Author Topic: Correlation between reaction time and crpg success  (Read 10156 times)

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Offline woody

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Re: Correlation between reaction time and crpg success
« Reply #45 on: February 20, 2012, 11:00:36 pm »
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Actually looking at what people claim versus the leaderboard scores this is more of test who bullshits.

Offline Christo

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Re: Correlation between reaction time and crpg success
« Reply #46 on: February 20, 2012, 11:04:41 pm »
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Actually looking at what people claim versus the leaderboard scores this is more of test who bullshits.

I don't give a damn about the stupid leaderboard, so I didn't save my result, for an example.
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Offline SixThumbs

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Re: Correlation between reaction time and crpg success
« Reply #47 on: February 20, 2012, 11:12:41 pm »
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Xant, it had wanted me to press "stop" about three times before I had even put my cursor over it. That and I was bitter over the fact that my reaction time doesn't seem to be up to snuff with what it used to be and the one you posted would say things like "you could do better..".
And how!

Offline Tears of Destiny

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Re: Correlation between reaction time and crpg success
« Reply #48 on: February 20, 2012, 11:16:07 pm »
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Actually looking at what people claim versus the leaderboard scores this is more of test who bullshits.

I think this proves that skill si more important then thuper duper reflexes.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
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Offline Thovex

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Re: Correlation between reaction time and crpg success
« Reply #49 on: February 20, 2012, 11:22:42 pm »
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275
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Offline Laufknoten

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Re: Correlation between reaction time and crpg success
« Reply #50 on: February 20, 2012, 11:39:06 pm »
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188.8, but i guess it doesn't mean a lot.
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Offline Corwin

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Re: Correlation between reaction time and crpg success
« Reply #51 on: February 20, 2012, 11:54:04 pm »
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308. This is why I suck.
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline Leshma

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Re: Correlation between reaction time and crpg success
« Reply #52 on: February 20, 2012, 11:57:43 pm »
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No, you suck because you don't play a lot. Unlike me...

Offline Kajia

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Re: Correlation between reaction time and crpg success
« Reply #53 on: February 21, 2012, 12:00:37 am »
+1
299.77 in 30 tries ...
but hey, I'm >1.90m body height, my nerve paths are longer than average :P

dunno if that really affects cRPG, I guess not, but my average K:D is 1:2.4 and worse depending on class ofc. idfc.

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Offline Corwin

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Re: Correlation between reaction time and crpg success
« Reply #54 on: February 21, 2012, 12:02:46 am »
+2
No, you suck because you don't play a lot. Unlike me...

OK, but then why do you suck?
I mean, what have you got to lose? You know, you come from nothing, you're going back to nothing, what have you lost? Nothing!

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Offline ThePoopy

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Re: Correlation between reaction time and crpg success
« Reply #55 on: February 21, 2012, 12:09:50 am »
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Offline bredeus

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Re: Correlation between reaction time and crpg success
« Reply #56 on: February 21, 2012, 12:14:22 am »
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312. maybe that is why i am using a shield...

Offline Casimir

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Re: Correlation between reaction time and crpg success
« Reply #57 on: February 21, 2012, 12:18:19 am »
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270 average, 141 on their rankings... derp
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Offline Leshma

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Re: Correlation between reaction time and crpg success
« Reply #58 on: February 21, 2012, 12:19:33 am »
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OK, but then why do you suck?

Because I don't care.

Offline Prinz_Karl

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Re: Correlation between reaction time and crpg success
« Reply #59 on: February 21, 2012, 12:23:22 am »
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My reaction time is above 230 ms however my K/D ratio is average I think. The test also isn't very accurate as it's stating the time you need to react plus how long it takes your ping to send the signal.
« Last Edit: February 21, 2012, 12:26:56 am by Prinz_Karl »