But in fact your first priority target after spawning should be: fight enemy cav! Instead of autowalking towards the enemy, watch out for cav. Instead of shooting into the enemy infantry blob, shoot the horses at the flanks. Instead of running off with your shield and one handed weapon to have fun fighting three enemies at once, stick to teammates with spears. Instead of follwing the first two handed Kuyak wearer to support him with your pike, move along the flanks and the back of your team to form a protection screen against cav with the other pikemen.
And other idealist dreams. Go take a look at EU1. This has been discussed to death. Awareness my ass! You simply cannot be aware of all the cav and ranged and melee enemies, and duel 2+ people while still keeping a lookout for cav.
The human brain is not capable of it. Fact is there is more and more cav on EU1, and gameplay is getting lamer and lamer.
And certain horses and builds are still like go-karts.
And there is still easy as fuck to lance-headshot people as cav. (Aim mouse at right angle and keep it there)
And still heavy lance 1 hit people to the body not couched.
And still cav can choose their targets and run away at will. (which they should be able to, but they dont have to use)
And still the true Ninjas of this game are cav players. (sneaky approach, 1hit kill backstabs, speedy escape, choosing their targets at will)
I predicted this
1 year ago, and here we are. Nothing has changed, every cav nerf has been compensated by an indirect buff. (Nerf to ranged, nerfs to pikes.)
Now the metagame is more ranged&cav than anything else. The only ones sticking to melee are those who love melee and have the skills to survive there.
Cav is boring to die to and boring to play, same as ranged. I'm not suggesting a nerf per se, just suggesting that it should be changed so they would have to be teamworkers in stead of backstabbing vultures.
As mentioned before somewhere, if 2 cav players had the intelligence to run a rape train, they could bump-couch for the win. Why are they not doing it?
Because they don't even have to try.
My suggestions would make terrain matter more, timing matter more, they would profit more from teamplay, and horses would behave more like a real horse in stead of a super precise homing missile with anti-bullet avoidance programming.
GK can go cry moar, everyone knows very few of you have any skills at all off the horse.