Author Topic: War Thunder  (Read 26342 times)

0 Members and 2 Guests are viewing this topic.

Offline serr

  • OKAM Developer
  • ***
  • Renown: 293
  • Infamy: 19
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wataga
Re: War Thunder
« Reply #60 on: February 23, 2013, 04:58:43 pm »
0
Ofc, 20mm Spitfire or 37mm Yak 9T.
Try Kingcobra with 37mm, it also sounds cool.
Didn't try Me.410 with 50mm yet:)

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: War Thunder
« Reply #61 on: February 24, 2013, 12:02:48 am »
0
Oh, come on, Buffalo, Corsair and Kittyhawk are really good, much better than USSR planes on same levels. Well, except La, which is also cheating plane, but not better than 12 lvl Corsair.
Ofc, I'm talking about Historical Battles. In arcade all planes fly similarly and the most important thing - cannons.

They have good planes for R1-6. High end they don't remotely compare to other nations. P47, P38, P51 are COMPLETE useless turds in this game and have outrageous repair costs to boot. You might as well just keep using the P40 instead of the P47 and then the Airacobras/Kingcobras instead of the P38/P51. They have powerful bombers and good low end planes and outside of that the rest of the tree is a complete JOKE.

Not to mention the forums are littered with US bashing. In a Russian made game where US is severely gimped and their most coveted planes are garbage, the most numerous and best fighter planes in the US tree are RUSSIAN used planes that were practically not used at all by the US in actuality. Coincidence? Did I mention that the USSR in this game can also obtain these SAME planes? I understand all the propaganda and overstating about the p47/p38/p51 in real life but the fact is that they're a complete and utter joke in the game that can't compete at all to their counterparts in other nations.

Their first instinct in approaching the P38's flightmodel was to give it a bomber preset that flies like a less agile, humongous turd version of the Beaufighter. That's pretty much all you need to know about how they feel about the US.
« Last Edit: February 24, 2013, 02:18:52 am by bilwit »
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline serr

  • OKAM Developer
  • ***
  • Renown: 293
  • Infamy: 19
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Wataga
Re: War Thunder
« Reply #62 on: February 24, 2013, 09:17:08 am »
0
I can't argue here, didn't try  P47 or P51 yet, but F4U-1c right now is one of the best planes in game, you can easily beat any Yak and fight on equal terms with La. I don't know, maybe in Arcade it is different, but when in Historical battles we have USA vs USSR map, USA wins in 75% battles, Japan wins in 80-90% cases against USSR, Germany - 50 to 50. I agree that La are OP, as well as Corsairs and I hope these planes will be nerfed, but in general USSR planes are not OP, or we would have different results in HB.

Offline Leesin

  • King
  • **********
  • Renown: 1009
  • Infamy: 230
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Leesin
Re: War Thunder
« Reply #63 on: February 24, 2013, 03:50:15 pm »
0
Ofc, 20mm Spitfire or 37mm Yak 9T.
Try Kingcobra with 37mm, it also sounds cool.
Didn't try Me.410 with 50mm yet:)

What I meant was that in reality the Hispano 20mm cannons do NOT sound like piss weak peashooters, yet the devs made them sound that way regardless and they still make the Russian plane guns sound nice. Of course none of the sounds are realistic at all but it would still be nice to hear some cool gun fx instead of my Spitfires sounding like flying peashooters.

I'm sure if you searched you would find some video of 20mm Hispano cannons and they sound mean, not like a limp dicked blowpipe lol.

Offline Dezilagel

  • Marshall
  • ********
  • Renown: 722
  • Infamy: 209
  • cRPG Player
  • (X) probably goes well with Nutella
    • View Profile
  • Faction: Guards, Guards!
  • Game nicks: Dezi_the_Bagel
  • IRC nick: Dezilagel
Re: War Thunder
« Reply #64 on: February 24, 2013, 11:21:11 pm »
0
Not to mention the forums are littered with US bashing. In a Russian made game where US is severely gimped and their most coveted planes are garbage, the most numerous and best fighter planes in the US tree are RUSSIAN used planes that were practically not used at all by the US in actuality. Coincidence? Did I mention that the USSR in this game can also obtain these SAME planes? I understand all the propaganda and overstating about the p47/p38/p51 in real life but the fact is that they're a complete and utter joke in the game that can't compete at all to their counterparts in other nations.

Yeah, it's all a huge commie conspiracy.

Hide your kids, hide your wife and your bodily fluids.


Seriously though, I play ze germans and from what I've seen while the russian planes are pretty unbalanced atm, the other nations seem to be pretty equal over all.
visitors can't see pics , please register or login

Quote from: Rumblood
You fuck, or you get fucked.
Valour Multghulis - All Krems Must Die

Offline Sarpton

  • Count
  • *****
  • Renown: 198
  • Infamy: 54
  • cRPG Player
    • View Profile
  • Game nicks: Hurlbat
Re: War Thunder
« Reply #65 on: February 27, 2013, 06:01:40 am »
0
Just an update, fucked up my crews so rerolled a new account I am TheCrushinator.
visitors can't see pics , please register or login

Offline Devilize

  • Baron
  • ****
  • Renown: 125
  • Infamy: 48
  • cRPG Player
  • GOD WILLS IT!!!
    • View Profile
    • cRPG_NA Server info
  • Faction: Knights Hospitaller
  • Game nicks: Hospitaller_Devilize, Hospitaller_Devil_Eyez
  • IRC nick: Devilize
Re: War Thunder
« Reply #66 on: February 27, 2013, 04:37:41 pm »
0
The game is alot of fun but the joystick controls are terrible. the y axis is completely botched and till they fix it makes aiming near impossible to be accurate. That being said the mouse/keyboards work 'fine' but its not my style. I am looking forward the the ship combat update. Has alot of potential.

Offline SeQuel

  • Earl
  • ******
  • Renown: 446
  • Infamy: 129
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: SeQueL
  • IRC nick: SeQueL
Re: War Thunder
« Reply #67 on: March 05, 2013, 01:42:26 am »
0
I started playing this a few days ago, I'm rank 5 British and it's pretty fun to play with a bunch of friends.

Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: War Thunder
« Reply #68 on: March 05, 2013, 02:30:06 am »
0
It has the same high lvl bullshit that world of tanks had. I guess not many ppl have gotten past rank 10 in any tier yet but still frustrating to have 5-6 minute wait times.

Btw does Vovka play this? I saw someone with that name on the server the other day.

As far as the US is concerned, their high lvls are definitely focused on bombers. If u guys ever played the Guadalcanal HB a couple days ago, Japan was done if US has 3 or more b17s. I mean, I've seen b17 pilots get the fighter award many times during that HB.
« Last Edit: March 05, 2013, 02:37:07 am by Havoco »
Pock gobblers

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: War Thunder
« Reply #69 on: March 14, 2013, 07:54:50 am »
0
Match making has improved a lot now. I very, very, very rarely see a jet now (at r12) and when I do there are an even amount on both sides. Here are the new patch notes for the upcoming 1.29 patch:

Quote
Economy 2.0 (I added prices file from orginal topic as attachment to this post)
 
"An analysis of a large number of accumulated data from different experiments and economics seriously altered.
The previous version of the price of aircraft above 2-3rd grade (the earliest) determined by their rank and their efficiency, and the price of repairs - very effective.
Rank depended on the efficiency of the aircraft and its flight characteristics and year of production (mostly from efficiency, to a lesser extent from the rest.)
The economy was the following - flying on planes to ensure high performance team results about average performance.
The most junior ranks (and apparently less effective, too). Players were all effective, in general, regardless of their performance (if productive - that is clearly more effective).
The new version of the economy to the senior ranks of virtually all aircraft profitable, ie prices for repair depend more on the rank, not the average performance.
Rank now even more dependent on the efficiency with the price of the aircraft is also more dependent on the rank.
In other words - the swing is easier to rank 13th.
Planes up to 12 on the 14th rank in the repair are cheaper (sometimes much).
Prices for aircraft with grown up (so to buy a new aircraft, to about the same battle as before, but less dependent on the successful single battle).
In atach label is located, which shows changes in the price of repairs in the new economy. As can be seen on it, for the majority of aircraft repair price reduced"
 
 
 
Patch Notes 1.29.18.0 http://forum.warthun...29180-12032013/
"
"New windows login / hall / boot
Players will be able to see the elements of the new interface immediately at the start of the game - this is a new login window, which now has an animated background.
Has been changed and the main screen hangar with function keys "to fight." Now you can join the fight with one button, and if you want to change any settings, then just move on her.
In addition, the choice of aircraft for IB / RB now going to fight.
Damage model
Our damage model aircraft made a big step forward in the update 1.29. We added 10 new parts and specified all of the existing parts for all aircraft.
Together with the introduction of the right types of ammunition for absolutely all types of aircraft weapon it has led to the fact that air battle became even more furious, dynamic and interesting, and at the same time and historical, of course.
Damage from bombs, rockets and torpedoes was also given to the characteristics of historical prototypes.
Selection of tapes weapons
Now for all fighters available tape changing air armament. Separately for guns and machine guns, you can select one of the following bands: the universal, to attack air targets, to attack ground targets and covert attack. The latter option does not include tracers.
New planes
New planes were bombing the compound of 4 countries:
Became available for the Japanese "top" bombers - G5N, G8N. The first plane, being the largest aircraft in the game, able to carry four plain bomb.
And his older brother, G8N though capable of carrying a bomb load of 3 tons, but has three cannons in defensive turrets.
American branch have added a B-25. This legendary aircraft successfully entered between the A-20 and B-17, with six guns offensive weapons, and 1.5 tons of bombs.
The ranks of German planes expanded line of multipurpose aircraft Do.217: from Do.217E-2 c-ton load to the night interceptor Do.217N-1 c with 4 guns MG 151.
Soviet Tu-2 lineup now includes recent modifications, which allow higher booking.
Was added to a top British fighter jet Meteor Mk. 8, which can additionally be loaded with bombs and missiles.
The New Economy
Be announced later.
Interface
* Added an option in the settings to always display the fuel level.
* You can now see the full logbook any player
* In the study added checkboxes to enable / disable the display of the cost of repair the aircraft in different modes
* Now, instead of two separate reports on the experience and reward lions only one.
* Fixed the nonlinear default 1
* Fixed incorrect message when you try to screw flyugirovat
* Corrected nonlinearity axis interface
* In realistic battles hide large messages about getting experience, there are only small at the bottom
* Added a button on the token in repetition
* For members of the care now, the selected aircraft in the tooltip
* Added description of the achievements in the event log
* Added progress bar in the descriptions of achievements
* Now, all the achievements are the correct conditions for obtaining
* Achievements now displayed in the user log
* Now in a camera that follows the bomb, the game interface is shown
* Changed medals in the profile.
* Fixed display of tests that have several stages, debriefing
* Added a message "no flaps" when trying to use them on airplanes, where they are not
Graphics
* On some aircraft is animated radiator. Their number will increase in the next patch.
* Improved animation air brakes
* On some aircraft includes the ability to bend the screw. Their number will increase in the next patch.
* Improved the effect of hitting the engineering / ground missiles
* Added bounce shells off the ground
* Includes the shadows of the pilots and infantry
* Added more realistic camera effects when shooting
* Fixed artifacts in reflections
* Improved drawing distant land in cloudy weather
* Fixed lighting pilots
* Fixed a bug with incorrect kollizhena balloon
* Replaced airfields in many missions
* Fixed visual models: Me.262, Ju.88, Me.410, A5M, A6M3, P-26,
* Fixed a British torpedo model
Sound
* Improved sound of explosion
* Improved sound engine stop
* Improved the sound of the plane hitting the player.
* Added sounds to the flaps and air brakes
* Added sound windmilling propeller
* Improved sound of cannon and machine guns
Game
* Permission realistic bombing. Aircraft can now have a limit on the angle to drop the bomb.
* Added aerobatic smokes
* Changed FM La-5, La-7, Wirraway, Tempest, TBF-1c, SM.79, Me.410, Ki-49, Ju-87B, Ju-87D, Ju-87G, F1M2, D3A1, Boomerang, Beufighter , Me.262, Me.163
* Added buttons for remote motor control
* Reworked system murder airfield, now an award given for the damage and airfield, and not just for murder
* Fixed failure to issue the murder of an aircraft which has already been hit and repaired.
* Improved the behavior of the shooters in the historical and realistic battles.
* Fixed a bug where the camera can continue to monitor the target after its destruction.
* Changed the minimum level of fuel - 20 minutes and at least 30% of the tank.
* Leader of the link can not get in line, if any of the link is not repaired the plane for the selected country
* Improvements in the behavior of bots: should now properly take off and land.
* A new player can not now start playing in IB / RB without passing tutorial for takeoff / landing
* Fixed a bug where killing a friendly bot not fined
* Added bomb for P-26
* The procedure for obtaining the bomb pylons, some aircraft
* Added a reward for logins (?)
Other
* Includes automatic support from tracker GameTrix
* Reduced the size of the client
* Optimized boot time in the hangar
* Significantly reduced the load to the mission
* Fixed a bug where the plane could not change in the first mission of the American campaign
* Fixed an issue where players complete the tutorial level of simulator
* Fixed a bug where the icon is not pictured in the discount group modifications of aircraft
* Fixed a bug where the typhoon could accelerate to 700 km / h in level flight at the ground, using the screw pitch
* Cargo ships lost 127 mm guns that were given to them by mistake""

They're not even touching the horrendous/unfinished flight models for the US. The only real change to the US tree is that they're putting a bomb on the P26 Peashooter. Trolls. At least they're cutting repair costs across the board by a lot.
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline Havoco

  • Duke
  • *******
  • Renown: 538
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Hospookfans
  • Game nicks: Hospitaller_Havoc
  • IRC nick: Havoco
Re: War Thunder
« Reply #70 on: March 14, 2013, 11:35:02 am »
0
Repair costs were probably the worst for US though. Wasn't p47 like 10,000? Lulz, I might start playing it again now that they reduced repair cost.
Pock gobblers

Offline Rage_Guy

  • Earl
  • ******
  • Renown: 384
  • Infamy: 123
  • cRPG Player
  • L to the ATVIA, bitch.
    • View Profile
  • Faction: Latvian Potato Empire
Re: War Thunder
« Reply #71 on: March 18, 2013, 07:51:03 pm »
0
If anyone wants to play with me, then add me - DonnyD.
visitors can't see pics , please register or login

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Re: War Thunder
« Reply #72 on: March 18, 2013, 10:38:27 pm »
0
I decided to give this a try, again.

It's quite enjoyable once you get your handling down, hell I managed to kill 6 planes and do a clean landing with a dead engine, on one of the rice terraces!  :mrgreen:

Good fun. Level 2 German so far, trying to get to the planes my country used in the war.
BF 109 in particular.

PS: Do you have any info on when they'll release the other trees, Army, and Navy?

I so want to see how they'll do the Tank gameplay. I mean, if they deliver, Wargaming is in seeeerious trouble.  :)
« Last Edit: March 18, 2013, 10:51:50 pm by Christo »
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline bilwit

  • Agent provocateur
  • Count
  • *****
  • Renown: 275
  • Infamy: 181
  • cRPG Player A Gentleman and a Scholar
  • The toast is anarchy!
    • View Profile
  • Game nicks: Billy_Whitmore, Andre_Whitmore, Gideon_Stargrave
Re: War Thunder
« Reply #73 on: March 19, 2013, 10:25:56 pm »
0
The new ammo upgrades and fixed repair costs are great.. except now they've reduced XP/lion rewards by like half and higher tier planes are like 2x more expensive to buy+train..
visitors can't see pics , please register or login

Most of us are currently living off relatives, friends, parttime-jobs or savings, to be able to work as much and cheaply as possible.

Offline BD_SUPERBEAST

  • Knight
  • ***
  • Renown: 33
  • Infamy: 3
  • cRPG Player
    • View Profile
  • Game nicks: Warpigs_BD_Superbeast
Re: War Thunder
« Reply #74 on: March 20, 2013, 04:01:01 pm »
0

Tried new patch last night.

New ammos seems almost only a lion vacuum cleaner,as for the time i tried it i did not notice enough damage or situational use for the different ammos. Planes did drop as fast as usual,maybe a bit slower with any combination.And ammo cost like 40k for stealh ammo only on P47 for example,si if u want to chosse between all ammos on a expensive plane you have to spend at least 100k on that plane only on bullets....


Spent 300k lions only on ammunition and only got 2 sets of 6 planes of usa with it and one russian set and one british set(not all of them with all types of ammos).So that means if i want to buy them on all my 77 planes probably wil cost 1 million or more.

Repairs are much more cheaper but also landing on objective airfields and overall xp and lions its lowered too while planes prices have risen to hell for buying them for first time.

Also they totally fucked up the physics. I saw planes diving into ground at 700 kmeter perhour and then when they crash instead of fyling like 100 meter at low altitude and stop they get up to 1700 feet turning 100 times over themselves burning and with an totally hilarious inertia which made me cry of laughs for good time.Ridiculous but fun lol....

New reticle aiming system is not bad,at least its not annoying to see that lines between plane and target point for me.

Overall: HIT AND HARD,INJUSTICE!