Author Topic: archery..  (Read 55514 times)

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Offline BlindGuy

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Re: archery..
« Reply #135 on: February 16, 2012, 09:54:16 pm »
+1
Yes, that's right.  Coursers are not particularly strong horse either.  18 body armor.  If anything, that calls for a buff for horses.  I'm ok with that.

Needs to be a way to diffentiate: ranged should not do extra dmg to horse limbs, only mellee: arrow cannot chop the legs off like a sword...
I don't know enough

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Offline Angantyr

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Re: archery..
« Reply #136 on: February 16, 2012, 10:03:23 pm »
0
Again with the strawmen, Rumblood?

If your main gripe is about arbelests, then complain about them in a Xbow thread, NOT an archery thread! Learn the DIFFERENCE  :rolleyes:
I will say that coming from Native where ranged is overpowered by any definition of the word I think that ranged is pretty balanced here (and pretty hardcore for low and medium leveled archers), my main gripe is arbalests one-shotting people in expensive armor and generally high-level ranged being able to deal high damage over long distance while staying out of reach simply by continuously running away.

If you are being shot by anyone over a long distance and can't avoid it, try using the WASD keys because they make you move. There is not a single archer build that can hit someone over a long distance that doesn't want to be hit, period. The only people I hit are the ones who get hit, think to themselves "he can never make that shot again, its too far", don't move, and then get hit again, only to come here and whine about how much long distance shots need to be nerfed  :shock: Not to mention, that an archer that can hit with PD 8 can't have over 5 athletics, and generally will have less. If you can't be assed to have an average amount of athletics, I can't be assed to feel sorry for you that you can't catch anyone. This idea that an archer can be both hard hitting and an olympic runner is pure heavy infantry propoganda.
Long distance as in not up close like melee - did you really build all those lines of pseudo-argument up around your interpretation of that one word? I have 7 athletics as previously stated and all archers are in light armor. Bla. bla. bla. I seriously cannot be bothered replying to this, you obviously haven't really bothered to read any of my posts anyway.

Also spare me the WB lesson  :wink:
« Last Edit: February 16, 2012, 10:06:24 pm by Angantyr »

Offline BlackMilk

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Re: archery..
« Reply #137 on: February 16, 2012, 10:03:32 pm »
0
Pic was taken at the 31th of January 2012 btw.

Offline BlindGuy

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Re: archery..
« Reply #138 on: February 16, 2012, 10:05:41 pm »
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Again with the strawmen, Rumblood? :P
Long distance as in not up close like melee. I have 7 athletics as previously stated and all archers are in light armor. Bla. bla. bla. I seriously cannot be bothered replying to this, you obviously haven't really bothered to read any of my posts anyway.

Also spare me the WB lesson  :wink:

Well, here is a crpg lesson: decent build catches archers, tanky build does not catch archers. Your choice bud.
I don't know enough

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Offline Angantyr

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Re: archery..
« Reply #139 on: February 16, 2012, 10:08:43 pm »
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So 7 athletics is a tanky build in your eyes?

Offline Leshma

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Re: archery..
« Reply #140 on: February 16, 2012, 10:09:54 pm »
0
Maybe 9 ATH build can catch archers, if the player is wearing light armor. I can't...

Offline Sniger

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Re: archery..
« Reply #141 on: February 16, 2012, 10:11:48 pm »
+1
imo archers are currently OP.

and yes ive played archer. i dont anymore, because i think its boring and i think archers are weak. i had the choice of rolling an archer with lots of running and wpf or roll an melee inf. here i am as inf. i dont like the run style. before, archers were forced to stick in group as any other support class. now archers are soloing. every single map have AT LEAST 5 Wilson Kipketer's (http://en.wikipedia.org/wiki/Wilson_Kipketer) frankly, its pretty silly with these archers, running running running running running (and running) around making 360 ollie + 1shots to the leg.

look at how archers are played now and then think of how you want them to play.


Offline Rumblood

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Re: archery..
« Reply #142 on: February 16, 2012, 10:16:43 pm »
-1
running) around making 360 ollie + 1shots to the leg.
Quote
The ollie is a skateboarding trick where the rider and board leap into the air without the use of the rider's hands

Go ahead and tell us all again the last time that this archer was jump shotting you? Really? How long ago was that nerfed and you still are whining in an archery thread that archers are jump shotting you??
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline Angantyr

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Re: archery..
« Reply #143 on: February 16, 2012, 10:21:43 pm »
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Are you kidding, Rumblood, can you seriously not differentiate between a serious argument and such an obvious hyperbole?


Offline Penitent

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Re: archery..
« Reply #144 on: February 16, 2012, 10:28:24 pm »
+1
imo archers are currently OP.


I'm going to take that as hyperbole too.  I've tried playing archer, its not easy to be an asset to the team.

Offline Sniger

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Re: archery..
« Reply #145 on: February 16, 2012, 10:28:51 pm »
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meh. :rolleyes: exaggeration promotes understanding.

archers are OP = current patch/balance wise

archers r weak (imo) = overall "style" wise. (usally no armor, usally short melee wep and no high PS) besides i actually do think its sorta weak to rely on running rather than actual aiming/swing.

i refuse to comment on the fact that you actually think my 360 ollie examble were serious


edit: in my world, an archer is and will always be a support class. they are not suppose to run around solo. their job should be to, in a group with other range, keep enemy pinned and to shoot enemy range. currently, they do not need a group in order to survive - unless the map is dunes i guess :p
« Last Edit: February 16, 2012, 10:35:41 pm by Sniger »

Offline Rumblood

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Re: archery..
« Reply #146 on: February 16, 2012, 11:00:38 pm »
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Are you kidding, Rumblood, can you seriously not differentiate between a serious argument and such an obvious hyperbole?

If there was actually a serious argument about it to be made, you wouldn't NEED to resort to exaggeration and hyperbole now would you?

/thread
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Offline Lactose_the_intolerant

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Re: archery..
« Reply #147 on: February 17, 2012, 01:11:01 am »
0
Well, here is a crpg lesson: decent build catches archers, tanky build does not catch archers. Your choice bud.

no ath modifies your accelaration and(therefor your zizag capabilities) not your overall speed.
you'll start faster then the low ath guy but on the overall the lighter guy will go faster

so someone with 7 ath and decent gear (yea we aint gonne go in melee naked right?) wont catch up a 2 ath archer on really light gear .

(correct me if wrong)


Offline v/onMega

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Re: archery..
« Reply #148 on: February 17, 2012, 08:26:12 am »
0
MrShine....huh...I perfectly remember me, being gen4, lvl 45.

They nerfed me hardcore since then.
But who do you think safely stopped me after a 10 kill run at that time?

Archers, right.

Archery always was a huge factor on the field, it went from op, to ok, shit and now is op again....the only reason ppl. think it is balanced is:

The huge amount of braindead fucktards playing this class without a clue.

Watch zerobot, tenne etc etc.
These ppl show u the mostly unused potential of this class....

Thank god there isnt more of them...

Offline rufio

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Re: archery..
« Reply #149 on: February 17, 2012, 12:29:01 pm »
0
blackbow, bagge, adalwolf, cupid, and the list goes on...

srsly i am actually playing an archer alt atm, lvl 28 atm, and shit , i can just run run, eazymod melee block myself out of trouble with my wooden stick (ok im probably better at blockin then the average player ) and shoot motherfucker the fuck uppp har har har , im sticking to this , its so fun, pew pew pew
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