Cavalry needs a nerf. Every time a good cav plays, he tops the scoreboard without competition. The reasons are simple:
- couching is unblockable and oneshots even plated characters, with long range, this is throwing imbalance + barmace imbalance all in one
- they're fast, so they can chose the target and the direction and if they're smart it's not easy to hear and/or see them coming in time
- should they notice you see them and they don't want to take any risks, they'll switch target
- versatility, you can use a 1h+shield on horse, a polearm, or some ranged weapon
- horse bump, so you hit even if you miss or can hit through blocks without couching
What i would suggest to do is:
- remove couched damage from long weapons
- reduce horse speed and turn rate
- increase skill requirements and point requirements for riding! every cav is almost as good as a dedicated infantry character which is just wrong
- if possible, increase speed loss when horse bumping based on target weight, if i'm a tincan with a hammer a sword and a shield i weigh a ton and the stupid horse needs to slow down alot more
- if someone is blocking with a shield then he horse gets slowed down more on impact based on the shield weight
How would you even think to ask a buff when cav is so OP it's not even funny. It's a little harder to use so it appears to be ok with average player skill, but good players absolutely dominate the game with it.