Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 43582 times)

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Offline Rhaelys

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Re: Remove the polearm stagger in the next patch please.
« Reply #495 on: April 13, 2012, 09:06:07 am »
+4
Imagine 2h thrusting a pike

Shouldn't be a problem because the 2H thrust is fine.
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Offline Jarlek

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Re: Remove the polearm stagger in the next patch please.
« Reply #496 on: April 13, 2012, 01:36:57 pm »
0
Shouldn't be a problem because the 2H thrust is fine.
Yeah. Totally fine. You are so right! Please give the pike 2h stab animation!

I'm soooo gonna go polearm then :D
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Offline rufio

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Re: Remove the polearm stagger in the next patch please.
« Reply #497 on: April 13, 2012, 03:55:25 pm »
0
really.... noo words enymore, this isnt even worth insulting
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Offline BlackMilk

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Re: Remove the polearm stagger in the next patch please.
« Reply #498 on: April 13, 2012, 04:01:00 pm »
0
Shouldn't be a problem because the 2H thrust is fine.
Yes, for swords.

Offline Rhygar666

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Re: Remove the polearm stagger in the next patch please.
« Reply #499 on: April 13, 2012, 04:04:01 pm »
0
dont remove + give us the lolaxe and lance of compensation back :evil:
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Offline Memento_Mori

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Re: Remove the polearm stagger in the next patch please.
« Reply #500 on: April 13, 2012, 04:20:55 pm »
0
I've said this in the past and I'll say it again:

Remove polestagger and give all polearms 2H animations.

You might be kidding but I wish SOME pole arms had alternate 2h animations, maybe minus the silly stab. Would be wicked-cool to be able to adjust grips with say a staff or shortened spear or what not. That's just my opinion though lol.

Offline Teeth

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Re: Remove the polearm stagger in the next patch please.
« Reply #501 on: April 13, 2012, 05:04:22 pm »
+2
Yeah. Totally fine. You are so right! Please give the pike 2h stab animation!

I'm soooo gonna go polearm then :D
Lol, you are so wrong. The 2h animation would suck as a piker. What makes the 2h stab good? The range, what do you already have? Range. You would be a slow ass pike and suck at close range. Polearm stab is faster and a lot better on close range. I would take a polearmstab pike over a 2hstab pike anyday.

Offline Logen

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Re: Remove the polearm stagger in the next patch please.
« Reply #502 on: April 13, 2012, 05:07:23 pm »
+1
Oh boy I know how you look at me when we duel, you're one of those hard gays I just know it http://www.youtube.com/watch?v=o8B2bjkVPVE
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Offline Jarlek

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Re: Remove the polearm stagger in the next patch please.
« Reply #503 on: April 13, 2012, 06:43:04 pm »
+1
Lol, you are so wrong. The 2h animation would suck as a piker. What makes the 2h stab good? The range, what do you already have? Range. You would be a slow ass pike and suck at close range. Polearm stab is faster and a lot better on close range. I would take a polearmstab pike over a 2hstab pike anyday.
Valid point there. But I still would abuse the fuck out of the EVEN LONGER reach! I already drop the pike when people get too close anyway.

Although seriously, anyone thinking that polearms wouldn't be fucked-up OP with the 2h stabs? Lolwut? Think something like the german poleaxe or double-sided lance or whatever with it.
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Offline rufio

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Re: Remove the polearm stagger in the next patch please.
« Reply #504 on: April 13, 2012, 06:54:27 pm »
0
you guys are taking this whole discussion out of context with your retarded views, oooh u want to remove polestagger, give us 2handed animations then qq its our way to try to counterbllance the argument but we are failing misserably.
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Offline Ronin

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Re: Remove the polearm stagger in the next patch please.
« Reply #505 on: April 13, 2012, 07:01:03 pm »
0
Maybe polestagger should be given to all weapons (including ranged, which they have already as it seems) but allow it to happen only when the damage is above 35 (or such) and the hit is in the targets head.
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Offline Jarlek

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Re: Remove the polearm stagger in the next patch please.
« Reply #506 on: April 13, 2012, 07:21:14 pm »
0
Maybe polestagger should be given to all weapons (including ranged, which they have already as it seems) but allow it to happen only when the damage is above 35 (or such) and the hit is in the targets head.
Hitting the head already have a lot of perks, let's give the stagger only on testicle hits!
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Offline rufio

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Re: Remove the polearm stagger in the next patch please.
« Reply #507 on: April 13, 2012, 07:26:40 pm »
+2
this trolling is getting old
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Offline Rhaelys

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Re: Remove the polearm stagger in the next patch please.
« Reply #508 on: April 13, 2012, 09:46:26 pm »
+1
you guys are taking this whole discussion out of context with your retarded views, oooh u want to remove polestagger, give us 2handed animations then qq its our way to try to counterbllance the argument but we are failing misserably.

You have provided no logical reasoning for why polearms should not gain anything if they lose polestagger. What's wrong with polearms gaining 2H animations? It's not as if... 2H animations are ridiculously good or anything, right?
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Offline Angantyr

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Re: Remove the polearm stagger in the next patch please.
« Reply #509 on: April 13, 2012, 10:25:16 pm »
+3
I think that anyone who remembers how Long Axes were when they still had a 2h mode will object to that suggestion :)

They are not made for it, and the thought that you can just give all polearms 2h animations is a wierd one if meant seriously, first of all the grip would make no sense, and second the weapons have the stats they have because they were balanced according to their model and animation.

Giving polearms some kind of lolstab animation fix like the one 2h has received would probably be a good idea, however. But in general poles as for example poleaxes have always had a too centered grip in WB, where a wielder IRL will let the topmost hand slide down the shaft to add reach to attacks when needed.
« Last Edit: April 13, 2012, 10:34:41 pm by Angantyr »