The biggest issue I have with this is that for months dedicated players have been putting their time helping this mod grow via testing, bug submitting, submitting guides, creating sub mods, ect... In thank you we were supplied with a small reward for our dedication, then they strip it down as a slap in the face.
I get the reasoning for it, however, there are other methods to be utilized for the same outcome. We dont want to have to bust our asses just to get to 30 but if you want us to bust our asses to get to 31 for a hierloom then that can be solved with a dynamic lvl cap which causes the amount of exp needed to be earned to lvl from 30 to 31 and beyond increased based on the gen. This way the difficulty of retiring for an heirloom stays stagnant yet we get to enjoy the benefits of lvling quickly.