Author Topic: Darkfall Unholy Wars  (Read 27671 times)

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Offline Banok

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Re: Darkfall Unholy Wars
« Reply #60 on: November 16, 2012, 07:56:45 pm »
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« Last Edit: November 16, 2012, 08:01:42 pm by Banok »

Offline Vibe

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Re: Darkfall Unholy Wars
« Reply #61 on: November 16, 2012, 09:14:42 pm »
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Offline SeQuel

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Re: Darkfall Unholy Wars
« Reply #62 on: November 17, 2012, 02:28:09 am »
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Yay, FPS is in the game.

Vibe, your signature is really fucking stupid.

Offline Banok

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Re: Darkfall Unholy Wars
« Reply #63 on: November 22, 2012, 02:01:07 am »
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there is a new warrior vid.

Offline Vibe

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Re: Darkfall Unholy Wars
« Reply #65 on: November 22, 2012, 10:22:17 am »
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So it got delayed till 12/12.... :/
Oh well though, only interested in a free trial anyways as I'm not sure if I'll like it, and they don't have one yet, someone will have to let me know how it is when it does come out.
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Offline Vibe

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Re: Darkfall Unholy Wars
« Reply #66 on: November 26, 2012, 10:32:15 am »
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Quote
Today I will be outlining a couple of the features touched on briefly in the GUI developer diary. These are fundamental systems that drive and dictate gameplay in Darkfall Unholy Wars, both from a personal and a clan perspective. The feat system eliminates the repetitive and railroad approach of many MMOs to questing and single player character development. The player and clan point systems encourage constructive play, and discourage griefing and picking on new players. Together these systems greatly improve the experience of players of all levels, in what could otherwise be an unforgiving world.

The Feat System is part achievement system and part dynamic quest tool. Feats are acts of bravery, skill, exploration, or development: anything from slaying a host of kobolds, to visiting all the cities of Agon, to crafting exquisite items. This gives you a huge range of activities by which to develop your character and earn player points. Instead of sending you on random, meaningless quests to collect a basketful of apples, the feat system dynamically challenges you to complete tasks based on your player points, your location, and your chosen play style. PvP players need never venture into PvE dungeons to advance, and crafters can complete only crafting feats, gathering player points as successfully as those who take to the wilderness with a sharpened blade, looking for trouble. Feats suggested to you will always be challenging for a player of your experience, filtered by your preferences, and relevant to your location. This allows you to travel Agon sniffing out opportunities, rather than be at the beck and call of some city-dwelling quest giver.

Player Points are a personal currency earned as you develop your character in Darkfall Unholy Wars. Points are spent on various game features but unlike, for example, gold, points are earned by actually playing the game; killing mobs, completing quests, participating in PVP, crafting, completing feats, and succeeding at the myriad tasks you can perform in Unholy Wars. Player points cannot be traded or bought – they must be earned by participating in a meaningful way in the Darkfall world. The more challenges you seek the more player points you earn. However there are diminishing returns which means it is never valuable for you to try and farm these points from easy mobs, or by victimizing new players. Points you earn are then used to purchase new skills, new boosters, and other game features that flesh out your character and his abilities. In addition, every player point you gain also grants clan points to your clan.

Clan points operate in a similar way, and are earned by clan members as they earn player points. They can also be earned by successful clan excursions, capturing holdings, and clan warfare. Clans points are used to boost your clan’s prowess, and are required to initiate clan challenges. Clans will need to recruit active players who can win them more points by engaging in meaningful play, in and out of combat. New players earn player points and therefore clan points faster, making active recruiting and fostering new players an important part of maintaining a clan.

Thanks for reading. See you in game!
Tork Shaw, Coordinating Designer.
« Last Edit: November 26, 2012, 10:52:27 am by Vibe »

Offline Leshma

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Re: Darkfall Unholy Wars
« Reply #67 on: November 26, 2012, 04:01:03 pm »
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I thought this game had better graphics.

Offline Vibe

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Re: Darkfall Unholy Wars
« Reply #68 on: November 26, 2012, 04:13:12 pm »
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I thought this game had better graphics.

Honest question, what made you think that?

Offline Banok

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UW info breakdown, 192 Specialisations!
« Reply #69 on: November 27, 2012, 01:47:56 am »
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This article is an in-depth breakdown of info on Unholy Wars mostly focused on the recent interface dev diary posted below. Some of the info discussed is obvious, but some is new and interesting, that I doubt anyone else has figured out. I've managed to calculate some interesting things such as starting and endgame health pools, 192 class specialisations.

http://jupsto.blogspot.co.uk/2012/11/darkfall-uw-info-breakdown-192.html

Enjoy.

Offline Grumbs

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Re: Darkfall Unholy Wars
« Reply #70 on: November 29, 2012, 05:10:49 am »
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They are on Steam Greenlight now : http://forums.darkfallonline.com/showthread.php?t=334141

Would be a great boost in terms of exposure to new players, hope they do get on Steam

Just load your steam client and go to Greenlight on the Store, then search Darkfall and click Yes, or follow the link above
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Offline SeQuel

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Re: Darkfall Unholy Wars
« Reply #71 on: November 29, 2012, 06:53:03 am »
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Voted, at least there trying to go in the right direction, it can only bring more attention.

Offline Vibe

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Re: Darkfall Unholy Wars
« Reply #72 on: November 29, 2012, 07:36:32 am »
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Offline Banok

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Re: Darkfall Unholy Wars
« Reply #73 on: November 30, 2012, 10:10:01 am »
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live chat with tasos in 4 hours on mmorpg.com wonder if we will get any good info

Offline Radament

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Re: Darkfall Unholy Wars
« Reply #74 on: November 30, 2012, 02:08:36 pm »
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omg live chat with the Mighty Tasos? prepare for a delay !

bah tasos didn't show us his biceps :(
« Last Edit: November 30, 2012, 02:51:24 pm by Radament »
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