a dedicated thrower still.

It's because he's giving up actually playing for most of the round. I'm guessing his kd isn't very high and he is dieing very quickly. You only get 1 lance per two slots, and 3 jarids. My guess is he is just shotgunning early on, and then running around unarmed until he dies. That's what I'm doing except I'm taking throwing spears so that I have two more shots then if I brought jarids.
I'll throw even when the weapons are gone. I can always throw punches and throw up.

Offline Native_ATS

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Re: RIP Dedicated throwing
« Reply #87 on: May 19, 2011, 10:27:36 pm »
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in next item patch:
all throwing items = 1 slot
darts = 6 ammo
axes = 3 ammo
javs, jarids = 3 ammo
throwing spear = 4 ammo (lower accuracy and damage than jarid)
accuracies reworked, improved on most weapons.
throwing lances removed.

disclaimer: this is not final. anything can still change.
slots where fine.... 1 slot will make people spam them hard...  6 jarids and a 2 hander... 9 jarids and a 2 hander/1hander,   6 jarids 1hander sheild.....
just up the ammo and damg, and all is fixed

Offline Native_ATS

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Re: RIP Dedicated throwing
« Reply #88 on: May 19, 2011, 10:30:09 pm »
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I'm telling you, go look him up.  He's doing it consistantly.
On the Tuna server at this very moment there's a hybrid thrower 2-3 shotting people in mail with wardarts named SAN3711 as well.
that guy is trash, and tuna town is melee only.... not range
soooo you are just trolling.
at 9 pt lances dont kill in 1 shot. I seen him get 1 shot kills on naked people with throwing lances and such, but  i also seen him throw and fail

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Re: RIP Dedicated throwing
« Reply #89 on: May 19, 2011, 11:39:26 pm »
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in next item patch:
all throwing items = 1 slot
darts = 6 ammo
axes = 3 ammo
javs, jarids = 3 ammo
throwing spear = 4 ammo (lower accuracy and damage than jarid)
accuracies reworked, improved on most weapons.
throwing lances removed.

disclaimer: this is not final. anything can still change.

This or keep tthe slots\ammo ratio and give accu buff
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