Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 43583 times)

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Offline Tzar

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Re: Remove the polearm stagger in the next patch please.
« Reply #465 on: April 11, 2012, 06:26:55 pm »
0
Just fuckin try it out atleast :!:

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« Last Edit: April 11, 2012, 06:53:37 pm by Tzar »
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Piok

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Re: Remove the polearm stagger in the next patch please.
« Reply #466 on: April 11, 2012, 09:47:44 pm »
+1
Fix it!!!
That would be good start.
And then nerf morningstar :twisted:

Offline Huey Newton

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Re: Remove the polearm stun in the next patch please.
« Reply #467 on: April 11, 2012, 10:00:12 pm »
+2
Make the rider of a horse get bumped stunned, if his horse bumps someone on foot.
Also remove blocking from longspears/pikes

Devs did both in one patch and it lasted for 2 days.
Then the whiners came..
I can't bump slash or bump lance anymore  :cry:
I can't abuse poor designed hitbox triggers in very-long-weapons-that-are-supposedly-balanced-out-by-speed-but-actually-animations-in-this-game-make-it-so-weapon-speed-can-be-ovecome

 :cry:


Offline Tzar

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Re: Remove the polearm stagger in the next patch please.
« Reply #468 on: April 11, 2012, 10:14:25 pm »
0
Make the rider of a horse get bumped stunned, if his horse bumps someone on foot.
Also remove blocking from longspears/pikes

Devs did both in one patch and it lasted for 2 days.
Then the whiners came..
I can't bump slash or bump lance anymore  :cry:
I can't abuse poor designed hitbox triggers in very-long-weapons-that-are-supposedly-balanced-out-by-speed-but-actually-animations-in-this-game-make-it-so-weapon-speed-can-be-ovecome

 :cry:

lol cav is all ready disabled 1vs1 against anyone with a brain the changes they made where overkill...

About the long spear an pike.... well tbh aslong as people abuse em like they do now they should just remove them from the game until cmp finds a way to make sure u cant hit trough team mates an walls with em... removing block is also just overkill  :?
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Huey Newton

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Re: Remove the polearm stagger in the next patch please.
« Reply #469 on: April 11, 2012, 10:34:27 pm »
0
lol cav is all ready disabled 1vs1 against anyone with a brain the changes they made where overkill...

About the long spear an pike.... well tbh aslong as people abuse em like they do now they should just remove them from the game until cmp finds a way to make sure u cant hit trough team mates an walls with em... removing block is also just overkill  :?

What? Anyone?
If someone doesnt have a melee weapon longer than a heavy lance, then 1v1 i can almost guarantee their death

Cavalry doesnt need bump slashing/lancing
Sure its makes the class much easier, but certainly not necessary

How is removing block overkill?

Offline Tzar

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Re: Remove the polearm stagger in the next patch please.
« Reply #470 on: April 11, 2012, 10:43:47 pm »
0
Sure it could have worked if it where only applied to lancers but 1h cav was pretty much wrecked by the change...

Off course removing blocking from the long spear an pike is a bit overkill when they still cant remove their ability to hit trough team mates an walls
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline ThePoopy

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Re: Remove the polearm stagger in the next patch please.
« Reply #471 on: April 11, 2012, 10:51:12 pm »
0
make it so pikers cant spin after releasing attack

Offline rufio

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Re: Remove the polearm stagger in the next patch please.
« Reply #472 on: April 12, 2012, 12:16:30 pm »
0
removing poplestun would be enough in my book, and with pikes only thing that might work imo is having in interval between stabs of maybe 1 second or something.
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Offline Gurnisson

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Re: Remove the polearm stagger in the next patch please.
« Reply #473 on: April 12, 2012, 12:21:18 pm »
0
Remove insta-thrust (stabs even if you don't release the mouse button, which leaves you bouncing with a thrust-stun) and thrust-stun and you can remove it, no problem. 8-)
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline rufio

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Re: Remove the polearm stagger in the next patch please.
« Reply #474 on: April 12, 2012, 01:35:29 pm »
-2
other weaps have thrust stun to, argument invalid

*and that insta thrust you talk about ... i think your mouse is suffering from ware, might want to open it up and look at the mouse button connections. i havent had this on my polearm experience,
« Last Edit: April 12, 2012, 01:38:34 pm by rufio »
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Offline Gurnisson

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Re: Remove the polearm stagger in the next patch please.
« Reply #475 on: April 12, 2012, 01:58:35 pm »
0
*and that insta thrust you talk about ... i think your mouse is suffering from ware, might want to open it up and look at the mouse button connections. i havent had this on my polearm experience,

Only happens with thrusts while close to the enemy, and have happened with 3 different mouses.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Ronin

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Re: Remove the polearm stagger in the next patch please.
« Reply #476 on: April 12, 2012, 02:18:05 pm »
0
Let me repeat myself: I think polestagger is fine. As a twohander, I believe some polearms are a tiny bit overpowered but polestagger is the thing what makes pole more fun based and make the game rich. Please do not remove it. If you want to balance pole/twohand find another way. I do not think any kind of weapon should be crippled to provide balance. It just makes the game less and less fun in my opinion. Archery and crossbowery are examples for this, and this comes from a Twohander.
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Offline Logen

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Re: Remove the polearm stun in the next patch please.
« Reply #477 on: April 12, 2012, 02:25:14 pm »
0
Yeah, getting stunned for eternity by a glanced strike sure is rich.

Offline Vibe

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Re: Remove the polearm stagger in the next patch please.
« Reply #478 on: April 12, 2012, 02:28:31 pm »
0
Getting free unblockable hits in because of polestagger is gay (as is WarLord :**), I wouldn't remove stagger entirely, just reduce it so that doesn't happen.

Offline Tzar

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Re: Remove the polearm stagger in the next patch please.
« Reply #479 on: April 12, 2012, 02:32:18 pm »
+1
Since when is gettin stunned when struck by a 48 cut MW gla only to find yourself dying in the next hit because he have enough ath to run around your block while your stunned to finish you off in hes next swing improve the cRPG gameplay for anyone but the polearm user  :?:

Polestagger was implemented in native to help the AI spear users in battle from not getting overrun i believe not to make your everyday cRPG hero lvl 32+ something polearm user with hes none native poleaxe stun you to peices...

Its a broken mechanic which only makes you rage polearm user or not its still annoying as hell Adding knockdown tag would remove it.. and imho the sooner the better
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.