Author Topic: Polearm spd rtng 92? 2H spd rtng still the same?  (Read 10039 times)

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Offline Torp

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #15 on: April 30, 2011, 10:43:42 am »
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why the hell have the developers screwed the game up so much, taht only quarter staff is a biable option? i really dont get it! whyyyy!?

everything is broken except quarter staff!

Offline Teeth

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #16 on: April 30, 2011, 10:44:13 am »
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Yes because new shorter and slower stab animation and -7 pierce damage means 2H dodged the nerfing.

2H no longer have the lolstab, hafted polearms were balanced. Now 2H and Polearms now have similar damage, some 2H are faster, but with shorter reach, the stab speed is now the same, polearms got a bit more range on stab (didn't test it properly though). Sounds pretty balanced to me.

Melee and cav are obviously dead, archery is the way to go :D
New animation? My german gaysword alt still felt the same when stabbing. They didnt get -7, I believe german greatsword's default stab damage was 30, now 25. Which is a decrease in 5. Okay that is a big nerf, a much needed one.

My major annoyance with this patch are the higher difficulties for pretty much all polearms, without giving a stats reset. Now I have 2,5 million xp left to grind with only a warspear.

Offline Tungsten

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #17 on: April 30, 2011, 11:31:16 am »
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Maybe 3% of the 2h users use a nodachi. About 80 use either Danish or German greatsword. So 2h pretty much dodged the nerfing.

OH REALLY? I lost 9 pierce damage on my MW Sword of Tears. I laugh in your general direction you knockdown-spamming-lametard.
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Offline Cyclopsided

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #18 on: April 30, 2011, 11:37:34 am »
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Long dagger is the way to go now. All the rest is broken.
Give it 30 pierce man, it doesn't block. Same with dagger [& other knives accordingly]. Shouldn't be nerfed in all categories.
"uses no slot up" is no reason to make it bad.
« Last Edit: April 30, 2011, 11:40:18 am by Marathon »
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Offline Penitent

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #19 on: May 02, 2011, 11:18:44 pm »
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All sword thrusts are pretty bad now actually.
I say return thrust damages, and nerf swing damage.  A thrust is almost always more deadly with a sword than a swing.

Offline Sauce

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #20 on: May 03, 2011, 01:06:40 am »
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« Last Edit: March 28, 2014, 07:04:31 pm by Sauce »

Offline Kelugarn

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #21 on: May 03, 2011, 01:24:12 am »
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Pole is not dead, pole is got, as it always has been  :rolleyes:. Honestly I think the introduction of the long pike and the red tassel spear made poles even better.
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Offline Ronan

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #22 on: May 03, 2011, 01:41:57 am »
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OMG Everythings broken!!! WTF are we going to play with now?!?! AHHH!!!



Ahhh shut up and either play or go away. :P

Offline Cyclopsided

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #23 on: May 03, 2011, 02:32:29 am »
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Swords can pierce just fine. When you halfsword them.
The 2h animation thrust sacrifices damage for length and speed. Pole thrust receives dmg at cost of speed and length. Pretty cut and dry.

Oh, and since everything got balanced; everything got balanced. [albeit bugs, bugs, bugs, bugs, etc]
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Banok

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #24 on: May 03, 2011, 05:13:45 am »
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well polearm stun and 2h stab still need fixing imo.

but take your time i'm mostly playing polearm atm :P

Offline Gorath

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #25 on: May 03, 2011, 05:18:42 am »
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- 2h users complaining that 2h is dead and pole is the way to go
- pole users complaining that pole is dead and 2h is the way to go

LOL.

Polearms are fine.  My polearm toon with his long awlpike and great long axe is rockin' and rollin' just like before.

2h WOULD be fine, once you guys see fit to give me my masterwork warcleaver back.  Until then my 2h character is quite literally dead since I don't have my 2her to use.  :(
And I should be nice or polite to anyone.... why exactly?

Offline DrKronic

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #26 on: May 03, 2011, 07:07:48 am »
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HAR!
Greed is for amateurs...Chaos, Disorder, Anarchy now that's fun!

Offline Vibe

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #27 on: May 03, 2011, 08:14:16 am »
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Seems pretty balanced to me now.

Offline MouthnHoof

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #28 on: May 03, 2011, 10:05:16 am »
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Big blunt weapons are unbalanced as unbalanced can get. This is how they function. The only thing that makes then fairly fast at the same time is the long shaft and a spaced grip that is mechanically much more efficient than the 2H hilt grip.

Fists is now the way to go

Offline Murmillus_Prime

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Re: Polearm spd rtng 92? 2H spd rtng still the same?
« Reply #29 on: May 03, 2011, 10:05:39 am »
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2h swords are still going through blocks, 2h swords are still OP, "Can't kill phyrex in duel!!!!!!!!"
Dumbfuck.Fuckwit.Cuntshit.Brickfuck.