Author Topic: My struggle with ironflesh.  (Read 4848 times)

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Offline Blueberry Muffin

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My struggle with ironflesh.
« on: February 07, 2013, 11:21:17 am »
+41
I literally never used ironflesh since the start of crpg, I was always pushing for one more athletics or weaponmaster.... I figured if I got hit, it was my own fault. Using the 12 27 build as I did in the old days,  taught me to block like a robot because 1 hit would be all it would take.... I loved it though, I loved the rush of adrenaline that came with walking along a knife edge in every fight.

Nowadays though, with the amount of ranged and the number of people who seem to aim quite specifically at me, (read: fuck you grumpy nic and a few others) I have had to put ironflesh into my builds if I want to get to the fight alive; even as a shielder this holds true. This has slowed me down due to the limiting factor on my build and also I have begun to rely on ironflesh. I think a few of you have seen me on my alt, Merc_Slaphead. My playstyle has warped and degenerated into a hiltslashing spammer, who just shrugs off the hits that people try to land on me.

Every build I had before was special in some way, but now due to the complete ranged fest I feel limited, slow and pretty skillless. The playstyle that I have stooped to using requires no special talent or skill and I have become the ironflesh stacking bastard that I previously despised.

Ranged is not an OP class, you should be able to top the scoreboard as ranged just like any other class, but the sheer volume of these players is simply overwhelming. That, coupled with the lovely autobalance that gets 90% of ranged on one team leaves me at something of an impasse. Die to ranged or stack ironflesh like every other person in this game.

I dont really know where Im going with this, dont nerf ranged, I'd just appreciate it if there were less of them. I am a decent archer when I put my mind to it, but I have made a point of not becoming an archer, in an attempt to avoid exacerbating the issue. Some of you should do the same.
« Last Edit: February 07, 2013, 09:19:24 pm by Kalam »
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Offline no_rules_just_play

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Re: Ironflesh
« Reply #1 on: February 07, 2013, 11:28:14 am »
+3
here we go again...

Offline Vibe

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Re: My struggle with ironflesh.
« Reply #2 on: February 07, 2013, 11:28:57 am »
+43
Choose your game difficulty:
[ ] Hard
[ ] Medium
[ ] Easy
[ ] Ranged

Offline BlueKnight

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Re: My struggle with ironflesh.
« Reply #3 on: February 07, 2013, 11:29:30 am »
0
I have a solution but it will be tl;dr so I will paste it when it's long enough
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Offline Molly

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Re: My struggle with ironflesh.
« Reply #4 on: February 07, 2013, 11:29:44 am »
+1
I keep saying this for some time now:

The damage of archery isn't the problem - only the high amount of them is a problem.
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Offline Joseph Porta

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Re: My struggle with ironflesh.
« Reply #5 on: February 07, 2013, 11:50:28 am »
0
more IF less armor is the way to go Muffin. :D
youll catch an arrow or two and you are more agile whilst still holding the adrenaline in melee. :)
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Re: My struggle with ironflesh.
« Reply #6 on: February 07, 2013, 12:24:53 pm »
+10
I literally never used ironflesh since the start of crpg, I was always pushing for one more athletics or weaponmaster.... I figured if I got hit, it was my own fault. Using the 12 27 build as I did in the old days,  taught me to block like a robot because 1 hit would be all it would take.... I loved it though, I loved the rush of adrenaline that came with walking along a knife edge in every fight.

Nowadays though, with the amount of ranged and the number of people who seem to aim quite specifically at me, (read: fuck you grumpy nic and a few others) I have had to put ironflesh into my builds if I want to get to the fight alive; even as a shielder this holds true. This has slowed me down due to the limiting factor on my build and also I have begun to rely on ironflesh. I think a few of you have seen me on my alt, Merc_Slaphead. My playstyle has warped and degenerated into a hiltslashing spammer, who just shrugs off the hits that people try to land on me.

Every build I had before was special in some way, but now due to the complete ranged fest I feel limited, slow and pretty skillless. The playstyle that I have stooped to using requires no special talent or skill and I have become the ironflesh stacking bastard that I previously despised.

QFT 10,000 times over. When I first started playing crpg I did agi builds 15/24, 18/21. Then I started using a 27/12 build and playing with what you see in my forum picture. K:D ratio went up, and personal skill level went down. Plate and IF are so easy to crutch on by themselves but to make matters even worse, it's often beneficial to crutch on them as well.

I really think the armor value of armors in this mod need scaled down again so that 60-65 would be the max attainable with heirlooms.
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Offline Grumpy_Nic

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Re: My struggle with ironflesh.
« Reply #7 on: February 07, 2013, 12:46:50 pm »
+10
Dear Muffin,

from now on, whenever we are on the same team, I will try to protect you and shoot at enemy ranged players that are aiming for you. Although you are a melee prick you are one of 2, or maybe 3 people in this game which I really respect.

If you're on the other team I'll try to shoot you of course because you're a melee prick.

Best Regards

Grumpy_Nic

Offline Miwiw

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Re: My struggle with ironflesh.
« Reply #8 on: February 07, 2013, 12:49:47 pm »
+4
There are many infantry players as well, and their amount doesnt seem to be a problem?

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Offline Panos

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Re: My struggle with ironflesh.
« Reply #9 on: February 07, 2013, 12:54:21 pm »
+10
Choose your game difficulty:
[ ] Hard
[ ] Medium
[ ] Easy
[ ] Ranged
[ ] 2Η

You forgot something Vibe  :twisted:
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Offline a_bear_irl

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Re: My struggle with ironflesh.
« Reply #10 on: February 07, 2013, 01:00:20 pm »
0
when half the playerbase is using a class that can come from nowhere and deal 30-40 damage in one attack without fear of reprisal, you have to be a masochist to play without stacking IF and STR

triple the cost of ranged items and double the cost of horses
FREE ALLERS

Offline Panos

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Re: My struggle with ironflesh.
« Reply #11 on: February 07, 2013, 01:03:44 pm »
+1
when half the playerbase is using a class that can come from nowhere and deal 30-40 damage in one attack without fear of reprisal, you have to be a masochist to play without stacking IF and STR

triple the cost of ranged items and double the cost of horses

and remove the lolstab.
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Offline a_bear_irl

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Re: My struggle with ironflesh.
« Reply #12 on: February 07, 2013, 01:04:49 pm »
+1
in my ideal CRPG world if you wanted to play a trash class (read: ranged+cav) you would lose thousands of gold a round and have to have a melee alt to grind gold to support it
« Last Edit: February 07, 2013, 01:09:24 pm by a_bear_irl »
FREE ALLERS

Offline Panos

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Re: My struggle with ironflesh.
« Reply #13 on: February 07, 2013, 01:06:43 pm »
+2
in my ideal CRPG world if you wanted to play a trash class (read: ranged+cav) you would lose thousands of gold a round as cav/ranged and have to have a melee alt to grind gold to support it

in my ideal c-rpg world, all those warmask danish STR crutches lolstabbing my old friends, would need skill to play and not an abusive animation.
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Re: My struggle with ironflesh.
« Reply #14 on: February 07, 2013, 01:07:36 pm »
0
Why i play rageball mainly now, since it is alot more enjoyable. The sheer amount of ranged on the normal combat servers is insane, and its just not fun getting shot from somewhere 24/7.

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