Author Topic: Rageball  (Read 41230 times)

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Offline Canary

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Re: Rageball
« Reply #195 on: January 19, 2012, 07:14:58 am »
+2
It seems as though it's far too easy to grief your own team and rack up points for the enemy:

(click to show/hide)

Offline Vibe

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Re: Rageball
« Reply #196 on: January 19, 2012, 07:32:13 am »
0
So what is this freekick mode and is it related to kick?

Offline Thovex

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Re: Rageball
« Reply #197 on: January 19, 2012, 04:29:13 pm »
+1
By playing this gamemode, you can make easy calculations of who are literally idiots and dumbfucks and who are not.

Some people are just incredibly stupid.
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Offline bredeus

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Re: Rageball
« Reply #198 on: January 19, 2012, 04:35:11 pm »
0
So how about naked ones? Can we ban em?

Offline The_Bloody_Nine

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Re: Rageball
« Reply #199 on: January 19, 2012, 08:53:12 pm »
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this mode is great fun, congrats on the good work!

Offline Teeth

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Re: Rageball
« Reply #200 on: January 19, 2012, 11:43:07 pm »
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My compliments to the devs. It was already great and pretty much all my minor problems I had with this have been fixed. Amazing work, really an entertaining mode.

Offline Slantedfloors

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Re: Rageball
« Reply #201 on: January 19, 2012, 11:45:04 pm »
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This is pretty much the best addition to cRPG ever.

Now all we need are heraldic tunics to make actual teams.

Offline Vibe

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Re: Rageball
« Reply #202 on: January 20, 2012, 08:35:35 am »
+1
Ozin, would it be possible to bind a key to call for a pass?

You know, for example I want the ball carrier to pass me the ball, I press the key "P" for example and an indicator appears above my head that I'm "open" for a pass for a second or two. Would make it much easier than typing in the chat "pass left front" or jumping with upblock.

Offline LLJK_The_Gingerbread_Man

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Re: Rageball
« Reply #203 on: January 20, 2012, 09:00:09 am »
+1
This mode is a lot of fun.  I don't know about the other servers, but on NA_6 there are multiple maps that spawn the ball out of bounds for the entire map.  It kills the game and usually empties the server.

Offline STR_Lotr

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Re: Rageball
« Reply #204 on: January 20, 2012, 01:32:24 pm »
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Hi
I have 1 request, developers can enter penalty system, for spawn kill players and players who attack without reason, just for fun.
For example, people must attack only guy with ball and players near it.
Other way - warning (you attack too far away from ball), then kick.


 

Offline Ninja_Khorin

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Re: Rageball
« Reply #205 on: January 20, 2012, 01:38:49 pm »
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Here's a scenario for these suggestions.

------------Balanced build guy -------------------------------------------------------Distance------------------------------------------------------------------- Guy with ball
Agi build trying to run past --------------------------------------------------------------------------------------------------------------------------------------------------

This would cause the balanced guy to be warned for stopping the agi guy from reaching the ball carrier. Because some(cough ninjas) do run pretty fast and are not always near the ball carrier.

Also, killing enemies who are trying to get in to position for a pass is also completely viable.

This isn't football with anti-violence rules. This is rageball.

Offline Fips

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Re: Rageball
« Reply #206 on: January 20, 2012, 01:50:03 pm »
0
Ozin, would it be possible to bind a key to call for a pass?

You know, for example I want the ball carrier to pass me the ball, I press the key "P" for example and an indicator appears above my head that I'm "open" for a pass for a second or two. Would make it much easier than typing in the chat "pass left front" or jumping with upblock.

Nah, on maps like ruins you could just hide behind one the walls and press that button, although your teammate doesn't see you.
If you manage to take a look around you can see who is free or not.

Offline Kato

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Re: Rageball
« Reply #207 on: January 20, 2012, 02:10:18 pm »
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Quote
Carrier debuff now lasts until someone else picks up the ball

When i carry a ball, drop ball on the ground and then kick him, this athletics debuff still lasts, or i have normal athletics already after kick?
« Last Edit: January 20, 2012, 02:43:09 pm by Kato »

Offline Ozin

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Re: Rageball
« Reply #208 on: January 20, 2012, 05:51:52 pm »
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When i carry a ball, drop ball on the ground and then kick him, this athletics debuff still lasts, or i have normal athletics already after kick?
It will still last until someone picks it up.

Offline BlindGuy

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Re: Rageball
« Reply #209 on: January 21, 2012, 05:34:47 am »
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It will still last until someone picks it up.

If someone ELSE throws the ball and I kick it without picking it up: they carrier the buff correct?
I don't know enough

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