Author Topic: What would you nerf/buff in your class??  (Read 3432 times)

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Offline Templar_Steevee

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Re: What would you nerf/buff in your class??
« Reply #60 on: February 07, 2013, 01:12:18 am »
-1
buff heavy lance (as an archar i survive lots of stabs with that weapon frome horseback)

nerf, hmmmm...
Force fields from shields on horseback

make bigger str req for x-bows

Arbelest 18 str, same req as 6 pd bows
heavy crossbow 15 str, like horn bow
crossbow 12 str, like Tatar bow
ligth crossbow 9 str

Archery should stay as it is. Any nerf will makes that too many ppl will survive headshots from +3 long bow and +3 bodkins...
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Offline Piok

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Re: What would you nerf/buff in your class??
« Reply #61 on: February 08, 2013, 03:56:49 pm »
0
Horse xbowers now a days kill my champy couser with 2 hits anywhere  :?

Offline Don_Montega

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Re: What would you nerf/buff in your class??
« Reply #62 on: February 08, 2013, 04:35:17 pm »
-1
Buff? Nerf?

FIX!
Stabbing
Hiltbashing
Ranged dmg with xbows to the body(espc. arbalest)

Lower rep cost for onehanded weaps
lower slot usage of onehanded short weapons
Roar the battlecry when charging into melee,
but stay calm and keep your silence,
when aiming for a final and deadly shot.

Offline Templar_Ratigan

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Re: What would you nerf/buff in your class??
« Reply #63 on: February 08, 2013, 05:00:52 pm »
0
I don't really like restrictions, but I will admit id settle on a compromise of increased ammo or better projectile speed for throwing weapons, at the cost of being able to have melee weapons, shields or powerstrike with powerthrow or throwing weapons.

Although I can see how many would see this as a poor idea, but from what ive observed playing my melee characters, most of the anger at throwers stems from hybrid builds, some of whom do little more than spam throwing weapons with abandon until they run out and then take out their melee weapons and get most of their kills that way.
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Offline Tindel

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Re: What would you nerf/buff in your class??
« Reply #64 on: February 08, 2013, 06:41:23 pm »
+3
I am probably alone in being a 2h user who hates the stab animation. It looks so weird and i think i have always hated the "hanging in the air" part of it.

I want the halfsword animation instead, like a langes messer gets when in 2h mode. Or at least the choice to change it permanently!
Id use the langes but having to switch weaponmode all the time makes me really annoyed.

Offline Tigero

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Re: What would you nerf/buff in your class??
« Reply #65 on: February 09, 2013, 11:46:15 pm »
0
I am probably alone in being a 2h user who hates the stab animation. It looks so weird and i think i have always hated the "hanging in the air" part of it.

I want the halfsword animation instead, like a langes messer gets when in 2h mode. Or at least the choice to change it permanently!
Id use the langes but having to switch weaponmode all the time makes me really annoyed.

The hanging in the air part of it is what gives it atleast some fairness, if you miss, you get hit. Bitch.
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Offline Rebelyell

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Re: What would you nerf/buff in your class??
« Reply #66 on: February 10, 2013, 05:15:13 pm »
0
class 2h

nerf, maybe not nerf, rebalance change whatever, just change way how knockdown works
barmace mace all blunt 2h are OP, uber OP(smae with pole and 1h)
glance or not you knockdown enemies most of the time

buff halfswording: unkill that and let 2h try that because no one els give fuck about that
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Offline NuberT

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Re: What would you nerf/buff in your class??
« Reply #67 on: February 10, 2013, 05:46:50 pm »
0
polearm

nerf: glaive
remove: trust stun
buff: long maulĀ³

Offline Tindel

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Re: What would you nerf/buff in your class??
« Reply #68 on: February 12, 2013, 05:17:51 pm »
0
The hanging in the air part of it is what gives it atleast some fairness, if you miss, you get hit. Bitch.

I meant the hanging in the air that works like this: Guy stabs, you think the animation is over and release your block, stab hits you because it was "hanging in the air"  tears ensue!

When an animation stops moving it should stop doing damage.

Offline oohillac

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Re: What would you nerf/buff in your class??
« Reply #69 on: February 12, 2013, 05:32:24 pm »
0
As a HA, I would give myself better tools to combat the HX.  Nothing more.

Offline Ronin

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Re: What would you nerf/buff in your class??
« Reply #70 on: February 12, 2013, 10:43:11 pm »
0
1hander cavalry

Nerf: Raise my enemies' awareness.
Buff: Raise my teammates' awareness.
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Offline Lannistark

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Re: What would you nerf/buff in your class??
« Reply #71 on: February 12, 2013, 10:49:56 pm »
0
Last two classes I've played:

1 Handed:

Buff - The thrust's glancing is the only thing that annoys me. The rest is perfectly fine imo.
Nerf - Not really much to nerf. The turn rate was already endured by all 1 handers, and stun is a bitch. If anything at all, I say nerf a bit the reach of the left swing which can prove a major cause of rage for some 2h users out there ;)

2 Handed:

Buff - Not much to buff. 2h is overall the best class to go with nowadays in cRPG.
Nerf - The 2h greatsword stab has become a trending topic in the community. A bit of the reach could be nerfed, perhaps the damage.

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Offline Spa_geh_tea

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Re: What would you nerf/buff in your class??
« Reply #72 on: February 15, 2013, 05:48:57 pm »
0
Reduce shield weights
Add blocking with shield while kicking
Improve 1h hitbox so its on par with 2h and pole no glance ability.
Remove 1h ability to get stuck on objects.

Bring back thrust radius for spears(not lances) on horseback.

Allow all 1h to be thrown. (This would be hilarious)

Offline Lactose_the_intolerant

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Re: What would you nerf/buff in your class??
« Reply #73 on: February 18, 2013, 04:08:02 am »
0
Class: Horsethrower.

Buff: Ammunition, I do believe that 4 throwing lances filling all slots is just bullshit, in my opinion their stats should in general be slightly nerfed but the throwing lances per stack should be doubled (so 4 slots=8 lances). Make all changing from one weapon mode to another a lot faster.

Nerf: Speed bonuses need heavy adjustment for all ranged, there need to be some form of ceiling, I've been fighting HAs a lot, who survived two throwing lances (yes, one hit the heel, the other hit the arm, but fuck), because they were always riding away, some of the biggest my old friends around were riding coursers and just always riding away from what was shooting at them and they could take the hits a plated charger would die from, it should still be there but it should be capped somewhere along the line (in my opinion the ideal max speed bonus for ranged should be somewhere inbetween, both negatively and positively 25-50%, as I've always found it beyond silly that a plated 27/15 9IF tincan gets onehit off his destrier if he's riding towards me but a 15/24 HA in a deli outfit survives two lances while already being harder to hit due to riding away. ).
And damage our horses if we suck so hard at riding that we hit fences!

for buffs, i would add, a better accessibility to the class, high pt, riding and HA skill is required just to throw 4 lances

Offline Zlisch_The_Butcher

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Re: What would you nerf/buff in your class??
« Reply #74 on: February 18, 2013, 07:06:50 am »
0
for buffs, i would add, a better accessibility to the class, high pt, riding and HA skill is required just to throw 4 lances
Eh, the only agibased skill that's really important beyond 4 is wm for a ht imo.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.