What does the community think about the turn rate nerf?
I'm just curious and can see arguments both for and against - please take this as an invitation to debate and not to flame post.
At first I thought it was great; no more roflcopter spinning and silly lolmoves, and I thought the irritating restricted feeling would diminish with time as I got more used to it.
It hasn't though. The free form fighting system that I love about this series seems obstructed somewhat and it limits the skill ceiling as far as I can see, making the game slower and clunkier, where faster less limited movement makes for more room to experiment and do 'advanced' (without too much emphasis on the wording here..) attacks and tricks the turn rate nerf makes combat more predictable - though arguably prettier and more 'natural'. As a case in point, players now do side swings more than any other attack (though this also has to do with the b0rked stab and overhead hitboxes, at least for 2h swords), and I see people complain about team wounding and tk's that wouldn't have happened before the nerf, something I also experience myself, and you would suppose people have accustomed themselves to the lower speed by now. The camera moves faster than the character model imposing an intrusive feeling of dragging your character after the POV, which I guess is what confuses people when trying to land their (primarily overhead and stab) attacks now.
Usually I'm all for 'realism' over arcade gameplay but this may be the one exception, because unlike most other games I play the combat system is my main reason for playing the M&B games and I simply think the current limited turn rate subtracts from the fun factor, which is probably also why TaleWorlds didn't go through with it when it was attempted in one of the beta patches (where it was also downvoted by beta testers).
On paper this seems like a good idea, imo, but as a gameplay mechanic I have personally begun to dislike it, and I think pro and con arguments should be based not on 'realism' or 'lolmoves' which though important is (to me) less central than the feeling of character control, which right now seems much slower and awkward than it used to, emphasized by an already slow game experience compared to most other modules. But admittedly, my experience with it may also be affected by more than 3 years of WB, or me primarily being a 2hander, though I have really tried to get used to the change. But mainly I see no reason for it, let people look stupid if they wish and the rest of us feel less restricted.
Thank you for your time and please share your thoughts.