Author Topic: why nerf gen bonus?  (Read 5057 times)

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Offline Fasader

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Re: why nerf gen bonus?
« Reply #45 on: April 30, 2011, 10:40:23 am »
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I'm still hoping for a wipe.
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Offline Elmetiacos

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Re: why nerf gen bonus?
« Reply #46 on: April 30, 2011, 12:21:20 pm »
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I've been calling for a nerf to gen bonus since the patch was released; keeping it at 10% was always going to lead eventually to high gen characters getting back to level 34, 35 or even higher. It was only a matter of time. Part of the idea of the upkeep patch was to make a more level playing field between grinders (of whom I am probably one) and the casual players.
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Offline Blondin

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Re: why nerf gen bonus?
« Reply #47 on: April 30, 2011, 02:48:00 pm »
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Spooky what was your level prepatch?

Offline Spook Island

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Re: why nerf gen bonus?
« Reply #48 on: May 01, 2011, 04:51:47 am »
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I've been calling for a nerf to gen bonus since the patch was released; keeping it at 10% was always going to lead eventually to high gen characters getting back to level 34, 35 or even higher. It was only a matter of time. Part of the idea of the upkeep patch was to make a more level playing field between grinders (of whom I am probably one) and the casual players.

you know i can definitely agree to points made by this

however, I think this nerf will do more to make people stop retiring and level up to 34 and 35 just because there is little benefit to retiring now; unless its for the heirloom
and people who already have a full heirloom set will undoubtedly stop retiring.


Spooky what was your level prepatch?

it was 27 when the patch finally kicked in the other day

it's now at 30, but im still debating whether or not i should retire in the grand scheme of things
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Offline Goretooth

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Re: why nerf gen bonus?
« Reply #49 on: May 01, 2011, 06:21:53 am »
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WIPE everything and gimme strat.
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Offline Siiem

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Re: why nerf gen bonus?
« Reply #50 on: May 01, 2011, 06:33:13 am »
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Use double wipe just too be sure!

Offline Rogue_Eagle

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Re: why nerf gen bonus?
« Reply #51 on: June 23, 2011, 08:10:17 am »
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I think it's sily to nerf it so much.

Why not just reduce the bonus XP per gen after a couple of gensinstead? So everyone can get the gen 2 and an heirloom with enough effort, but if you wanted to go gen 10 you'd still need to grind the fek out of it?

Offline Gorath

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Re: why nerf gen bonus?
« Reply #52 on: June 23, 2011, 08:13:02 am »
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WIPE everything and gimme strat.

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This btw.
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Offline Blondin

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Re: why nerf gen bonus?
« Reply #53 on: June 23, 2011, 11:01:46 am »
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Why not just reduce the bonus XP per gen after a couple of gensinstead? So everyone can get the gen 2 and an heirloom with enough effort, but if you wanted to go gen 10 you'd still need to grind the fek out of it?

This is exactly why the gen bonus has been nerfed and capped, to prevent high gen to go up fast.

Nice necro btw.

Offline Elindor

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Re: why nerf gen bonus?
« Reply #54 on: June 24, 2011, 06:42:54 pm »
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I kinda agree that the gen bonus should be better early (like the 10%) and then fall off steeply later as you go up in gens.  That way someone who plays for a couple months on a regular basis can get a MW without grinding the shit out of it and then at that point they can decide whether they wanna keep retiring as the bonus falls off or not....

- to the above argument between spook and tears...spook i agree with  you that this patch was probably a bad solution, and i agree with tears that the looms are not a HUGE HUGE deal, especially when compared to the advantages of higher level gear in MMO's and such.  I think CRPG did this wisely that the looms are just minor incentives and not game breaking (although i could see them adding up if you start to have everything +3 loomed) - after all, M&B should *ALWAYS* be about skill over gear, always.  if that changes its screwed.   

now if we could just get balanced siege maps ;)

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Offline Shablagoo

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Re: why nerf gen bonus?
« Reply #55 on: June 26, 2011, 04:44:28 am »
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I've been playing since with fire and sword came out and the game was on sale.  Steam says I've played 330 hours, subtract 30 for dicking around in single player, so I'd guess I've played crpg for about 300 hours.  I'm now 1 million experience away from my first masterwork item. 

Yeah, I'd appreciate the +100 exp for gens that everyone had before me. 

Offline Blondin

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Re: why nerf gen bonus?
« Reply #56 on: June 26, 2011, 02:29:27 pm »
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I've been playing since with fire and sword came out and the game was on sale.  Steam says I've played 330 hours, subtract 30 for dicking around in single player, so I'd guess I've played crpg for about 300 hours.  I'm now 1 million experience away from my first masterwork item. 

Yeah, I'd appreciate the +100 exp for gens that everyone had before me.

Nobody had  the +100xp and have an advantage over you, xp end gen have been recalculated with the nerfed bonus for former player too.
More than that, some of us played before heirloom was implemented, and some of us were lvl 40+, a first xp recalculation bring everybody below level 30 (some lost 20/25 lvl, i was lvl 37 and down to 17).
« Last Edit: June 26, 2011, 02:30:55 pm by Blondin »