hm where is the info that horse legs have 0 armor ? i knew the damage was increased but not the way like this, interesting
My testing (weak scimitar for example aimed at legs will do 90 percent of rouncey or champion cataphract HP while horse stands still, pretty obviously ignoring armor + doing over 100 HP worth of damage to both). So it does at least double/triple damage + doesn't factor in armor at all. I have had champion destriers and champion cataphracts one shotted by archers with 1 hander sidearms with very slight speed bonuses on actual battle Its kind of silly, to be honest.
Also trolling by devs: Fasader or somebody said BUT THERE IS NO ARMOR ON THE LEGS HEH R U BLIND or something to that effect after I tested immediately after the patch and complained.
Despite these nerfs, its exceptionally easy to get really high KDs as cav, easier then any other class, I don't even have to play well and I will consistently be at top of my team most of the time because getting 3-4 kills a round is practically guaranteed to a cavalry player who doesn't charge a pike or archer within the first 30 seconds.. even if those kills are afk's or peasants.
So cav will never appear weak, just due to the nature of the class. Regardless, I think just factoring in armor a bit into the legs for heavier horses would fix internal balance. Coursers are extremely dominant on NA now, and arabian xbow cav multiply like maggots spewing forth from a peasant corpse and become flies impossible to swat due to massive agility.
I like seeing light cav more than heavy cav to be honest, but the heavier horses are definitely kind of weak in comparison now.