Poll

Should dead characters absorb hits for a small period of time?

Yes: Great idea MrShine, make love to me
307 (90.6%)
No: Terrible idea you shit-head
26 (7.7%)
I have a different (better) idea and here's why:
6 (1.8%)

Total Members Voted: 338

Author Topic: [WSE]Allow Dead Players to Absorb Hits Temporarily  (Read 10734 times)

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Offline IR_Kuoin

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #45 on: October 11, 2011, 11:00:12 am »
0
This system would be great for HA's like me shooting into groups of friendly players when there are 1 enemy inside the group, less TK for meh

+1
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Offline RiPLeY_II

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #46 on: October 11, 2011, 01:01:09 pm »
0
This system would be great for HA's like me shooting into groups of friendly players when there are 1 enemy inside the group, less TK for meh

+1

Don't you notice?

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Don't do it anymore

Offline Phazey

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #47 on: October 11, 2011, 05:02:27 pm »
+2
I voted yes because of the text: "MrShine, make love to me"  :D

I'm here to collect my man love for voting yes.

Offline TucKMuncK

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #48 on: October 11, 2011, 05:16:53 pm »
0
Yes if the dead guy becomes ragdoll.
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Offline MrShine

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #49 on: October 11, 2011, 06:13:26 pm »
0
I voted yes because of the text: "MrShine, make love to me"  :D

I'm here to collect my man love for voting yes.

Hmm. Crossing the Atlantic for man-loving will be a challenge, but not an insurmountable one  :D
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Offline IR_Kuoin

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #50 on: October 12, 2011, 09:04:11 am »
-1
Don't you notice?

WE PLAYERS OF CRPG HATE YOU!

Don't do it anymore

Y no lieke horses with archers on-top of them?
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Offline Dalhi

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #51 on: October 12, 2011, 02:53:01 pm »
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+1
I remember that TaleWorlds wanted to implement it, pity it never worked. I would love to see it implemented, that would singificantly decrease the amount of teamkills, I recall thousands of situations when I was tk'ed, or I teamkilled someone  just becouse attack goes through the dead body. It's so fuckin' annoying.

Offline _JoG_

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #52 on: October 12, 2011, 05:44:05 pm »
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+1
I remember that TaleWorlds wanted to implement it, pity it never worked.
Yeah, back in the Warband beta there were two or even three patches with patchnotes claiming that this feature was introduced. However, everytime we tried testing it we found out it simply did not work.

Makes me wonder how armagan made a big deal when this was introduced into native during beta. How is it that it is not working in crpg in the first place?
Because it was removed?
It has never got removed, since it actually wasn't added :D

Offline Jarlek

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #53 on: October 12, 2011, 06:13:36 pm »
0
Yeah, back in the Warband beta there were two or even three patches with patchnotes claiming that this feature was introduced. However, everytime we tried testing it we found out it simply did not work.
Because it was removed?

It has never got removed, since it actually wasn't added :D
Derp. I thought because it was in the patch notes, but no longer ingame that it was removed. Guess it was removed before it was implemented then xD
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Phew

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #54 on: October 12, 2011, 08:59:04 pm »
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Ragdoll bodies would be awesome beyond compare. Imagine two teammates playing "catch" with the corpse of the enemy they just vanquished by hitting it between them. Even more awesome if it got bloodier with each hit.

Offline Snoozer

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #55 on: October 13, 2011, 06:32:49 am »
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+1
I remember that TaleWorlds wanted to implement it, pity it never worked. I would love to see it implemented, that would singificantly decrease the amount of teamkills, I recall thousands of situations when I was tk'ed, or I teamkilled someone  just becouse attack goes through the dead body. It's so fuckin' annoying.
^i too can think of many -_-

Y no lieke horses with archers on-top of them?
^no gtfo of here u dirty little horse archer lol

GO MELEE OR GO HOME  :lol:

Ragdoll bodies would be awesome beyond compare. Imagine two teammates playing "catch" with the corpse of the enemy they just vanquished by hitting it between them. Even more awesome if it got bloodier with each hit.
i wow genius so you can play hacky sac with a corpse or make a home run with it lololol
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Offline IR_Kuoin

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #56 on: October 13, 2011, 12:16:04 pm »
-1
^i too can think of many -_-
^no gtfo of here u dirty little horse archer lol

GO MELEE OR GO HOME  :lol:
i wow genius so you can play hacky sac with a corpse or make a home run with it lololol

Lol, first time i go archer ppl whine towards me :D
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Offline IR_Kuoin

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #57 on: October 13, 2011, 12:17:48 pm »
-1
Maybe I'll respec, HA is kinda boring :D I want to be an agi whore instead  :mrgreen:
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Offline Banok

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #58 on: October 13, 2011, 03:02:05 pm »
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+1

been waiting for this shit long time

Offline Savaris

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Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #59 on: October 20, 2011, 12:18:43 am »
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+1
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