Author Topic: Ranged gime cRPG back plz :/  (Read 8245 times)

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Offline Penitent

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Re: Ranged gime cRPG back plz :/
« Reply #75 on: December 31, 2012, 09:21:28 pm »
+3
Dude, I just use a shield, and I rarely get shot.   Yes, you have to rotate if someone shoots you from the side...  :rolleyes:
No, carrying a shield does not make it so arrows never hit you...
If you have 3 or less shield skill, they can still shoot your feet and you have to lower the shield when they release their arrow to block it.

Or...You must have a bullseye on your ass. :)

Also, read my guide if a  shield isn't working for you.
« Last Edit: December 31, 2012, 09:27:15 pm by Garison »

Offline Cepeshi

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Re: Ranged gime cRPG back plz :/
« Reply #76 on: December 31, 2012, 09:28:12 pm »
-1
Dude, I just use a shield, and I rarely get shot.   Yes, you have to rotate if someone shoots you from the side...  :rolleyes:

You must have a bullseye on your ass.

Also, read my guide if a  shield isn't working for you.

How on earth is shield going to help me when there is ranged shit coming from like all directions? Not like you can get all covered in it and not get shot. And all it takes is one HA/HX and your argument is invalid. I see that with them: get a shield you might want to help, but come on, i play this for like 2 years, i sort of do know how to play, and despite this, i find shield quite useless in many ocassions (I WANT MY INVESTED POINTS BACK IT DIDNT WORKED!) :mrgreen:

5 skill btw, that should cover the leg shoot issue

Offline Penitent

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Re: Ranged gime cRPG back plz :/
« Reply #77 on: December 31, 2012, 09:32:49 pm »
+2
Well just last night I was climbing a ladder (so I couldn't really dodge) and I had 3 archers shooting at me from the front and each side.  I was able to time them and rotate to catch every arrow they shot at me...it was actually pretty hilarious.  Then I got to the top and had my face caved in by a german poleaxe. :)

That was part skill and part luck though.  The shield will not make you immune to ranged, but it will help.

On my archer alt, I don't even shoot at shielders...its just a waste of arrows.  Even if they aren't blocking their shield can catch a good amount of arrows...its quite annoying.

Offline Cepeshi

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Re: Ranged gime cRPG back plz :/
« Reply #78 on: December 31, 2012, 09:34:12 pm »
0
Well just last night I was climbing a ladder (so I couldn't really dodge) and I had 3 archers shooting at me from the front and each side.  I was able to time them and rotate to catch every arrow they shot at me...it was actually pretty hilarious.  Then I got to the top and had my face caved in by a german poleaxe. :)

That was part skill and part luck though.  The shield will not make you immune to ranged, but it will help.

On my archer alt, I don't even shoot at shielders...its just a waste of arrows.  Even if they aren't blocking their shield can catch a good amount of arrows...its quite annoying.

Good luck with that against archers that are actually timing their shots. I saw 2 byzants and one other cunt trying to shoot me yesterday, i caught first one or two arrows from each, then they all just fired at same time and i was fucked.  :mad:


Dunno how it is possible, but i never, never had so many issues with ranged as i do have now as shielder haha, i guess i just got used to get shot to pieces while polearmer/2her, but with shield i expect something more, which i cannot get  :mrgreen:

Offline Rumblood

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Re: Ranged gime cRPG back plz :/
« Reply #79 on: December 31, 2012, 11:53:23 pm »
+2
Yeah, we got into the state where even a shield wont do much help. I still cannot believe how many FUCKERS, yes, you read it, EVERYONE WHO TOLD ME TO GET SHIELD WHEN I BITCHED ON RANGED IS A FUCKING CUNT, cause it doesnt work.

Oh really?  :arrow:

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Re: Ranged gime cRPG back plz :/
« Reply #80 on: December 31, 2012, 11:54:51 pm »
0
Oh really?  :arrow:

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If we start taking extreme agi troll builds into consideration, than there are NO balance issues, cause EVERYTHING has counter, rite? Please...

Offline Rumblood

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Re: Ranged gime cRPG back plz :/
« Reply #81 on: January 01, 2013, 12:20:54 am »
0

If we start taking extreme agi troll builds into consideration, than there are NO balance issues, cause EVERYTHING has counter, rite? Please...

Looks like an excellent archer hunter build to me (though I play an even better one which in turn is countered by a couple builds out there). Yes, everything does have a counter. You simply don't want to play them.
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Offline Hunter_the_Honourable

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Re: Ranged gime cRPG back plz :/
« Reply #82 on: January 01, 2013, 12:39:17 am »
+1
No point going an agi shielder when you have half the enemy team (that's been "team balanced" with most if not all of the ranged on the server) shooting you from in-front, left, right and up your arse. Also why should we be forced to change the class we like playing because the team balance sucks?  :?
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Offline Havoco

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Re: Ranged gime cRPG back plz :/
« Reply #83 on: January 01, 2013, 01:10:06 am »
0
No
Pock gobblers

Offline Ujin

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Re: Ranged gime cRPG back plz :/
« Reply #84 on: January 01, 2013, 02:29:36 am »
+4
Make heavy cav take much less damage from ranged, maybe than it'll be more rewarding to grab a horse with 2k+ upkeep and a heavy armor and charge 10 unprotected archers only to get your horse killed in 3-4 shots.

Offline Goretooth

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Re: Ranged gime cRPG back plz :/
« Reply #85 on: January 01, 2013, 06:01:07 am »
+2
Learn to dodge arrows.  :shock:
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Re: Ranged gime cRPG back plz :/
« Reply #86 on: January 01, 2013, 11:55:57 am »
+2
Learn to dodge arrows.  :shock:

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Offline Prpavi

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Re: Ranged gime cRPG back plz :/
« Reply #87 on: January 01, 2013, 12:09:23 pm »
0
BUFF RANGED!!!!1!
And now he can't play because of "common sense" and he doesn't understand how this common sense works
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Re: Ranged gime cRPG back plz :/
« Reply #88 on: January 01, 2013, 12:10:31 pm »
+1
Make heavy cav take much less damage from ranged archery/xbows, maybe than it'll be more rewarding to grab a horse with 2k+ upkeep and a heavy armor and charge 10 unprotected archers only to get your horse killed in 3-4 shots.
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Offline Paul

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Re: Ranged gime cRPG back plz :/
« Reply #89 on: January 01, 2013, 12:10:35 pm »
+1
infantry is the meat of the mod. If there are too many archers and cav they kill it like bloodsucking little mosquitos.

Infantry are the round decider of this mod. Along with cav, who mostly profit from ignorance of other players, they are the most powerful factor in this game. In comparison ranged is on an all time low in terms of significance towards the outcome of a round.

However we will nerf ranged further. Afaik after the end of WSE2 beta and with the installation of the WSE2 clientside endlösung, we plan to add wind(with a fixed vector per map or round) to the game that deviates the path from projectiles significantly, making aiming more skillbased.