Guess what, that applies to everyone, you think a 2H weapon gives you superpowers and you can screw up against anyone? If I screw up once against a shielder and allow him to hit me I'm dead because I usually get outspammed and with the 1h animations I rarely manage to block. Now if you suck and allow 2H to circle spam you it's your own fault.
I actually think a 1h+shield can afford to screw up way more than a 2H because you can always hide behind your shield if you are in a tight situation, while a 2H has to manual block his way out.
This is true. I was just attempting to point out that there are other factors involved other than pure player skill.
There are a lot of things to be considered when assessing a classes affectivness and overall impact on the balance of a game. If there is no issue with 2 handed weapons then we have had a fun discussion. If there is then hopefully nerf/buff/compromise, the problem will be solved.
As to which class is more prolific only game data can tell.
Hell, if we don't discuss this kind of thing then nothing is learnt and there is no evolution towards perfection.