I don't give a fuck about how much damage archers deal or how accurate they are , if you wish to go into realism discussion with me , show me one historical source referring naked archers carrying bow + 70 arrows and a hammer .
Medieval archery is not like getting a bow and shooting a deer , in battlefield archers shoot volleys of indirect fire they do not aim for a single guy they shoot massive arrows to a designated field of battle as a group , in cRPG our archers are like a sniper squad you know going to rooftops , bridges and shit providing cover with their 50.cal barrets to protect the president...
This is silly .
The archer i know from medieval sources is the guy who wears at least mail armor , carries a good backup weapon , some troops are very viable on melee combat (Druzinha , ottoman archers , xbowmen of italy etc...) , carry 10-20 arrows , volley fire to diminish the enemy infantry's ranks .
Archer i see in cRPG = Unnecesarily mobile , has infinite ammo , no armor no melee capability classic "kiting ranger" class from MMORPG games.
Exept you only see 'volleys of fire' in hollywood, that's a post renassance tactic done with fire arms. Such a tactic wouldn't be very viable back then, considering the strain put on the archer pulling the string + target availability, and the low discipline of your average medieval soldier. As far as we know medieval ranged either shot freely into a mass of enemy soldiers or with precision from a fortified position,
similiarly to what we have in crpg.
Furthermore, we dont have 70 + arrows, the bodkin quivers have 16 to 17 arrows in them for example, and the crap armor comes from the fact that the devs want archers to be that way, since the extra weight gives you a precision penalty. If it didn't, then you'd be complaining about archers surviving in melee instead. But of course, if you even tried playing archer here you would know these things.
Oh, and whenever you see naked people, be it archers or anyone else, they usualy get kicked prety quickly. Thats not much of an argument.