Server: NA_1
Map Name: Hraffnir Castle
Map has an exit to the outer walls. Flags spawn on the outside and are reachable only by leaving and going around the perimeter. The beginning of the round usually starts with a race to block and defend the exit through a narrow funnel underwater. The map is a focus of frustration by many players. The ones who don't leave and go out are outnumbered by the opponents who stay, and the ones that stay often have no clue that you can get to the outside.
Nearing the end of the rounds, no one is fighting. The flags spawn, but by then it's an autowin for the first team to the flags, as the trek from the inside to the flags takes longer than it does to raise the flag completely.
This doesn't always happen, but the first few rounds are always subject to complaints. It's because those who don't know of the exit leave their team with a disadvantage, as they don't have the numbers to fight the opponent if the majority of their teammates leave for the outside. Other times, they cannot contest the flag spawn and the choke point if the majority of the opponents have reached the outside and their teammates have died in an attempt to break the choke point defences.
Map Birds-Eye View:
Flag spawn:
Exit and choke point:
I'd suggest closing off the the exit as it is too exploitable and changing the flag spawn location. Or make the exit a more prominent feature with a bigger gate and larger perimeter with more room to fight and a closer flag spawn.