well im primarily a 18/21 pole so im a little biased i suppose(for now at least
)
my next gen will 1h or 2h seeing how i just mw'ed my glaive
so i have been making stf's and so far poles are kinda...not a threat?(cant think of a better term)
they suck i wreck them left in right
.i was a pole for 4 gens and i didnt relise the difference till i played other classes
i DANCE around enemys with a 1h long espada (i suppose the length of the pole slows you down more then i thought)
i destroy with a miaodao with out any problems(and the stf's were shit agility builds with 12 str i cant wait till i make a 18/21)
quite frankly the only thing that kept me competitive was back peddling ,stun and length of my weapon due to the fact once there in your face you glance all day and usually cant get to your sweet spot(two people away from them to do the best damage and reduce chance of glancing) so if you remove polestun poles are gonna be wiped out(or be lul stab spin stab queers)
the only ones i deems a serous threat were longspears and the like, they are truly only there to stun you while others beat you to death or be spin stab idiots
and maybe the bec but only if the user was skilled(but that is any weapon so i do not count it)
I REALLY think the best method to stop poles and other classes from being "op" would be to nerf lul stabs and spin stabs.
and dont give me shit about how there suppose to be "support" class...if it cant hold its own and relise on other classes to do its job its
the definition of nerfed
http://www.urbandictionary.com/define.php?term=nerfed