Author Topic: 0.222 & website update  (Read 28292 times)

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Offline chadz

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Re: 0.222 & website update
« Reply #105 on: May 12, 2011, 04:04:44 pm »
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You tell me....

Ask any archer, that has been playing thru couple diffrent patches.

Do some testing. Go to version 2.221 and try hit someone thru the upper torse.... it doesnt exist.

God why am i even telling you this. 30 minutes in a duel server..... and it was common merc knowledge that, arrows bolts etc fly straight thru heads.. and upper torso's when shot from point blank. Even sometimes hit the arms,  if someone swings at you, and his arm happend to be behind his back

I bet you guys tested this.. no ?

Even Keshian acknowleged this

That was Fasader.

He carefully took the player collision model, and put little holes in it from all sides. If you hit a char from the correct angle, any arrow goes straight through. Can even hit a person behind you.

We had a great laugh doing this. Was totally worth the 9 hours.

Offline Jambi

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Re: 0.222 & website update
« Reply #106 on: May 12, 2011, 04:06:35 pm »
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That was Fasader.

He carefully took the player collision model, and put little holes in it from all sides. If you hit a char from the correct angle, any arrow goes straight through. Can even hit a person behind you.

We had a great laugh doing this. Was totally worth the 9 hours.

Very funny. how bout we do some testing on the duel server?
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Offline chadz

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Re: 0.222 & website update
« Reply #107 on: May 12, 2011, 04:07:50 pm »
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I think you misunderstood me.

Working as intended.

Offline Jambi

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Re: 0.222 & website update
« Reply #108 on: May 12, 2011, 04:09:59 pm »
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I think you misunderstood me.

Working as intended.

I dare you... im on the duel server right now. We will do some testing ok ?
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Offline chadz

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Re: 0.222 & website update
« Reply #109 on: May 12, 2011, 04:10:32 pm »
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ok, wait for me, i'll be right there.

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Re: 0.222 & website update
« Reply #110 on: May 12, 2011, 04:12:24 pm »
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Offline Jambi

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Re: 0.222 & website update
« Reply #111 on: May 12, 2011, 04:19:29 pm »
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Ok tested it, upper torso exists.

On a note, i was called an idiot. So i guess Keshian and all others who had noticed the same problem. They are idiots. ( not my words)

Nice ninja fix
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Offline okiN

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Re: 0.222 & website update
« Reply #112 on: May 12, 2011, 04:21:18 pm »
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Exists? What exists? The only nohit we experienced was you shooting me before the duel start invulnerability had expired.

Also, for the record, I called you an idiot for immediately claiming there was a conspiracy when we couldn't replicate your supposed bug. :lol:
Don't.

Offline Jambi

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Re: 0.222 & website update
« Reply #113 on: May 12, 2011, 04:25:47 pm »
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Exists? What exists? The only nohit we experienced was you shooting me before the duel start invulnerability had expired.

Also, for the record, I called you an idiot for immediately claiming there was a conspiracy when we couldn't replicate your supposed bug. :lol:

Type in hitbox..

in forum search. Already found 2 hitbox oddities on archery.

http://forum.c-rpg.net/index.php/topic,5317.msg91730.html#msg91730

http://forum.c-rpg.net/index.php/topic,4540.msg83055.html#msg83055

BTW, yes, we are testing new bows a little on a duel server.
And very skilled (human skill) archer with good cRPG skill (WPF) missed me many times.
(both players standing still - not moving)
It looks like arrow flying trough the model.

And even on the battle server many many arrows what must hit me (as it was always) just missed me,
but they flying directly to me - but didn't hit me.
It's not for Longbow IMO, it's for all bows.
« Last Edit: May 01, 2011, 12:39:40 by 3ABP »


These people also idiots?

Guess im not the only one.
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Offline okiN

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Re: 0.222 & website update
« Reply #114 on: May 12, 2011, 04:26:59 pm »
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You just don't listen, do you?
Don't.

Offline Jambi

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Re: 0.222 & website update
« Reply #115 on: May 12, 2011, 04:29:01 pm »
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You just don't listen, do you?

claiming there was a conspiracy


Where did i claim about a conspiracy. Seems like you dont listen either
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Offline Cup1d

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Re: 0.222 & website update
« Reply #116 on: May 12, 2011, 04:44:18 pm »
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meh, EU_1,2, and 4 have sooo many freezes and lags, so it was fortune to shoot someone.
and now it's really better, after 0.222

even better with low texture pack. Best thing since january for my connection

Offline okiN

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Re: 0.222 & website update
« Reply #117 on: May 12, 2011, 04:48:13 pm »
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Where did i claim about a conspiracy. Seems like you dont listen either

I meant all this silly talk about ninja fixes.

I've seen the bug replicated now, but it seems pretty random. I'd be very surprised if it had anything to do with recent patches, I don't know how any of the changes could cause this sort of thing. More likely to be an issue with Warband.
Don't.

Offline Jambi

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Re: 0.222 & website update
« Reply #118 on: May 12, 2011, 04:48:55 pm »
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Jsut confirmed the hitbox bug again with Olmi seeing it.

previous time Muffin , Siiem and me tested it with one of the newer armor models.

i quess the bug occurs more or less with diffrent armors

having targets move in combat, is making the bug accur more often
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Offline Jambi

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Re: 0.222 & website update
« Reply #119 on: May 12, 2011, 04:50:24 pm »
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I meant all this silly talk about ninja fixes.

I've seen the bug replicated now, but it seems pretty random. I'd be very surprised if it had anything to do with recent patches, I don't know how any of the changes could cause this sort of thing. More likely to be an issue with Warband.

Thanks for taking time Okin. before you came on we found the sweetspot, and he hit thru me 3 times in a row.

i guess im grateful for your time  :wink:
Love will tear us apart.
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Also, most fucked up brain of the year award goes to jambi. Well done.

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