Author Topic: Mount and Blade 2  (Read 15746 times)

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Offline Oberyn

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Re: Mount and Blade 2
« Reply #90 on: October 05, 2011, 07:14:28 pm »
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I'm guessing as far as playing something like 2h infantry it wouldn't work too well though. Block direction would have to be by movement, that's already a huge difference compared to mouse blocking.
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Offline Earthdforce

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Re: Mount and Blade 2
« Reply #91 on: October 05, 2011, 07:15:27 pm »
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I'm guessing as far as playing something like 2h infantry it wouldn't work too well though. Block direction would have to be by movement, that's already a huge difference compared to mouse blocking.

Ahh yeah I didn't think about that. I was using a shield so it wasn't too bad.
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Offline Tears of Destiny

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Re: Mount and Blade 2
« Reply #92 on: October 05, 2011, 07:16:29 pm »
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Who plays with a controller? I'd be interested to see how they mapped it.

Pretty easy considering this game does not use a bunch of buttons like most other computer games do. If you don't want to use the Mouse and Keyboard attachment for the ps3 and insist on using a controller, you still have more buttons then you know what to do with. The left stick is better then AWSD keys due to being analog instead of just 8 possible movement directions, but using the right stick instead of a mouse reminds me of using a rollerball mouse (hard to get used to at first, and feels a bit off).

Block direction can be mapped to the right stick with view, like normal. No need to tie it to movement.
« Last Edit: October 05, 2011, 07:17:59 pm by Tears_of_Destiny »
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Offline LordBerenger

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Re: Mount and Blade 2
« Reply #93 on: October 05, 2011, 07:22:43 pm »
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Fuck no. I hope they don't switch to Activision either. Stay with Paradox for the love of god.

Also, can't wait for mount and blade 2 :D How long do you think till we see some screenies?

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Offline Kreczor

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Re: Mount and Blade 2
« Reply #94 on: October 05, 2011, 07:24:21 pm »
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Offline LordBerenger

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Re: Mount and Blade 2
« Reply #95 on: October 05, 2011, 07:24:44 pm »
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Offline Siiem

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Re: Mount and Blade 2
« Reply #96 on: October 05, 2011, 07:30:48 pm »
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Attack with right analog, LT for block modifier win!

Offline Mtemtko

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Re: Mount and Blade 2
« Reply #97 on: October 05, 2011, 07:37:20 pm »
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I know I tried it once, a couple of months back, and it sorta seemed easier to be a 1h on horseback at the time. I forgot what I had to download to make it work though

Xpadder.

I even tried to play with a joystick... ended up with two teamkills...  :(
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Offline Siiem

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Re: Mount and Blade 2
« Reply #98 on: October 05, 2011, 07:37:54 pm »
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Xpadder.

I even tried to play with a joystick... ended up with two teamkills...  :(

So... no difference then?

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« Last Edit: October 05, 2011, 07:39:22 pm by Siiem »

Offline Kafein

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Re: Mount and Blade 2
« Reply #99 on: October 05, 2011, 07:42:58 pm »
+1
Warband with a racing wheel :

Direction for mouse, brake and gaz for going forward/backward, and a few buttons for blocking/attacking, action, voice commands, jump...

Definetly seems doable.

Offline Henry_Broodsonson

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Re: Mount and Blade 2
« Reply #100 on: October 05, 2011, 07:51:52 pm »
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Triangle = win lose
Circle = lose win

Rest = null

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Offline Senni__Ti

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Re: Mount and Blade 2
« Reply #101 on: October 05, 2011, 07:56:05 pm »
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I played m&b awhile back with an xbox controller before I got used to a mouse and keyboard, used xpadder;

left stick=wasd
right stick= mouse
right trigger=lmb
left trigger=rmb
a=space bar

etc.. It worked quite well, but it is no means a match for a decent mouse and keyboard.

Offline Templar_Ratigan

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Re: Mount and Blade 2
« Reply #102 on: October 05, 2011, 08:59:05 pm »
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I'm not sure what the news is. I thought this would be a trailer or some release date. I mean we all knew they are working on M&B2, it's no secret.

But if the new module system allows it, we'll port cRPG & strat over, that's for sure.

Reckon it would ever let me port over my gear? I dont want to have to go through masterworking my stones again.
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Offline Kafein

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Re: Mount and Blade 2
« Reply #103 on: October 05, 2011, 09:17:18 pm »
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Offline Tindel

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Re: Mount and Blade 2
« Reply #104 on: October 05, 2011, 09:46:35 pm »
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Maybe taleworlds are looking to hire talented gamedesigners?
Maybe they want people from the crpg dev team to develop MB2 multiplayer eh?


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