*Sigh*
Okay, let's try it.
I've been mentioning this on a couple of servers and i have got to say... Alot of the replys where "You will get the best armor straight" Ok This is a load of crap, as it took me 18hours to even get close to buying the armour but by then i was already lvl 26 and had multiple debts
There we already have the first mistake in your assumption: without upkeep you wouldn't have those depts and thus you would be capable of buying the best armour much sooner. And always remember, this game is meant to be played for more than 4 or 8 weeks. (At least it tries to keep up motivation for a longer period than this :-/ )
which leads me onto my next argument that ok i used a normal crossbow (which costs 10k) and first time using without dieing i spent 700 on repairs..... are you kidding i could buy a nice piece of fur armour with that but instead i got a threat note saying "You Might want to fix that" as if the actual server diliberatly destroyed my items
Well, the more powerful an item is, the more upkeep you pay. It's not like you are supposed to buy new items all the time, you do it at the beginning and then later from time to time if you want to try something different. All the additional money you gain can be spent for repairs. The art is to balance your entire item value accodingly.
yeah so the upkeep for any item on this game is ridicolous so im stuck wearing shitty fur which btw there is nothing fun about it...honestly before lvl 26 i played this game 5hours a day thats how amazing it was but since i was burdened with repairs i barely play 30mins without being fustrated at losing all the money i made using teamwork and a feck load of stimulant drinks....
I would really LOVE to see the equipment you are using. If you are really losing money this would be the proof your sttement would be wrong that you can't afford expensive items after a short time. But if you are not losing money, only getting less than before level 20, I don't know what you are complaining about. Everyone earns money at the same slow rate, some more (light archers), some less (heavy cavalry), but in the end everyone manages to end up with some money earned.
I know what i'm asking will be most unlikely but if you could atleast decrease the repair costs or alternativly by getting rid of repairs you could always use other ways to stop players for example you could Increase the lvls of all armours so everybody will actually need to concentrate on levels instead of worrying if they will have enough money to repair there little clubs or peseant knives. Thanks for reading all this, looking forward for the admins agreeing with me
Your biased poll says that farming money is bad, but you want a system that motivates players to farm XP? Where is the difference then?
Really, your topic has two general flaws:
1st: you are wrong thinking that upkeep limits you on equipment, slightly better than what a peasant has. Plate armour and one of the best melee weapons are perfectly sustainable.
2nd: you didn't think properly about the effects your suggestion would have. All classes would only use the same items, as you wouldn't have to decide between equipment any more. And, as I said, this would become real much faster than you would have ever thought. Two weeks at the most.
I would really like to see you answer to this topic, instead of just creating it and then letting it die. This helps noone, neither you nor the community.