Author Topic: Gold is worhtless  (Read 14099 times)

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Offline Gawin

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Re: Gold is worhtless
« Reply #105 on: March 23, 2012, 02:31:07 am »
+1
You want a solution? Here it is. PUT A TAX ON HEIRLOOMS ON THE MARKET! THE MORE YOU SELL YOUR HEIRLOOM THE MORE YOU HAVE TO PAY FOR TAX UNLESS YOU SELL UNDER 1.4 MIL. That way people will be more cautious on how much they price a loom. No increaseing upkeep or anything.
« Last Edit: March 23, 2012, 02:32:34 am by Gawin »

Offline Kivlov

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Re: Gold is worhtless
« Reply #106 on: March 23, 2012, 02:46:59 am »
+1
You want a solution? Here it is. PUT A TAX ON HEIRLOOMS ON THE MARKET! THE MORE YOU SELL YOUR HEIRLOOM THE MORE YOU HAVE TO PAY FOR TAX UNLESS YOU SELL UNDER 1.4 MIL. That way people will be more cautious on how much they price a loom. No increaseing upkeep or anything.
So your solution to gold being worthless, is instead of letting gold prices go up, keep them low so that everyone has tons of gold and it's more worthless?

Let the market keep increasing. If people want to hoard gold so it keeps increasing, then sucks to be them.
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Offline BlindGuy

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Re: Gold is worhtless
« Reply #107 on: March 23, 2012, 10:37:44 am »
0
I make gold hand over foot, no matter what gear I take. I dont see that ANYONE who isnt a very bad player crutching on gear and failing can fail to make gold hand over foot. And your right. Its worthless. My clanmates know, I am a soft touch, when they are 20, 50, 100k short of something they want to buy, they ask me. When somehow one of them constantly runs out of upkeep money, I send him 100k.

Ultimatly, I play the game to have fun. I play with the gear I like, all the time. To buy this gear as a new starting player would take approx 12 hours of gameplay time, at a x1. Heirlooms, plate, horses, w/e it is you think you need, wont make you a better player. Only playing and understanding the limitations of the games mechanics, the way players exploit shortcomings in the mechanics, the way most players immedietly start to backpeddle once they get hit, those are things that will make you better.

Remove heirlooms, remove gold, random gear, any other silly thing you can say, w/e. The OP of this thread is just unhappy cause heirlooms cost more than he is willing to spend. This needs moving to spam section.
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Offline kinngrimm

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Re: Gold is worhtless
« Reply #108 on: March 23, 2012, 08:34:41 pm »
0

Don't tell me you are still keeping MW Side Sword.
:oops: well there was a respec long time ago, but afterwards i loomed me another one  :oops: just for old times sake ... sigh ... that sword was so awesome, i could do moves like with no other weapon, now i just boringly facehug .... sigh ... i don't use it very often because it kind of hurts using it now, it has been nerfed into the ground. Not only lost it dmg, but also weapon length and weapon speed. I could have lived with the dmg and length nerf but the speed nerf was just too much.


... , and if you're items gets nerfed it means it was TO strong and had to made EQUAL to other weapons of it's value.
No offense but this sounds like a true believer to me, "God doesn't make mistakes, the bible holds the only true way ..."
After introducing gear, a nerf comes pretty often, afterwards another nerf/balance can come ... not only depends it on the one item which has been changed but also other items which have been changed over time which make other changes seem obsolete or more powerful. So what you say is too simple and to bring it back to topic, a nerfed weapon can be overnerfed and in combination on a built you may have it can render your built completly useless. Been there. I have had a very specialised built with sidesword, after the changes now nearly a year ago the built just didn't work anymore and i switched my whole gear and default generational built. Which then in the end may result in getting rid of that messed up gear, but none whants to buy that pile of junk as the nerf just was too much. So here we are on the point Kaffein and me where talking about over a few posts, that the market system was argued to be introduced to handle that kind of problem which it does not.
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Offline Lichen

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Re: Gold is worhtless
« Reply #109 on: March 24, 2012, 07:06:35 pm »
-1
i wonder how many nolifers would GTX
I wonder how many lifers should stop thinking they deserve all the benefits of no lifers if they don't put the effort no lifers put in. 

[sarcasm]
Oh, gold is worthless? Yeah none of us can retire then loom some expensive thing then sell it for 620,000 gold. [/sarcasm] Then you'd 'only' have all that gold to basically use whatever you want in the game and not worry for a gen about upkeep too much. Oh but then the complaint is too many players don't have to worry about upkeep because they are rich.....ohhh....the whining will never end. There will always be something to whine about! Always something not 'fair'...except that it totally is fair except to those who want everything for nothing.


I try to play with items few people use as much as possible.

Helps to avoid nerfs, unless it's a blanket nerf.
Make sure not to do good with those items or calls for nerfs will come. [sarcasm]Because we all know any time a player does good it's because some OP gear[/sarcasm]
« Last Edit: March 24, 2012, 07:11:55 pm by Lichen »

Offline SixThumbs

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Re: Gold is worhtless
« Reply #110 on: March 24, 2012, 07:52:14 pm »
0
The marketplace needs quantitative easing mark III! This will surely solve all the problems!
And how!

Offline Entaro

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Re: Gold is worhtless
« Reply #111 on: March 25, 2012, 07:36:58 am »
+2
repair costs as a factor of generation.

Offline Fartface

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Re: Gold is worhtless
« Reply #112 on: March 25, 2012, 04:48:21 pm »
0
Listen , i always keep a general 100k for repairs that wont involve tradings at all , i realy dont care if they give a repair raise.
At a certain point people just wont feel like trading anymore and then prices will go down.
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Offline Lichen

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Re: Gold is worhtless
« Reply #113 on: March 25, 2012, 07:54:08 pm »
0
repair costs as a factor of generation.
That's actually a good idea. I wouldn't mind even though my repairs would increase. Would help shut up the whiners a bit. Either that or make heirlooms cost more to repair. An alternative (and not serious solution) would be to have special gear for whiners, it would be colored pink and say 'QQ armor for whiners only' on the armor but would have the same stats as heirloomed versions only it would be cheap to buy. That way crybabies can still have their looms for cheap yet they will be humiliated in game as the 'price'. Actually if I was a dev I would do this seriously.

Offline Leshma

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Re: Gold is worhtless
« Reply #114 on: March 25, 2012, 08:48:03 pm »
0
Upkeep isn't the problem, selling heirlooms and funding expensive loadout is. Domusperkele and his friend ciutuoptiikka are constantly riding mamluke and using heavy armor. It's pretty obvious they are funding it by selling heirlooms.

Offline Life

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Re: Gold is worhtless
« Reply #115 on: March 25, 2012, 09:11:50 pm »
-1
I suggest changing the marketplace to where you can only trade items for items. gold should be farmed through gametime and your skill through achieving higher multipliers. Make it so only allow trading +1 items for another +1 item.,etc. Aswell as an option to transfer your loompoint for cash ( a set number decided by one of the higher ups ) and you recieve the gold, and the loompoint disappears and your back to level 1.

Thanks for reading., Thats just my quick idea on it from reading the first post and havent really put much thought into this.
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Offline Mckillroy

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Re: Gold is worhtless
« Reply #116 on: March 25, 2012, 09:34:29 pm »
0
This is a very simply solved problem...increase the level cap to retire. This will make looms harder to find, causing people to not sell them or continue to sell them for the ridicules amounts. ( And increase the amount of money received per battle for even peasants can have a chance to make money). All in all the problem is not the market place's fault but high or low expectations of market place users, everything is worth different to someone else.
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Offline Lichen

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Re: Gold is worhtless
« Reply #117 on: March 25, 2012, 09:46:31 pm »
-1
Upkeep isn't the problem, selling heirlooms and funding expensive loadout is. Domusperkele and his friend ciutuoptiikka are constantly riding mamluke and using heavy armor. It's pretty obvious they are funding it by selling heirlooms.
So how often should players be able to use heavy gear? What if a player spent a whole gen in rags so they could afford to use expensive gear? Should effort be rewarded in this game or should everybody get the same benefits no matter what?

Offline gazda

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Re: Gold is worhtless
« Reply #118 on: March 25, 2012, 09:50:39 pm »
+2
lower upkeep by half, remove loom for gold trade, and make only loom for loom trade possible, problem fixed
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Offline BlindGuy

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Re: Gold is worhtless
« Reply #119 on: March 26, 2012, 11:27:15 am »
-2
lower upkeep by half, remove loom for gold trade, and make only loom for loom trade possible, problem fixed


No. Double or even triple upkeep. Soon we will be back at seeing +1 for 300k, less useless tards carrying xbows with 50+ armour, less plated goons making up for skill gaps by crutching gear, less Horsexbows on mamlukes.
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