overhead nerf completely changes the way i have to fight with a 1h/shield, spinning overheads are just a huge no-no now ... the only way i ever attempt them is part of rhythmic face-face fighting, and they rarely EVER result in a hit (the slowest, most obvious attack) ...
using them as a target-switch attack is just suicide, it will never hit, ever, since the change.
That is so true, and the gif of Kulin_ban should clearly tell the devs that the Overhead must be reworked.
Like Corsair said, when you're smart about fighting you almost
NEVER use it atm; it is so uber hard to land a hit (except on poor teammates), and EXCEPTIONNALY HARD to do a "ghost Overhead" that hits (or like I say, the lolOH) that you cant use it against people that arent complete trash.
This change to the game kind of broke the balance between every 4 attack directions being chosen to attack: before the patch, for almost every kind of 4 directional attack weapons (except some who never had good stab/OH or a terrible swing) you could efficiently use
THE FOUR OF THEM in almost every battle situation.
Now, without exaggerating, the smart thing to do with 4 directional attack is :
-
70% swing left or right: mostly dependent of opponent position, type of weapon (some have a better right, some a better left) and for chambering purposes;
-
20% stab : to initiate an attack or to try and pull a face-stab glance combo, or even a lolstab, because it still works at some degree;
-
10% overhead : when you feel lucky or want to add some variety to the fight
even if the rarity of this attack influences the fact that it is somewhat harder to block and that it still powns in a duel when you can turn around an opponent or use it in some godly combo
Its almost the same parameter for siege, battle & duel; the only thing that changes is when you're ganking someone you often use the OH to not kill your teammates (which is paradoxically harder to do due to the overhead ghost hit in the previous post).
This + game speed issue is what is making the game boring for
people who played A LOT, and they represent the majority of the players (or did represent since some just doesnt play anymore, or not as much).