You must realize that range (from throwing weapons to archery), help to balance out two handed combat. A nerf to range would just compliment the already favored play-style of two handed melee; the reason most of you are complaining is because you fit under that demographic. Melee is definitely the best part about this game in my opinion (and surely that of most others), but other play-styles need to have a place as well without being completely gimped.
Hybrids really aren't that big of a deal either. They sacrifice to be a hybrid, realize that. They sacrifice not even in just stats or weapons and armor, but in combat in general. While they are firing range from a distance, pure melee can spend the time to get closer to the enemies and find more people to kill. A lot of kills in battle servers come from catching people off guard, and that's something that is hard to do from a range (killing them before they have time to react). Keep in mind that if they aren't using their throwing weapons or crossbow, then they are not being an effective hybrid. I understand that there are situations where range is "necessary", but those situations are more or less based on the map and they rarely arise. There is usually always something that pure melee can do that will net them more kills than someone who even pulls out their ranged weapon occasionally.