Author Topic: What would you nerf/buff in your class??  (Read 3471 times)

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Offline Digglez

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Re: What would you nerf/buff in your class??
« Reply #75 on: February 18, 2013, 08:00:21 am »
-1
Class:  1h/shielder/thrower

Revert jump throwing nerf, no logical reason to nerf it.  Cant even jump to throw over walls or get distance/inertia behind throws
Revert shield forcefield nerf, allowing people to teleport and hiltslash thru shields
Revert throwing/ranged hit detection, so many projectiles going right thru peoples models

Fix broken 1h stabs
Buff unused middle tier throwing like Francisca/javelin/hammers, give them more ammo/faster windup-to-release speed/knockdown/etc
Increase weight on high damage HACKING swords like Cleavers & Nordic's.

Nerf/Fix ghostreach on curved swords
Nerf speed on some axes, increase weight
Nerf speed on many longer swords
REMOVE rondel dagger from game

Offline Zlisch_The_Butcher

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Re: What would you nerf/buff in your class??
« Reply #76 on: February 18, 2013, 04:39:56 pm »
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REMOVE rondel dagger from game
Kastu getting diggled.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline oohillac

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Re: What would you nerf/buff in your class??
« Reply #77 on: February 19, 2013, 01:39:41 am »
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Basically buff NH.

But no mention of buffing shieldwalls?  Does this mean shieldwalls are strong enough, in your opinion?

Offline Digglez

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Re: What would you nerf/buff in your class??
« Reply #78 on: February 19, 2013, 02:13:39 am »
0
Basically buff NH.

But no mention of buffing shieldwalls?  Does this mean shieldwalls are strong enough, in your opinion?

 I'd think as a fellow shielder for a few gens youd realize how buggy removing the shield forcefields made the game.
Need a reminder?

So they nerf shields and introduce bugs they cant fix..seems like a great way to maintain a mod.


You've played hoplite and shielder, where are your suggestions?

Offline oohillac

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Re: What would you nerf/buff in your class??
« Reply #79 on: February 19, 2013, 02:20:31 am »
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I'd think as a fellow shielder for a few gens youd realize how buggy removing the shield forcefields made the game.
You've played hoplite and shielder, where are your suggestions?

Everything felt fine to me, only during slight laggy times did facehugging 2h seem to warp through my body/shield and hiltslash.  Usually it was because my shield was not centred on him.

Any lag combined with bad positioning of the shield/good positioning of the 2h user seems to make things tricky.

Offline Zlisch_The_Butcher

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Re: What would you nerf/buff in your class??
« Reply #80 on: February 19, 2013, 02:27:42 am »
-1
You've played hoplite and shielder, where are your suggestions?
I've got a suggestion, go Diggle yourself.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.