Author Topic: AGI sucks.  (Read 6891 times)

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Offline Cyclopsided

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Re: AGI sucks.
« Reply #45 on: April 10, 2011, 01:39:43 pm »
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You're NA I take it? Cause otherwise you would see sleggs_handler on EU with 3/39 build and spear regulary killing people in battle and having possitive KDR, from time to time even topping the scoreboards. It's far from useless, the only downside is, obviously, that he dies in 2 arrows or 1-2 hits.
1 arrow.
1 hit.
as someone who has used such a build, unless they are using a hunting bow or a practice sword you are going to die in 1 hit.
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Offline Dravic

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Re: AGI sucks.
« Reply #46 on: April 10, 2011, 11:05:29 pm »
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First steps to balance str and agi should be:

Str should no longer give 1 hp itself. Instead, every Ironflesh gives 5 hp.

So agi will give small speed bonus only and str will give small dmg bonus only.

Then, no wpfs per lvl up. Instead, place those points in WM.

And then, rebalance WM so it gives much more points from 9-and-higher WM.

In the end, make it so it will rain less often.

Would solve lots of problems, though not all.
« Last Edit: April 10, 2011, 11:06:30 pm by Dravic »

Offline Seawied

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Re: AGI sucks.
« Reply #47 on: April 10, 2011, 11:07:53 pm »
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You're NA I take it? Cause otherwise you would see sleggs_handler on EU with 3/39 build and spear regulary killing people in battle and having possitive KDR, from time to time even topping the scoreboards. It's far from useless, the only downside is, obviously, that he dies in 2 arrows or 1-2 hits.

NA indeed.

You will always find one person who can take a bad build and survive with it. My argument is that the advantages of strength greatly outweigh the advantages of agility. Rather than using anecdotes, lets look at what each offers.

Strength:
More HP Per point
More damage per Point
Basic requirement for some weapons and most armor

Strength Attributes:
Power Strike- More damage, reduced chance of glancing, increased chance of crush-through (with applicable weapons)
Iron Flesh- More health
Power Draw- Base requirement for bows, increases damage for bows.
Power Throw- Base requirement for throwing, increases damage for throwing.

Agility:
No benefit in c-rpg (.5% attack speed increase is said to be a myth)

Agility attributes:
Athletics- Said to have been nerfed in recent patch. After some experimenting, I think there might be some truth to these rumors. A top speed cap may have been implemented.
Shield- Base requirement for shields. Increases "force field" around shields. Increases block speed in a minute fashion.
Weapon Master- 20 more WPF & +1 more WPF per level.
Riding- Base requirement for horses. Increases riding speed. Only useful for horseback characters
Horse Archery- Increased accuracy for ranged weapons on moving horses. Only useful for ranged horseback characters.


@Dravic, I believe the strength-hp bonus is hard coded, as well as the benefit of IF.


« Last Edit: April 10, 2011, 11:09:13 pm by Seawied »
So with PT >10 stones become simple too effective
:lol:

Offline Cyclopsided

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Re: AGI sucks.
« Reply #48 on: April 11, 2011, 06:43:01 am »
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Athletics is not speed limit capped. --unless you are in a keep or going down stairs.
Rain slows you down a lot.
weight slows you. Although that makes sense; it scales in a weird way so that if you have medium armor or higher the bonus to top speed is mostly irrelevant. Just how the weight system works...
It just rains a lot since patch, which slows you to molasses.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Wallace

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Re: AGI sucks.
« Reply #49 on: April 11, 2011, 07:23:47 am »
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I regularly could killed Wallace in duels with a shortened spear with 3 strength.

oh the speed... i have nightmares of people running out of my swing before i can complete them... even when i chamber
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Offline MouthnHoof

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Re: AGI sucks.
« Reply #50 on: April 11, 2011, 02:13:48 pm »
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Agility:
No benefit in c-rpg (.5% attack speed increase is said to be a myth)
Agility DOES give a speed bonus to running regardless of athletics as recent testing showed. It is still debated whether this is only to the acceleration or to the top speed as well. As far as I know, crpg did not change anything in the Agility bonus which is hardcoded.

Offline Engine

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Re: AGI sucks.
« Reply #51 on: April 11, 2011, 03:59:41 pm »
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Agility DOES give a speed bonus to running regardless of athletics as recent testing showed. It is still debated whether this is only to the acceleration or to the top speed as well. As far as I know, crpg did not change anything in the Agility bonus which is hardcoded.
Link to the updated testing showing Agi points does affect runspeed? Does it affect weapon swinging like pre-patch?

That's the big question. What are you getting for your agi points?
If all it does is unlock skills, it's far less useful than Str.

Offline WaltF4

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Re: AGI sucks.
« Reply #52 on: April 11, 2011, 04:47:17 pm »
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Offline Seawied

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Re: AGI sucks.
« Reply #53 on: April 11, 2011, 06:26:38 pm »
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I'll run my own tests soon regarding the agility=runspeed idea. There are a few possibilities which might explain the speed differences that I'm not 100% convinced you have ruled out at the moment. I'll post my results later tonight.
So with PT >10 stones become simple too effective
:lol:

Offline Konrax

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Re: AGI sucks.
« Reply #54 on: April 12, 2011, 04:03:01 pm »
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Hardly worth it really when strength gives you damage bonus and hp compared to (acceleration?) run speed bonus.

The wpf table is rigged now for hybrids and low weapon mastery characters also.

Offline MouthnHoof

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Re: AGI sucks.
« Reply #55 on: April 13, 2011, 10:35:43 am »
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Strength in itself does not give damage bonus, it only raises PS cap.

If you can raise a stst by 1 point it is basically a choice between 1 HP or movement speed.

Offline Dravic

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Re: AGI sucks.
« Reply #56 on: April 13, 2011, 10:39:20 am »
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Strength DOES increase damage bonus itself.

Check on calculator.
http://infinitum.dyndns.org/crpg/calc.htm

Offline Seawied

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Re: AGI sucks.
« Reply #57 on: April 14, 2011, 03:36:22 am »
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be careful not to take that damage calculator as gospel. I've noticed some inaccuracies with it.

In this case though, strength does in fact increase damage as is shown on the charts listed in the damage calculations.
So with PT >10 stones become simple too effective
:lol:

Offline MouthnHoof

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Re: AGI sucks.
« Reply #58 on: April 14, 2011, 12:15:16 pm »
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Strength DOES increase damage bonus itself.

Check on calculator.
http://infinitum.dyndns.org/crpg/calc.htm
That calculator is based on posts in the taleworlds forum that later were shown to be wrong (the str part of damage). It has not been updated.
I can't be bothered to look for the thread.

Offline Whalen207

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Re: AGI sucks.
« Reply #59 on: April 29, 2011, 11:58:13 pm »
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