Author Topic: My struggle with ironflesh.  (Read 5046 times)

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Offline Panos

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Re: My struggle with ironflesh.
« Reply #60 on: February 07, 2013, 03:19:04 pm »
0
When an attack randomly glances off a guys 70 body armour and 10IF char, it also becomes based on luck :wink:

but then you have the option to attack or block, with ranged you don`t have this option.

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Offline Vibe

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Re: My struggle with ironflesh.
« Reply #61 on: February 07, 2013, 03:22:36 pm »
+3
Glances often give your enemy a free hit

Offline [ptx]

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Re: My struggle with ironflesh.
« Reply #62 on: February 07, 2013, 03:23:24 pm »
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but then you have the option to shoot or dodge, with melee you don't have this option.

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Offline Panos

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Re: My struggle with ironflesh.
« Reply #63 on: February 07, 2013, 03:24:45 pm »
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but then you have the option to shoot or dodge, with melee you don't have this option.

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of course you have an option as an archer, u can either stay and fight or run, which in most cases the second happens.
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Offline Son Of Odin

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Re: My struggle with ironflesh.
« Reply #64 on: February 07, 2013, 03:25:27 pm »
+3
What do you say... Would it be a good time to let ranged stagger go? Arrow/bolt/throwing hit would simply stun you like melee weapons --> cancel your attack.

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Offline [ptx]

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Re: My struggle with ironflesh.
« Reply #65 on: February 07, 2013, 03:25:44 pm »
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of course you have an option as a melee, u can either stay and fight or run, which in most cases the second happens.

Offline Vibe

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Re: My struggle with ironflesh.
« Reply #66 on: February 07, 2013, 03:25:52 pm »
+4
What do you say... Would it be a good time to let ranged stagger go? Arrow/bolt/throwing hit would simply stun you like melee weapons --> cancel your attack.

I'd keep it for throwing tbh. Throwing hammer to the face is too awesome to not stun.

Offline Prpavi

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Re: My struggle with ironflesh.
« Reply #67 on: February 07, 2013, 03:27:42 pm »
+1
played a lvl 31 bastard 24/15 with 8PS 8IF 69 body armor... didn't help all that much. in melee yes, ranged no.

as you said the sheer volume of projectiles hitting me from all over plus stun with 5ath i was helpless.

now im just sitting around waiting for better days.... Battlegrounds maybe?
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Offline Son Of Odin

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Re: My struggle with ironflesh.
« Reply #68 on: February 07, 2013, 03:28:01 pm »
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I'd keep it for throwing tbh. Throwing hammer to the face is too awesome to not stun.
Well you have a point there :rolleyes:
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Offline Dalhi

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Re: My struggle with ironflesh.
« Reply #69 on: February 07, 2013, 03:32:03 pm »
+3
I think now everyone agrees that Latvian should retire and thus reduce the amount of the range players on EU servers.

Offline Rebelyell

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Re: My struggle with ironflesh.
« Reply #70 on: February 07, 2013, 03:34:10 pm »
+1
played a lvl 31 bastard 24/15 with 8PS 8IF 69 body armor... didn't help all that much. in melee yes, ranged no.

as you said the sheer volume of projectiles hitting me from all over plus stun with 5ath i was helpless.

now im just sitting around waiting for better days.... Battlegrounds maybe?
not true, after i hit 70 body armor lots of arrows and throwing weapons glance or make 5% dmg(not all of them some archers have awesome dmg output),
but still h xbow can take 50% of my hp with one body shot(why that class is still in game)

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Offline Prpavi

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Re: My struggle with ironflesh.
« Reply #71 on: February 07, 2013, 03:36:26 pm »
+1
not true, after i hit 70 body armor lots of arrows and throwing weapons glance or make 5% dmg(not all of them some archers have awesome dmg output),
but still h xbow can take 50% of my hp with one body shot(why that class is still in game)

ok im lying then...
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Offline XyNox

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Re: My struggle with ironflesh.
« Reply #72 on: February 07, 2013, 03:48:00 pm »
+1
Even when there are discussions about internal melee balance, ranged not included, you see nothing but complaints about plated str builds with oneshotting greatswords. Now if melee complain about this bullshit, how are archers supposed to "stay and fight" these ironman clones in melee ?

Over the last weeks I was trying a more melee orientated playstyle than usual. Putting on armor which is over my weight penalty limit, using a 1 slot bow instead of 2 slot, messing with different sidearms, keeping close to the melee blob as a close support unit. And let me tell you this: the game does not want archers to play like this.

Of course you can get kills in melee as an archer. If you face an enemy with light-medium armor there is a somewhat fair chance of winning the fight. You still might need 4 - 6 hits while he needs just one or two but at least you wont glance as much. But if some IF-STRstacking walking abrams tank is rolling into your direction there is simply no point in fighting. Even with 40 bodyarmor a greatsword will oneshot me in the body while I glance 90 % of the time on his plated ass. Since I gimped my ranged capabilities by choosing encumbering armor and a smaller bow, relying on my bow is not an option either. All your armor is doing in this situation is slowing you down making you an easy kill. And the most frustrating thing about this is that you know you would probably roflstomp that 2h spammer with wooden stick, given you have a str crutcher build as well. So retreat is the only solution left.

With the current ranged "balance" I see no point really in engaging in melee as long as there are other possibilities to gain another chance to take a shot. If dedicated melee was less faceroll-autokill against archers, they probably could be arsed to run less. But devs did not seem to have that option in mind when nerfing archers for the bazillionth time.
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Offline Tydeus

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Re: My struggle with ironflesh.
« Reply #73 on: February 07, 2013, 04:46:09 pm »
+1
As an alternative to playing ranged or playing with plate/IF crutch, granted it's cheating, I have been putting 4-5 PT into my builds with about 110~ wpf in throwing and using mw war darts and throwing daggers. It's a build that is extremely effective in so many different ways. You can use it with short weapons to force longer weapon people to use their w key, you can use it against ranged players, you can use them against cavalry and often 1-2 shot oncoming horses(head shots) and consistently 4 shot rouncies from full hp without good speed bonuses(6/8 ammo per stack).

I haven't been able to try this with a level 30 polearm build yet, but it's still nearly every bit as effective as doing it with a 1her. Extremely fun and well rounded build, I suggest it for anyone not wanting to do a heavy str build.
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Offline Miwiw

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Re: My struggle with ironflesh.
« Reply #74 on: February 07, 2013, 04:50:11 pm »
+1
I've already posted this in another such thread, but I think making all quivers 2 slot would fix this problem.

Great. So I cannot use a 1slot weapon together with a Long Bow/Arrows.. amazing suggestion.
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