So, you feel underpowered. Has this anything to do with how fun it is for other classes to fight your class ? No.
Ho I'm sorry, I thought the debate was more like the whole community against HAs
Again, others ? Who exactly ? HA ? That's hardly a correct use of "others". I mean yeah I am not an HA myself but not everybody else is an HA. Btw "their nerfs" = decisions coming from the balance team.
Surely I wouldn't use a shield and throwing weapons if that was the case.
Playing as a melee character doesn't generate a tenth of the rage HAs do. Deal with it. This is not an intolerant view, it's a fact. What you just said proves you are yourself extremely egoistic, or trolling.
This is not a balance issue, I would be fine with balanced HA if fighting them was enjoyable. It is not and never will be no matter how much they are nerfed, so I think the only way to solve this problem is to keep the HA population at a minimum.
Kafein, you couldn't be more wrong, it is completely a balance issue. All player should have the same chances of getting high scores in all types of gameplay. The fun to fight HA is also a none measurable point, I enjoy fighting HA on archer alts, on cav. On melee alts, I dont mind them either, I keep away from open as much as I can, but a horse lancer is much more deadly than a HA.
The debate is also about the skill "horse archery".
That a decision comes from the balance team doesn't mean it a right decision. Right now HA is very nerfed, and even more underpowered in game modes like siege and strat.
HA is a part of the game, as decided by the devs, so it should be balanced properly. If you particularly hate HAs, go melee servers. So many people complain about ranged and mounted range here that it surprises me that the melee server isn't always full.
HA generate rage only on players that lack "real" battle awareness and team play skill when in unfavorable terrain.
And besides, what is the difference rage wise of a HA shooting while standing still and one shooting but a bit more accurately? if you are melee, nothing at all, both time he is out of range... If you are ranged on foot, I rather the HA be moving, time it well and your shots will kill them in one go.
And for the record, back in the old days when I could take on most of a team on my own as a AHA, there were less HA than now... We will never go back to those days (impossible to get the level needed now) and neither am I asking in this thread for anything close to back then (50 speed courser and a reticule that would not open at top speed)
Elimination of the WPP penalty will not increase the number of long term horse archers (people who play it more than a couple of days as stf) HA is a very different class to anyone other, if you love it, you will always play it, if you dont, you will get bored. If you see it as an easy way to get close and shoot, proper HA will kill you instantly.
Look at the pics in the OP, look at the video, do the math, or find similar values in single player if you manage to modify it to cRPG, the change we are asking for is very small, it will make HA fairer, it will not mean nightmare on melee without shield. Because that is the only kind of people with no real defense against HA other than good armor and a brain :-P