Author Topic: archery..  (Read 56373 times)

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Offline Gurnisson

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Re: archery..
« Reply #615 on: April 12, 2012, 07:52:28 pm »
+4
So you can't use any good melee weapon because of the slot system? I call bullshit on that one. Iberian Mace, Espada, Military Pick/Sickle, Langes Messer are all very good 1-slot weapons that can easily be used next to a bow of some sort.

However, the thing is that if you loom your bow and bodkins all the way your damage with 6 PD is faaaar superior to that of the melee weapon. And the funny thing is, with 6 PD you can easily get enough athletics to always run and gun. Why use the less powerful and more dangerous option which is the melee weapon? Smart archers do run and gun, but it doesn't change the fact that it's silly both silly and overpowered. Wouldn't mind making the two top bows 1 slot and severely increase the weight of all bows
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Rumblood

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Re: archery..
« Reply #616 on: April 12, 2012, 09:36:18 pm »
-1

See, I used to do just that, but then this happened:

Quote from: Meow on Today at 15:15:30
    Oh god plate archers ---> WPF penalty ---> lower armor ---> omg melee archers! ---> Slot system ---> fleeing archers due to lack of melee capability.

So I am playing the exact class that the community forced upon me.

Exactly. They asked for it, they got it, now they can live with it.  :idea:
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline rufio

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Re: archery..
« Reply #617 on: April 13, 2012, 12:30:36 am »
0
yes yes you guys are making sense , true true true

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Offline XyNox

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Re: archery..
« Reply #618 on: April 13, 2012, 12:51:40 am »
0
fackin cant believe the shit pouring out of this thread[/spoiler]

It seems to keep reseting itself once all the bullshit has been posted just to start over and again.
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Offline rufio

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Re: archery..
« Reply #619 on: April 13, 2012, 12:54:20 am »
0
the circlejerk will continue, in this eternal battle, but i have faith one day the god of ;;nerf op archery;; will awnser our prayrs, and drive out the devil of ';;archery is ok it isnt op its actuall up;;
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Offline XyNox

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Re: archery..
« Reply #620 on: April 13, 2012, 12:55:56 am »
+1
the circlejerk will continue, in this eternal battle, but i have faith one day the god of ;;nerf op archery;; will awnser our prayrs, and drive out the devil of ';;archery is ok it isnt op its actuall up;;

You are aware you just hit the reset button, are you ?
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Offline rufio

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Re: archery..
« Reply #621 on: April 13, 2012, 01:02:10 am »
0
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Offline Meow

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Re: archery..
« Reply #622 on: April 13, 2012, 11:36:23 am »
0
So you can't use any good melee weapon because of the slot system? I call bullshit on that one. Iberian Mace, Espada, Military Pick/Sickle, Langes Messer are all very good 1-slot weapons that can easily be used next to a bow of some sort.

However, the thing is that if you loom your bow and bodkins all the way your damage with 6 PD is faaaar superior to that of the melee weapon. And the funny thing is, with 6 PD you can easily get enough athletics to always run and gun. Why use the less powerful and more dangerous option which is the melee weapon? Smart archers do run and gun, but it doesn't change the fact that it's silly both silly and overpowered. Wouldn't mind making the two top bows 1 slot and severely increase the weight of all bows

Haha faaaar superior where?
Maybe at 8 PD with a long bow when you hardly can hit a building at range...

If anything increase weight of arrows and make them deployable.
Then again that would force archers to spawn camp since they won't arrive in combat before the enemy infantry does.

But hey why think about consequences just do random nerfs and give people another reason to whine :mrgreen:

I agree, there are ok melee weapons. I personally used a mace.
This gen I will go 9 ath and run like a bitch with 3 stacks of bodkins :mrgreen:
Why? Because I can not wear decent armor and need all my wpf in archery to be effective.
Why? Because people cried for nerfs alllll the time :mrgreen:

Everyone here play an archer from 1 to 31 (screens or it never happened) I will do the same with an 18/21 2h build next gen.

Then we talk.

Offline _Tak_

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Re: archery..
« Reply #623 on: April 13, 2012, 12:04:27 pm »
0
Do any of you think crossbowery is fine? All of you just whine about archery but never crossbow lol.

Offline Cup1d

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Re: archery..
« Reply #624 on: April 13, 2012, 12:23:19 pm »
0
Do any of you think crossbowery is fine? All of you just whine about archery but never crossbow lol.


Crossbowery in cRPG is ridiculously buffed in comparison with Native.



Quote
However, the thing is that if you loom your bow and bodkins all the way your damage with 6 PD is faaaar superior to that of the melee weapon.

Please justify this with some formula and examples. Or I'll take this as another «best joke of the day» about archery
« Last Edit: April 13, 2012, 12:25:37 pm by Cup1d »

Offline Gurnisson

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Re: archery..
« Reply #625 on: April 13, 2012, 12:35:12 pm »
+2
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« Last Edit: April 13, 2012, 07:50:45 pm by Gurnisson »
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline SirProto

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Re: archery..
« Reply #626 on: April 13, 2012, 01:21:34 pm »
0

Crossbowery in cRPG is ridiculously buffed in comparison with Native.


wat.
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Offline Herkkutatti

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Re: archery..
« Reply #627 on: April 13, 2012, 01:32:35 pm »
0
Do any of you think crossbowery is fine? All of you just whine about archery but never crossbow lol.
Xbows are fine
/l
(゚、 。 7
l、 ~ヽ
じしf_, )ノ Nerf archery ,please!

Offline Cup1d

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Re: archery..
« Reply #628 on: April 13, 2012, 02:22:58 pm »
-1
Crossbows are weak compared to native.

Maximum damage output with crossbows in native multiplayer = 65pierce
Maximum damage output with crossbows in cRPG = 100 pierce or literally oneshot.

I can tell you more - you can have same 65pierce with MW Light Crossbow and MW Steel bolts. And Light Crossbow reloads much faster than native Siege crossbow. Also you can use Light Crossbow on horseback.

So what? Where did you find «weak crossbows» here?


Sorry Gurnisson, but you are degrade to LeshMichael level.

Offline Vibe

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Re: archery..
« Reply #629 on: April 13, 2012, 02:26:38 pm »
0
Maximum damage output with crossbows in native multiplayer = 65pierce
Maximum damage output with crossbows in cRPG = 100 pierce or literally oneshot.

I can tell you more - you can have same 65pierce with MW Light Crossbow and MW Steel bolts. And Light Crossbow reloads much faster than native Siege crossbow. Also you can use Light Crossbow on horseback.

The armor formula is different in cRPG, so is the damage loss over distance, so is the wpf effect on crosshair size. These are all better in native.