i jsut believe loomed archery needs a tweak
True it needs a buff, good call man.
A side note: Shielders who get killed MORE than once by an archer who sidesteps and headshots them at the last second, in a 1v1 scenario, are fucking retarded and deserve what they get. This happend to me 1month after warband was released, when I first installed it. I had played MnB for years and years, but obviously not seen this, cause multi was brand new.
I thought, HEY, thats pretty sneaky, better watch out for that in future. Since then, it has never happend, cause when I make a mistake, I try to learn from it, but that doesnt seem to be the case. Players STILL rage about ranged, even though, I CANNOT stress this enough: GET A SHIELD.
There are some shields that are good for fighting. The big round ones are not the best for this. But with 6 shieldskill, and a round shield, heavy round shield, even with Plain Round Shield, if you get shot its YOUR OWN FUCKING FAULT.
If you are too badass to use a shield to block arrows, its also exceedingly easy to dodge arrows, they are quite slow in crpg, the archers dont have some hitscan sniper rifle, and even BEYOND dodging or blocking arrows: USE YOUR BRAIN--> seldom do we play on random steppe, there is almost ALWAYS a way to play your archer opponent into a position he cannot escape from. But, unfortunatly, if you do not have a shield, you are an archers natural prey.
Scissors does not complain when rock beats it, but in turn rock must not complain that paper is OP. There is a counter for everything, but one character cannot and SHOULD not be able to counter EVERYTHING, or we would all play as that character, and have done with it.