Okay reading a couple of replies here and there and the original post, I figure that this thread is kind of silly.
Both sides are arguing really extreme views of the class.
1handers want a buff on their already unbreakable shields. Frankly, any idiot with a level 4 shield skill and a pick can gallivant around and rock out even the most capable two hander.
That said, I don't mind it one bit. I die to some turtle who takes smart swings at me? Good on him, I was bested in combat. I sit back, eat my lunch and hang out for the next round. Shielders are meant to cower (I use cower for my general disdain for shields) behind their boards while other classes whale on them.
I'd give them a break, because shielders are meant to take the brunt of the damage when the battle opens. They hang out front (or are meant to) and absorb arrows for us, and tend to be the first to die when we see that maul poking out just over everyones heads.
As much as they are a bitch to kill, any capable two-hander should be able to take a shielder down with some smart tactics and good combat skill - which, incidentally, isn't handed to you by God on your first two weeks playing this game.
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Moving on to the two-handers: As a two hander myself, I think you guys are elitist pricks. "Elite class?" Oh please. You guys are just interested in becoming battlefield gods without putting any work in yourself. All you want to do is get a disgusting advantage over other classes by way of nerfing them, which is highly dishonorable.
If you can't spam a shielder, you whinge, if you get hit by an arrow, you whinge, if you die without engaging anyone, you whinge. Get over yourselves.
Whenever I start whinging about arrows and projectiles, everyone tells me to get a shield. Of course, there's sense in that. I say that I don't like shields (that being true), but also my plans for my build use every skill point available - so sadly, no points for shields.
If you guys don't like getting shot or getting shielder hugged, play smarter. It sounds to me like you guys think that your armor grants you immunity to any projectile.
Speaking of projectiles, nerf throwing. I feel like I'm fighting in a horizontal rain 50% of the time.