Poll

Should the polearm stun be removed from cRPG ?

yes
54 (49.5%)
yes, but it should stay for some specific polearms
35 (32.1%)
no
20 (18.3%)

Total Members Voted: 109

Voting closed: November 04, 2011, 02:31:06 am

Author Topic: Remove the polearm stun in the next patch please.  (Read 43627 times)

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Offline Lech

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Re: Remove the polearm stun in the next patch please.
« Reply #90 on: October 25, 2011, 01:21:34 pm »
0
Polestun needs to stay! This coming from a completely unbiased 1h user.

Who play polearms at the moment with his main :lol:

Offline Siiem

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Re: Remove the polearm stun in the next patch please.
« Reply #91 on: October 25, 2011, 02:10:20 pm »
0
Who play polearms at the moment with his main :lol:

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Offline Gravoth_iii

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Re: Remove the polearm stun in the next patch please.
« Reply #92 on: October 25, 2011, 02:56:45 pm »
0
Spears with less than 200 reach should have the stun, remove it from all others. If not possible to only have stun on spears then they will need a big buff in damage to compensate the loss, or knockdown maybe?
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Offline Tavuk_Bey

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Re: Remove the polearm stun in the next patch please.
« Reply #93 on: October 25, 2011, 08:11:08 pm »
+1
why not adding crushthrough, knockdown and stun to my goedendag? and also a ranged attack for a better game balance?

remove the fukken stun from all polearms.
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Offline Tears of Destiny

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Re: Remove the polearm stun in the next patch please.
« Reply #94 on: October 25, 2011, 09:26:30 pm »
+2
also a ranged attack for a better game balance?

I would love the ability to throw any weapon. Imagine both side lined up and start tossing swords at each other.
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Offline Captain_Kirk

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Re: Remove the polearm stun in the next patch please.
« Reply #95 on: October 25, 2011, 09:33:26 pm »
0
Pike should not have stun but other polearms dont bother me at all.

Offline Penitent

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Re: Remove the polearm stun in the next patch please.
« Reply #96 on: October 25, 2011, 09:51:18 pm »
-3
stun is fine.  Have you fought other polearms?  You just block twice if you're stunned.

It balances them against the extra speed (and often reach!) of 2h weapons.

Offline Dezilagel

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Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #98 on: October 25, 2011, 10:45:47 pm »
0
stun is fine.  Have you fought other polearms?  You just block twice if you're stunned.

It balances them against the extra speed (and often reach!) of 2h weapons.

you can't block if you're stunned

that is the whole point
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Offline Lactose_the_intolerant

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Re: Remove the polearm stun in the next patch please.
« Reply #99 on: October 25, 2011, 10:56:24 pm »
+1
i think he's talking about stunblock

Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #100 on: October 26, 2011, 01:24:50 am »
0
well im primarily a 18/21 pole so im a little biased i suppose(for now at least  :D)

my next gen will 1h or 2h seeing how i just mw'ed my glaive
so i have been making stf's and so far poles are kinda...not a threat?(cant think of a better term)

they suck i wreck them left in right :|.i was a pole for 4 gens and i didnt relise the difference till i played other classes
i DANCE around enemys with a  1h long espada (i suppose the length of the pole slows you down more then i thought)
i destroy with a miaodao  with out any problems(and the stf's were shit agility builds with 12 str i cant wait till i make a 18/21)

quite frankly the only thing that kept me competitive was back peddling ,stun and length of my weapon due to the fact once there in your face  you glance all day and usually cant get to your sweet spot(two people away from them to do the best damage and reduce chance of glancing) so if you remove polestun poles are gonna be wiped out(or be lul stab spin stab queers)
the only ones i deems a serous threat were longspears and the like, they are truly only there to stun you while others beat you to death or be spin stab idiots
and maybe the bec but only if the user was skilled(but that is any weapon so i do not count it)

I REALLY think the best method to stop poles and other classes from being "op" would be to nerf lul stabs and spin stabs.

and dont give me shit about how there suppose to be "support" class...if it cant hold its own and relise on other classes to do its job  its
the definition of nerfed

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Offline Xant

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Re: Remove the polearm stun in the next patch please.
« Reply #101 on: October 26, 2011, 01:31:03 am »
0
polearms are fine, and would be fine without polestun

the reason why you think 1h and 2h are so epic is because you want to believe that, it's always the same thing... 1h going 2h/poles would say those two are easy, and vice versa
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Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #102 on: October 26, 2011, 01:35:36 am »
0
polearms are fine, and would be fine without polestun

the reason why you think 1h and 2h are so epic is because you want to believe that, it's always the same thing... 1h going 2h/poles would say those two are easy, and vice versa

i believe so much so i am going to make the other classes my main not someone who says "their so op" yet stays to my own build

of course i might go back everyonce and awhile only because my mw glaive but other then that its whatever
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Offline Banok

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Re: Remove the polearm stun in the next patch please.
« Reply #103 on: October 26, 2011, 02:22:01 am »
0
Less exaggeration, more facts.

Thank you.

less bias.

Even when I used LHB I admitted the stun was retarded.

Offline Snoozer

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Re: Remove the polearm stun in the next patch please.
« Reply #104 on: October 26, 2011, 02:24:18 am »
0
that was like the beginning of the thread i had to hit the link to know what you were talking about llol
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