I played 4 o 5 gens of loomed arbalester and I have to say that:
- Rain ruin our day. Why? I have to change server everytime it happen. I hope someday dev remove that unfair penalty.
- Accuracy was nerfed a lot. In the oldtimes we had pinpoint accuracy at 170wpf. I agree is not balanced but a slightly buff is needed because is very hard to land far shots and our fire rate is so slow.
- Ranged damage is random. That is why sometimes players with heavy armor get oneshotted. (Speed bonus + high random damage).
- Oneshotting is luck. Sometimes archers die in one shot, sometimes not. The best way to do is shooting people that are running straight to you.
The thing I more hate is the repair rate. I can't earn money because that 1400 repair occurs more than it should, and my equipment is cheap (scale armor, mail gauntlets, and a flanged mace)
I disagree with most of this.
Rain is part of life and should not be removed, I rarely even notice it tbh. A head shot is still a head shot even with rain, whilst I don't notice the difference between 2 shotting or 3 shotting players because i can never know their build or what other damage they've taken. Besides I deliberately try not to focus on individual players anyway as imo it decreases awareness of everything else.
Accuracy is fine imo, nothing should be pinpoint in a game that doesn't have sway or wind.
Ranged damage isn't random, but how can you ever know how much health your opponent has in battle or their armour. There's a massive difference between a 39-3 build in loomed plate/heavy gauntlets and a 21-18 build in normal plate/heavy gauntlets. 30 hitpoints and 10 BA to be exact. Both will look identical to you though. My experience on the duel server is that damage is pretty stable if you replicate the shot against the same opponent.
As for not 1 shotting archers, this is the trade off from having pierce damage.
Repairs are the only issue i agree with but it is a wider issue related to the new valour system which rewards melee far more than in the past. That is another topic though.