Author Topic: throwing is broken  (Read 23470 times)

0 Members and 1 Guest are viewing this topic.

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: throwing is broken
« Reply #270 on: August 02, 2012, 01:24:34 am »
0
It's better as hybrids, which is why it should be cheaper, IMO.
You might be right. Also more variety would be nice, but nothing's wrong with the stats of the weapons or the builds.
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Strider

  • Baron
  • ****
  • Renown: 110
  • Infamy: 114
  • cRPG Player
    • View Profile
Re: throwing is broken
« Reply #271 on: August 02, 2012, 04:25:02 am »
+1
I think they should buff pure throwers. Cuz all that it's good for is a side arm.

Offline Mendro

  • Count
  • *****
  • Renown: 236
  • Infamy: 53
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Mercs
Re: throwing is broken
« Reply #272 on: August 02, 2012, 04:08:14 pm »
0
I think they should buff pure throwers. Cuz all that it's good for is a side arm.

I'm pure throwers and I approve this message

Offline Gisbert_of_Thuringia

  • Count
  • *****
  • Renown: 169
  • Infamy: 136
  • cRPG Player
    • View Profile
  • Faction: Caravan Guild
  • Game nicks: Guard_Gisbert_of_Thuringia, Guard_Bernulf_of_Thuringia, Guard_Ranulf_of_Thuringia etc...
Re: throwing is broken
« Reply #273 on: August 04, 2012, 12:03:41 pm »
+1
Also throwing as a sidearm could use a buff.

When I hit a running archer with 7pt and masterwork heavy throwing axes in the back and he is still running afterwards, although he got hit before my axe, then something is terribly wrong...

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: throwing is broken
« Reply #274 on: August 04, 2012, 12:50:16 pm »
0
Ima thrower i think throwing is okay.

I just think we could get a buff regarding the crosshair.

Only thing that annoys me is the crosshair imho they should remove it since its completely useless an serves no purpose since atm you guess an use your imagination when you aim at stuff.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Tore

  • Item Manager
  • *
  • Renown: 882
  • Infamy: 329
  • cRPG Player
    • View Profile
Re: throwing is broken
« Reply #275 on: August 04, 2012, 06:38:34 pm »
-1
Only thing that annoys me is the crosshair imho they should remove it since its completely useless an serves no purpose since atm you guess an use your imagination when you aim at stuff.

go to ur warband folder/textures and delete ui_gadgets

Offline DrTaco

  • Count
  • *****
  • Renown: 179
  • Infamy: 48
  • cRPG Player
  • Your eternal reward
    • View Profile
  • Faction: Swashbucklers
  • Game nicks: Magical Toaster
Re: throwing is broken
« Reply #276 on: August 04, 2012, 07:22:37 pm »
+2
Pure thrower here, I don't know what your problems are, but i'm doing fine. I could never hit or kill anything anyway  :P
Don't take life seriously. Nobody gets out alive anyway.

Offline djavo

  • Marshall
  • ********
  • Renown: 904
  • Infamy: 120
  • cRPG Player Sir Black Knight
  • Salut
    • View Profile
  • Faction: HDZ_wing
  • Game nicks: Djavo
  • IRC nick: Kebab_Monteno
Re: throwing is broken
« Reply #277 on: August 04, 2012, 08:30:48 pm »
0
Crosshair is bigger with 160 wpf in throwing then with rocket jumping archer with 0 wpf.
But if you're really good nothing can stop you from dominating.
This is underdog class.
visitors can't see pics , please register or login

Offline Combaticus

  • Baron
  • ****
  • Renown: 109
  • Infamy: 20
  • cRPG Player
    • View Profile
  • Faction: Gay Pride Worldwide
  • Game nicks: Combaticus, Big_Gay_Baby, BOOM_SHAKA_LAKA
  • IRC nick: Combat
Re: throwing is broken
« Reply #278 on: August 06, 2012, 10:50:17 am »
+1
Nothing wrong with the class, just ask the countless cav dudes that rage at me due to my efficiency at killing them.

Offline Oggrinsky

  • Knight
  • ***
  • Renown: 61
  • Infamy: 10
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Sons of Zardoz
  • Game nicks: Tzadik_Oggrinsky, Ghazi_Suleiman, MissOggynistic
Re: throwing is broken
« Reply #279 on: August 07, 2012, 07:03:31 am »
0
What Combaticus said.

Throwing is in fine shape at the moment.

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: throwing is broken
« Reply #280 on: August 07, 2012, 02:16:05 pm »
+1
Projectile speed and crosshair could use a little bit of tweaking in the buff direction.

The class is still a joke compared to archers in terms of ranged capability's.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline peter_afca7

  • Count
  • *****
  • Renown: 224
  • Infamy: 113
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: BLABLA
  • Game nicks: BLABLABLA
Re: throwing is broken
« Reply #281 on: August 07, 2012, 02:24:22 pm »
0
trowing always hit me and mostly one hit me i think nerf this shit

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: throwing is broken
« Reply #282 on: August 07, 2012, 02:50:16 pm »
0
Projectile speed and crosshair could use a little bit of tweaking in the buff direction.

The class is still a joke compared to archers in terms of ranged capability's.
Why take 7 PT and 140 throwing wpf, when you can take 7 PD and 140 archery?

Archery is a better sidearm than throwing...
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline _Tak_

  • Earl
  • ******
  • Renown: 459
  • Infamy: 195
  • cRPG Player
  • Retired Dev of FI2
    • View Profile
    • mod :D
  • Game nicks: LC
Re: throwing is broken
« Reply #283 on: August 07, 2012, 02:54:00 pm »
0
trowing always hit me and mostly one hit me i think nerf this shit

you were playing rage ball, wearing tribal warrior outfit and got hit by an throwing lance (8 PT monk guy)

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: throwing is broken
« Reply #284 on: August 07, 2012, 09:48:43 pm »
-2
Why take 7 PT and 140 throwing wpf, when you can take 7 PD and 140 archery?

Archery is a better sidearm than throwing...

You don't need 7 PT and 140 throwing WPF to be accurate (which would make it almost impossible to use as a sidearm, you'd have shit WPF in any other skill).  You do need 6/7 PD and 140 Archery WPF to be accurate in archery.

Throwing SHOULD BE (and can be in c-rpg) a hybrid class, archers really can't be, and, arguably, shouldn't be.

Tzar is an idiot (as usual) trying to suggest that throwers should be comparable to archers (let alone balanced the same as them).

Djavo throwing might have a larger projectile than archery jumping (maybe, assuming you're exaggerating) but throwing weapons almost always go to the same spot in the crosshair every time, so it doesn't matter how large the crosshair is...
visitors can't see pics , please register or login
 - Stolen from Macropussy