What is this shit?
Are you playing the same mod as the rest of us?
idiot.
Don't call anybody idiot bro.
There is a giant difference between loomed and unloomed bow and arrows.
If you spend 6 loompoints on your bow and arrows you will get additional 5 dmg!
5DMG5 dmg difference with usual 6pd which is 14% dmg buff changes values terribly. Archers start dealing frightening dmg. I remember playing with my archer alt and with nothing loomed I couldn't kill anything and when I took Strudog's Loomed Longbow and Bodkins people were dying like flies... I know it's Longbow and Bodkins but still... 6PD shouldn't make you super-rifle-archer-better-than-arbalest-users.
Today I have shot a blocked horseman once in the head and 3 times into body from like 3 meters ( he couldn't move ). To my surprise he survived. He had barbutte and Couir Bouli over mail or sth like that... After my pointless shooting he managed to get out and escaped... This what happens when you have unloomed bow and arrows. I had horn bow and tatar arrows 17 str and 5PD seems low lvl but think once again that he got HS and 3 more arrows to the body and he was still alive... How can I kill anything until it's headshot with unloomed archer stuff?
If I could spend 10 loompoints to make my sword deal additional 5 dmg I would go for it so don't write things like
"But archer has to spend 6 loomps!"It's not about melee weapons getting small buff with upgrades but rather about Bows and Arrows getting big buff. +3 to melee with 8% more dmg with every 1PS is much less than +5 dmg with 14% dmg buff with every 1PD. If I were dev I would rather think about adding more arrows to the bag or increasing accuracy or something. Maybe even small increase of rate of fire but +5 dmg is giant diffenece. +4 would be ok. Seems like a small difference but in fact it's important.