Author Topic: throwing is broken  (Read 23379 times)

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Offline CrazyCracka420

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Re: throwing is broken
« Reply #300 on: August 08, 2012, 07:49:40 pm »
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I've told them my opinion that they would be basically the same throwing skill if they dropped some WPF from throwing and put it into 1h or 2h.  They also wouldn't be quite as fast...but I don't think you need to be a pure thrower to be accurate with your throwing weapons.
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Offline Lichen

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Re: throwing is broken
« Reply #301 on: August 08, 2012, 08:03:07 pm »
+1
Throwing is basically ok. Problem is some people don't understand how to adapt their thrower play style depending on their throwers build. Or they want the best of both (accurate + high damage). Sorry, not likely. I guarantee I could make a STF thrower right now, go in and make people rage (and then they would probably come on here crying for throwing to be nerfed of course). Give a good player a pitchfork and you'll see nerf pitchfork topics soon after. Give a bad player a pitchfork and you'll see buff pitchfork topics.
« Last Edit: August 08, 2012, 08:08:25 pm by Lichen »

Offline KaMiKaZe_JoE

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Re: throwing is broken
« Reply #302 on: August 09, 2012, 03:09:03 am »
+1
Give a bad player a horse, and pretty soon...

 NERF CAV topics start pooping up.
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Offline DrTaco

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Re: throwing is broken
« Reply #303 on: August 09, 2012, 08:40:28 pm »
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Pure throwing is a gimmick, it's never gonna be balanced properly and it would be silly to try. People complaining about their pure throwing char sucking really gotta wake up and realize this is the deal.

Throwing's real strength is hybrid, as a sidearm for melee.

Bullshit and I will prove it. Crossbows.
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Offline seddrik

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Re: throwing is broken
« Reply #304 on: August 09, 2012, 10:51:09 pm »
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Ignore him he is just trolling.

Some people actually do understand it is just a game and that pure classes exist, like any other, for the FUN of it.  Each pure class has advantages and disadvantages, as well as to some degree multi classed does.  But, as they weaken some classes so that even IF you go pure you just can't compete/have fun... then the blame rests back upon the devs to realize that their ever spiralling downward quest for mystical view of balance is just eating the game up.

Weapons are supposed to be different.  Thats what makes u think, find ways to beat guys who have certain advantages over you.

But whatever.  Often feels like the devs don't listen (whether u ask nice or rage), since they nerf even weak weapons and weak gear and repair/tax better gear.  For example, I don't know what all was done in recent changes but currently my tripple loomed black lam armor feels like a paper bad in facing most people i could take 2-3 hits from before.  Kinda useless if ur gonna go down in one hit why even have it?

As for the comment about throwing:  "...want the best of both (accurate + high damage)."  Throwing is certainly not high damage or accurate as it is.  I'd be greatly relieved if accuracy just got a bump up on throwing.  Take throwing lances... 4 ammo supposedly 60 damage.  USED to be that you could Kill a horse in one shot (headshot) which having such a SEVERLY limited ammo is understandable.  Now... ur lucky if u can HIT the broadside of the horse once, much less the 2-3 times required to kill it.  I don't remember the last time now that I head shot a horse with throwing its been so long.  Accuracy and damage? Quite laughable.  What it is currently is people spamming what ammo they have.  Guess some think thats the way it should be tho...  (wonder how people would feel if their 2H or pole arm missed people 3 of 4 times as if they person wasn't there, or their shield acted like it wasn't there when people swung at them.)

Just try to remember it is about having fun people (and devs too... please remember that and stop taking away all the truly fun variety in the game).  As it is, half the things I used to do when I got bored on my main... aren't even worth bothing with now.
« Last Edit: August 09, 2012, 11:12:07 pm by seddrik »

Offline Lichen

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Re: throwing is broken
« Reply #305 on: August 09, 2012, 11:28:24 pm »
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As for the comment about throwing:  "...want the best of both (accurate + high damage)."  Throwing is certainly not high damage or accurate as it is. 
Yes it is high damage OR accurate. Throwing lances + 10 powerthrow is the most devastating weapon in the game (I'm guessing that's probably why you only get 4 of them). 5 powerthrow + a bunch of WPF points = you're now accurate.
« Last Edit: August 09, 2012, 11:33:49 pm by Lichen »

Offline Tzar

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Re: throwing is broken
« Reply #306 on: August 10, 2012, 12:37:16 am »
+1
You know whats funny  :?:

The man who started the thread have gone archer  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline seddrik

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Re: throwing is broken
« Reply #307 on: August 11, 2012, 06:12:59 am »
+1
Throwing is neither high damage or accuracy right now.  You have headshot damage thats buffed, but throwing is actually doing less damage than it used to a year ago.

Example:
A guy with 0 PS and 0 wpf can pick up a 2h and can 1 or 2 hit people with regularity (I do it all the time).

A guy with 7 PT and 4 throwing lances cant hit the broad side of horse 10 feet in front of him without 5-6 attempted throws.  AND it will survive even if its a regular rouncy.  Try that with a guy charging you with a weapon and you just dead, without much chance unless you wanna start the absurd running game (I only run to grab a weapon and fight it out if Im on my thrower).

Take today for another example.  My throwing alt, 154 throw and heavy throwing axes.  Point blank I've been facing off with slow moving tin cans and missing them, and the axe goes wide of the targeting reticle and repeatedly hits friendlies.  I used to rarely ever hit friendlies with ranged, especially throwing.  Now... it just can't but go astray into friendlies.  So, when u have 12 axes and miss enemy 4-5 the times, by that time you are dead and you wounded/killed your teammate.  I am not asking for more ammo.  I am not asking for more damage.  I am asking that I can hit what I aim at rather than have to stand a mile away from a fight knowing I can't hit anything anyway up close anymore than far away with a dedicated thrower.

I stopped playing this game for about 5-6 months before because of a similar issue ruining not just throwing but several other really fun weapons.  When they become only spamable and not really intentional in use... it (for me) takes the fun out of it.  I used to get headshots before the headshot increase damage thing and did just fine with really high wpf on my thrower.  Those were intentional hits and they felt good to deliver.  Now... its the luck of the draw whether you get one, even tho the headshot damage is now (imo) too high.

Things are just really unbalanced and its diminishing the fun.  Today there were a ton of archers on NA1 for a while.  I guess people are clueing in on the increased damage archers are doing recently.  No one seems to be able to explain why its doing more, but it is.  I've been one shot even on my strength build with shots in the chest...  I even got on my no loom alts and found myself dealing lots of damage and headshots with archery.  So go figure.  People left NA1 enmasse earlier today due to so many archers being on, you couldn't even melee.

What I'm saying is this summarized:

1.  Throwing is SUPPOSED to be medium + damage and high accuracy because it has so little ammo.  If you can't hit, its worthless.
2.  Ranged is supposed to be medium to light damage with more ammo because it has such long range, yet if you have that much ammo and once shot people a lot then it ends up taking melee out of the game.  Thus, you can "afford" to hit more times because you have much more ammo and need to do less damage per hit because of having so much distance and ammo.

Throwing needs accuracy buff, compensate with archery by slowing the draw time down and returning headshot/body damages to the previous setting.  Let the game get back to a more melee intensive focus while allowing the dedicated options (yes even ranged) to still be playable.
« Last Edit: August 11, 2012, 06:25:24 am by seddrik »

Offline Zerran

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Re: throwing is broken
« Reply #308 on: August 11, 2012, 06:21:11 am »
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Good lord man, please check for typos.
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Offline seddrik

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Re: throwing is broken
« Reply #309 on: August 11, 2012, 06:22:19 am »
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Spell check chocolate chip cookie is present & impatiently evaluating everyone's comments...

BTW
Quote
Good lord man, please check for typos.
Lord is capitalized. (cough cough)

Offline Zerran

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Re: throwing is broken
« Reply #310 on: August 11, 2012, 06:25:55 am »
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You assume I was referring to "The Lord", but this is not necessarily the case.  :P
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Offline seddrik

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Re: throwing is broken
« Reply #311 on: August 12, 2012, 12:39:47 am »
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Good Lord (exclamation) most commonly refers to an English phrase used in exclamation.

But you can always deny it anyway.  Derp herp.  :lol:

Instead of trolling about spelling, try adding some insightful commentary on the the thread.  Unless that is too great a challenge for you? (cough)

Offline Zerran

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Re: throwing is broken
« Reply #312 on: August 12, 2012, 07:10:56 am »
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Good Lord (exclamation) most commonly refers to an English phrase used in exclamation.

But you can always deny it anyway.  Derp herp.  :lol:

Instead of trolling about spelling, try adding some insightful commentary on the the thread.  Unless that is too great a challenge for you? (cough)

*Looks at custom title*

Quite possibly the most fitting custom title of anyone in the forums.  :lol:
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Offline Phew

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Re: throwing is broken
« Reply #313 on: August 13, 2012, 06:39:23 pm »
+1
Since I only play siege, I figure 4-5 PT and 80ish wpf is a small price to pay for the joy of chucking axes down a ladder into a crowd of attackers when I'm on defense.

Every other use of throwing generally results in my teammates with axes in the back of their skulls and/or rage quitting when I miss a stationary enemy 10ft away.

Offline Achelous

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Re: throwing is broken
« Reply #314 on: August 13, 2012, 08:57:57 pm »
-1
Agreed I think throwing is borked as much as I hate to die from it, To me chestacles was my favorite thrower to watch incredible impossible headshots now hes an archer last I seen him. No wonder why he changed classes cause hes right.