Poll

Should dead characters absorb hits for a small period of time?

Yes: Great idea MrShine, make love to me
307 (90.6%)
No: Terrible idea you shit-head
26 (7.7%)
I have a different (better) idea and here's why:
6 (1.8%)

Total Members Voted: 338

Author Topic: [WSE]Allow Dead Players to Absorb Hits Temporarily  (Read 9869 times)

0 Members and 1 Guest are viewing this topic.

Offline Fartface

  • Earl
  • ******
  • Renown: 476
  • Infamy: 288
  • cRPG Player
  • Centurii
    • View Profile
  • Faction: Deathcore,Djentcore,Deathmetal,Brutal,Slam
  • Game nicks: Growling,Grunting,Screaming,Squeeling
  • IRC nick: Fuck I love it.
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #30 on: September 27, 2011, 09:12:03 pm »
0
fuck yea.
but if you do an 2v1 and gank correcly its an easy win.
visitors can't see pics , please register or login

Offline HarunYahya

  • Marshall
  • ********
  • Renown: 965
  • Infamy: 309
  • cRPG Player
  • Proud Abdulla wielder
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: HarunYahya,HarunShootya,Inan
  • IRC nick: HarunYahya
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #31 on: September 27, 2011, 11:54:07 pm »
-1
It's not simple at all, because you are wrong. Only way to avoid hitting teammates through dead enemies is to make every fight 1v1. It's not "greedy" if you try to help your teammate by hitting the enemy..
Another fail thought...im too lazy to explain why just read first post then my post and your reply again.

Offline Xant

  • Finnish Pony
  • King
  • **********
  • Renown: 1552
  • Infamy: 803
  • cRPG Player
    • View Profile
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #32 on: September 28, 2011, 12:15:37 am »
0
A compelling argument.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Joxer

  • Knight
  • ***
  • Renown: 55
  • Infamy: 53
  • cRPG Player
    • View Profile
  • Game nicks: Autolycus Joxer_The_Mighty Salmoneus
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #33 on: September 28, 2011, 05:19:57 pm »
0
Makes me wonder how armagan made a big deal when this was introduced into native during beta. How is it that it is not working in crpg in the first place?
Why is everybody telling me to think? I think, I just don't show it.

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #34 on: September 28, 2011, 06:14:19 pm »
0
Makes me wonder how armagan made a big deal when this was introduced into native during beta. How is it that it is not working in crpg in the first place?
Because it was removed?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Bjord

  • Amateur heretic
  • King
  • **********
  • Renown: 1328
  • Infamy: 1109
  • cRPG Player A Gentleman and a Scholar
  • salty turks
    • View Profile
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #35 on: September 28, 2011, 06:15:54 pm »
+2
+1 the instant I saw this thread.

I would love to mock my enemies further as they are falling to the ground, whack them two or three more times in the head etc. :lol:

Also, make arrows stick during the death anim too. Imagine 5 archers shooting at the same time at a charging infantryman, completely stopping him in his track - leaving him with an arrow-spattered chest.
« Last Edit: September 28, 2011, 06:19:26 pm by Bjord »
When you stare into the abyss, the abyss stares back.

Offline Spa_geh_tea

  • Baron
  • ****
  • Renown: 130
  • Infamy: 114
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Bearded Vagrant
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #36 on: September 28, 2011, 06:19:08 pm »
-1
Maybe code it so that the dead turn into "friendlies" so your weapons bounce as if doing team damage.

Offline Joxer

  • Knight
  • ***
  • Renown: 55
  • Infamy: 53
  • cRPG Player
    • View Profile
  • Game nicks: Autolycus Joxer_The_Mighty Salmoneus
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #37 on: September 28, 2011, 06:26:02 pm »
0
Because it was removed?

By who and why?
Why is everybody telling me to think? I think, I just don't show it.

Offline Snoozer

  • Baron
  • ****
  • Renown: 91
  • Infamy: 58
  • cRPG Player A Gentleman and a Scholar
  • Faction:Knights Hospitaller
    • View Profile
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #38 on: September 28, 2011, 06:47:37 pm »
0
+1 the instant I saw this thread.

I would love to mock my enemies further as they are falling to the ground, whack them two or three more times in the head etc. :lol:

Also, make arrows stick during the death anim too. Imagine 5 archers shooting at the same time at a charging infantryman, completely stopping him in his track - leaving him with an arrow-spattered chest.

^great idea i never thought of beating the shit out of them some more...it would be so much more lulz if you snuck up on someone doing this and killed them and do it to them

i remember in gears i use to kick corpses around lol
visitors can't see pics , please register or login
Good Bye Lost Legion R.I.P Q_Q

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #39 on: September 28, 2011, 06:50:12 pm »
0
By who and why?
I'm not sure, really. But I think it was because it didn't work properly and led to stuttering etc.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline MrShine

  • Ragdoll Basher
  • King
  • **********
  • Renown: 1156
  • Infamy: 193
  • cRPG Player A Gentleman and a Scholar
  • Fear the stache
    • View Profile
  • Game nicks: MrShine
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #40 on: September 29, 2011, 09:57:44 pm »
+2
Bump, because my fragile ego requires 100 people to profess their desire to sleep with me.
Holy crap I have a youtube gaming channel! https://www.youtube.com/user/MrShine12345

Offline Tom Cruise

  • Duke
  • *******
  • Renown: 685
  • Infamy: 144
  • cRPG Player
  • All I do is shitpost anymore in this game.
    • View Profile
  • Game nicks: Tom_Cruise_Dota_Fanatic
  • IRC nick: Tom_Cruise
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #41 on: October 10, 2011, 11:59:37 pm »
0
I THINK ITS A PRETTY FUCKIN GOOD IDEA
visitors can't see pics , please register or login

Offline Thomek

  • El Director
  • OKAM Developer
  • ***
  • Renown: 1372
  • Infamy: 481
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • Ninja Guide Wiki
  • Faction: Ninja_
  • Game nicks: Ninja_Thomek
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #42 on: October 11, 2011, 01:50:18 am »
0
Great idea coupled with the limbs falling off idea.

You can choose to chop your opponent to pieces, after he is dead.
visitors can't see pics , please register or login


That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline PieParadox

  • Count
  • *****
  • Renown: 219
  • Infamy: 61
  • cRPG Player
    • View Profile
  • Game nicks: PieParadox
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #43 on: October 11, 2011, 08:40:28 am »
0
Oooh I like the idea that someone was saying, that you can take on 4 people, kill 1 and immediately turn around to kill the other people behind you, using the dead body as a very temporary meatshield. That would be pretty epic, like a movie.

Offline Snoozer

  • Baron
  • ****
  • Renown: 91
  • Infamy: 58
  • cRPG Player A Gentleman and a Scholar
  • Faction:Knights Hospitaller
    • View Profile
Re: [WSE]Allow Dead Players to Absorb Hits Temporarily
« Reply #44 on: October 11, 2011, 10:57:02 am »
0
oh how i would love to beat the shit out of someone when there dead,AND EVEN MORE SO GANK A GUY BEATING A CORPSE LOLOLOL

(bump)
visitors can't see pics , please register or login
Good Bye Lost Legion R.I.P Q_Q