Author Topic: hoplite needs a serious nerf  (Read 10464 times)

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Offline Malaclypse

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Re: hoplite needs a serious nerf
« Reply #75 on: April 19, 2013, 05:04:53 am »
0
Also nerf hoplites, buff heavy lances, etc etc

Heavy Lance hoplite is the most underrated hoplite, so hell yeah, buff Heavy Lances.
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Offline Zanze

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Re: hoplite needs a serious nerf
« Reply #76 on: April 19, 2013, 09:05:11 pm »
+1
manual blocking needs some more impatience than hiding behind a shield waiting for the correct moment.

Except if you take too long either your shield breaks or you get swarmed by enemies. Also, I think your post is trying to say the downblocking is hard? Only direction you need to worry about...

Offline Phew

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Re: hoplite needs a serious nerf
« Reply #77 on: April 19, 2013, 10:17:24 pm »
+8
Heavy Lance hoplite is the most underrated hoplite, so hell yeah, buff Heavy Lances.


Great Lance hoplite is the most OP hoplite...Just need a buddy with two coconuts walking behind him to activate unmounted couch attacks.

Offline Zanze

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Re: hoplite needs a serious nerf
« Reply #78 on: April 19, 2013, 10:58:29 pm »
0

Great Lance hoplite is the most OP hoplite...Just need a buddy with two coconuts walking behind him to activate unmounted couch attacks.

Oh god yes!

Offline Zlisch_The_Butcher

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Re: hoplite needs a serious nerf
« Reply #79 on: April 19, 2013, 11:13:59 pm »
+2
You know why they have no problem doing it? Because they practiced it, extensively. If they can't do it they are quite fucked. It is not half as easy as it looks, it requires you to look up and then stab down, greatly reducing your vision and aim. It is hardly like all the hoplites can do it consistently, I see loads of them that do not even try.

Now I tell you that 1h stab works fine up close, if you glance, try harder. The age old technique of starting it next to the target and turning it inwards works fine, even for 1h. In fact it is possible to do it sideways due to way higher turnrates, instead of the quirky up down method, which makes it way more usable. The only reason you think it glances, is because it is not a necessity for you to learn it, because you can fall back on leftswings. Hoplites do not have that luxury, so they spent time refining their stabbing technique. If you could be arsed to do the same with your 1h I think you'll be quite surprised.
1h stab glances at higher ranges though.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Zanze

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Re: hoplite needs a serious nerf
« Reply #80 on: April 20, 2013, 01:30:12 am »
0
1h stab glances at higher ranges though.

So do spears.

Offline //saxon

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Re: hoplite needs a serious nerf
« Reply #81 on: April 20, 2013, 01:45:44 am »
+7
block fucking down until they put their shield away and then attack. best thing to do against hoplites is to bore them to death.

if they are killing you because of more than 1 player than they have good teamwork and deserve to win.
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Offline Gurnisson

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Re: hoplite needs a serious nerf
« Reply #82 on: April 20, 2013, 02:22:17 am »
+1
So do spears.

Correct, but because of the longer length on spears a larger part of the animation will be off the glance zone compared to one-handers.
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Offline Zlisch_The_Butcher

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Re: hoplite needs a serious nerf
« Reply #83 on: April 20, 2013, 06:05:42 am »
+1
So do spears.
Not nearly as badly, and the weapons I'm using 90% of the time are throwing lances, espadas, and boar spears.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Sultan Eren

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Re: hoplite needs a serious nerf
« Reply #84 on: April 24, 2013, 04:08:40 am »
+2
Be patient against a hoplite, i tell you.
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Offline Tindel

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Re: hoplite needs a serious nerf
« Reply #85 on: April 25, 2013, 08:43:36 am »
0
Easily the most boring infantry class to fight against, i used to hate fighting against elite scimitar leftswings and huscarlshield users, but hoplites are way way way more boring to fight.

Cant hoplites get an overhead or anything? Instastab over and over and over,  atm i tend to just run away and find someone else to pester :/

Offline Phew

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Re: hoplite needs a serious nerf
« Reply #86 on: April 25, 2013, 02:50:55 pm »
0
Easily the most boring infantry class to fight against, i used to hate fighting against elite scimitar leftswings and huscarlshield users, but hoplites are way way way more boring to fight.

Cant hoplites get an overhead or anything? Instastab over and over and over,  atm i tend to just run away and find someone else to pester :/

Bring an axe/morningstar/maul? Most hoplites only have like 4-5 shield skill, and usually a lighter shield like Elite Cav. Of course, if they have a War Spear/Red Tassel, your reward for breaking their shield is getting clubbed to death by super-fast sideswings, but at least that's a change of pace from downblock.

Offline Shaksie

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Re: hoplite needs a serious nerf
« Reply #87 on: April 25, 2013, 04:05:09 pm »
-2
Honestly, it may well simply be because I'm not used to the turn speed but I think the turn speed nerf should be reversed full stop.
I'm pretty horrid at using 1hs now, I find it significantly harder to hit with overheads and stabs, I've not tried 2h but the polearm stabs even on short weapons were pretty poor, especially detrimental to my application of power with the Shortened Spear, the block stun from stabs is pretty lame as well.

Er, maybe just buff stabs? :)
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Offline Tydeus

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Re: hoplite needs a serious nerf
« Reply #88 on: April 25, 2013, 11:46:34 pm »
-2
Er, maybe just buff stabs? :)
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Offline Shaksie

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Re: hoplite needs a serious nerf
« Reply #89 on: April 26, 2013, 07:57:22 am »
-1
38p German Greatsword? Why yes, don't mind if I do.
I was talking about 1h specifically and to a lesser extent, a few polearms but polearm stab is probably balanced.
I clearly stated that I've not recently tried 2h stabs so no, I was not suggesting a buff for them. In fact they were pretty grossly overpowered last time I checked.
I think you need to start on picture books, might assist your reading; German Greatsword is 27p.
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